Learning to program with Lego Mindstorms - difference between K-12 students and adults
author
Umbleja, Kadri
statement of authorship
Kadri Umbleja
source
Teaching and Learning in a Digital World : proceedings of the 20th International Conference on Interactive Collaborative Learning. Volume 2
location of publication
Cham
publisher
Springer
year of publication
2018
pages
p. 447-458
series
Advances in intelligent systems and computing ; 716
conference name, date
ICL2017 : 20th International Conference on Interactive Collaborative Learning, September 27-29, 2017
conference location
Budapest, Hungary
url
https://link.springer.com/chapter/10.1007/978-3-319-73204-6_49
https://doi.org/10.1007/978-3-319-73204-6_49
subject term
elukestev õpe
täiskasvanuõpe
üliõpilased
haridusprogrammid
Scopus
https://www.scopus.com/sourceid/5100152904
https://www.scopus.com/record/display.uri?eid=2-s2.0-85042308448&origin=inward&txGid=b92ff12999213ec1412685c337508389
WOS
https://www.webofscience.com/wos/woscc/full-record/WOS:000546474900049
quartile
Q3
category (general)
Computer science
Arvutiteadus
Engineering
Tehnika
category (sub)
Computer science. General computer science
Arvutiteadus. Üldine arvutiteadus
Engineering. Control and systems engineering
Tehnika. Juhtimis- ja süsteemitehnika
keyword
Lego Mindstorms
adult education
programming education
educational data mining
lifelong learning
ISSN
2194-5357
ISBN
978-3-319-73203-9
notes
Bibliogr.: 14 ref
scientific publication
teaduspublikatsioon
classifier
3.1
TalTech department
arvutisüsteemide instituut
language
inglise
Reserch Group
Centre for intelligent systems