CyberEscape approach to advancing hard and soft skills in cybersecurity educationPirta-Dreimane, Rūta; Brilingaitė, Agnė; Roponena, Evita; Parish, Karen; Grabis, Janis; Lugo, Ricardo Gregorio; Bonders, MartiņšAugmented Cognition: 17th International Conference, AC 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings2023 / p. 441-459 https://doi.org/10.1007/978-3-031-35017-7_28 Educational computer game for cyber security : game concept [Online resource]Sõmer, TiiaProceedings of the 1st Interdisciplinary Cyber Research Workshop 2015 : 18th of July 2015, Tallinn University of Technology2015 / p. 17-19 http://cybercentre.cs.ttu.ee/en/icr2015/ An experimental methodology for introducing educational robotics and storytelling in therapeutical activities for children with neurodevelopmental disordersPeribanez, Elena; Bayona, Sofia; San Martin, Jose; Verde, Ana; Garre, Carlos; Leoste, Janika; Pastor, LuisMachines2023 / art. 629 https://doi.org/10.3390/machines11060629 Game on! How gamified loyalty programs boost customer engagement valueHollebeek, Linda Desiree; Das, Kallol; Shukla, YupalInternational journal of information management2021 / art. 102308, 10 p. : ill https://doi.org/10.1016/j.ijinfomgt.2021.102308 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS Gamification as a neuroergonomic approach to improving interpersonal situational awareness in cyber defenseAsk, Torvald F.; Knox, Benjamin James; Lugo, Ricardo Gregorio; Hoffmann, Lukas; Sütterlin, StefanFrontiers in education2023 / art. 988043, 16 p. : ill https://doi.org/10.3389/feduc.2023.988043 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS Gamification model for developing e-learning in Libyan higher educationAl Ghawail, Entisar Alhadi; Ben Yahia, Sadok; Alrzini, Joma RajabSmart education and e-learning 20212022 / p. 97-110 : ill https://doi.org/10.1007/978-981-16-2834-4_9 Conference proceeding at Scopus Article at Scopus Gamification's role in fostering user engagement with healthy food-based digital contentCharry, Karine; Poncin, Ingrid; Kullak, Avreliane; Hollebeek, Linda D.Psychology and Marketing2024 / p. 69-85 : ill https://doi.org/10.1002/mar.21892 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS A method for teaching Open Source Intelligence (OSINT) using personalised cloud-based exercisesYari, Saber; Mäses, Sten; Maennel, Olaf ManuelProceedings of the 15th International Conference on Cyber Warfare and Security (ICCWS) : Old Dominion University (ODU), Norfolk, Virginia, USA, 12-13 March 20202020 / p. 480−489 https://doi.org/10.34190/ICCWS.20.091 Training young cybersecurity talents – The case of EstoniaKikkas, Kaido; Lorenz, BirgyHCI International 2020 - Posters : 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II2020 / p. 256-263 https://doi.org/10.1007/978-3-030-50729-9_36 Conference proceeding at Scopus Journal metrics at Scopus "Trust me, you will need it" : cybersecurity as extracurricular subject at Estonian schoolsLorenz, Birgy; Kikkas, KaidoHCI for Cybersecurity, Privacy and Trust : Second International Conference, HCI-CPT 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020 : proceedings2020 / p. 175-188 https://doi.org/10.1007/978-3-030-50309-3_12 Conference proceedings at Scopus Article at Scopus Universal XR framework architecture based on open-source XR toolsBondarenko, Yevhen; Kuts, Vladimir; Pizzagalli, Simone Luca; Nutonen, Karle; Murray, Niall; O’Connell, EoinXR and metaverse : proceedings of the 8th international XR-metaverse conference 2023, Las Vegas, USA2024 / p. 87-98 https://doi.org/10.1007/978-3-031-50559-1_7 Conference proceedings at Scopus Article at Scopus Article at WOS Using Gamification to Engage Citizens in Micro-Mobility Data SharingMasso, Anu; Puura, Anniki; Gerassimenko, Jevgenia; Järv, OlleData in Brief2025 / art. 111676 https://doi.org/10.1016/j.dib.2025.111676 When gamification backfires : the impact of perceived justice on online community contributionsLeclercq, Thomas; Poncin, Ingrid; Hammedi, Wafa; Kullak, Aureliane; Hollebeek, Linda DesireeJournal of Marketing Management2020 / p. 550-577 https://doi.org/10.1080/0267257X.2020.1736604 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS