Gamification model for developing e-learning in Libyan higher educationAl Ghawail, Entisar Alhadi; Ben Yahia, Sadok; Alrzini, Joma RajabSmart education and e-learning 20212022 / p. 97-110 : ill https://doi.org/10.1007/978-981-16-2834-4_9 Conference proceeding at Scopus Article at Scopus Mobile augmented reality techniques with gamification to enhance learnability for higher institute students of chemistry courseAl Ghawail, Entisar Alhadi; Ben Yahia, SadokJournal of Applied Research in Higher Education2024 / 28 p. : ill https://doi.org/10.1108/JARHE-11-2023-0508 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS Using the e-learning gamification tool Kahoot! to learn chemistry principles in the classroomAl Ghawail, Entisar Alhadi; Ben Yahia, SadokProcedia computer science2022 / p. 2667 - 2676 https://doi.org/10.1016/j.procs.2022.09.325 Conference Proceedings at Scopus Article at Scopus