• Gamification model for developing e-learning in Libyan higher educationAl Ghawail, Entisar Alhadi; Ben Yahia, Sadok; Alrzini, Joma RajabSmart education and e-learning 20212022 / p. 97-110 : ill https://doi.org/10.1007/978-981-16-2834-4_9 https://www.scopus.com/sourceid/21100204111 https://www.scopus.com/record/display.uri?eid=2-s2.0-85111146702&origin=inward&txGid=5a3c7c87be61604fb1c650dc44376b00