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design theory (võtmesõna)
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1
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
Causality and interpretation : a new design model inspired by the Aristotelian legacy
Pikas, Ergo
;
Koskela, Lauri
;
Seppänen, Olli
Construction management and economics
2022
/
p. 507-525 : ill
https://doi.org/10.1080/01446193.2021.1934884
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
2
artikkel ajakirjas
Improving building design processes and design management practices: A case study
Pikas, Ergo
;
Koskela, Lauri
;
Seppänen, Olli
Sustainability
2020
/
18 p. : ill
https://doi.org/10.3390/su12030911
artikkel ajakirjas
3
artikkel kogumikus
A new framework for construction project definition stage
Pikas, Ergo
;
Oehmen, Josef
;
Koskela, Lauri
;
Thuesen, Christian
Design 2018 : Excellence in design : 15th International Design Conference, May, 21-24, 2018 - Dubrovnik, Croatia : [proceedings]
2018
/
p. 1301-1312 : ill
https://doi.org/10.21278/idc.2018.0542
artikkel kogumikus
Kirjeid leitud 3, kuvan
1 - 3
võtmesõna
406
1.
design theory
2.
mechanism design theory
3.
algorithm design and theory
4.
proto-theory of design
5.
design methodology and human-centred design
6.
a coherent theory of proofs
7.
activity theory
8.
adaptive structuration theory (AST)
9.
algebraic theory
10.
beam theory
11.
bicategory theory
12.
catastrophe theory
13.
category theory
14.
chaos theory
15.
coding theory
16.
cognitive theory
17.
commitment theory
18.
communication channels (information theory)
19.
complexity leadership theory
20.
complexity theory
21.
computer softwaregraph theory
22.
conservation of resources theory
23.
Consumer Culture Theory
24.
control theory
25.
Cooper-Helmstetter cell cycle theory
26.
cosmology: theory
27.
critical theory of technology
28.
cultural theory of international relations
29.
dark matter theory
30.
decision theory
31.
Dempster-Shafer theory
32.
Demster-Shafer Theory
33.
density functional theory
34.
dependent type theory
35.
development theory
36.
Digital Government Theory: Development and Application
37.
dispersive theory
38.
domain theory
39.
ecological systems theory
40.
economic theory
41.
end of theory
42.
energetic impact theory
43.
evolutionary theory of policy capacity
44.
Flow theory
45.
formal language theory
46.
fully nonlinear potential theory
47.
game theory
48.
general systems theory
49.
general theory of information transfer
50.
general vibration theory
51.
graph theory
52.
gravitational waves / theory
53.
grounded theory
54.
group theory
55.
group threat theory
56.
higher-order beam theory
57.
History and Theory
58.
homotopy type theory
59.
housemoney effect prospect theory
60.
iceberg theory of culture
61.
image theory
62.
information theory
63.
innovation theory
64.
institutional theory
65.
intellectual capital theory
66.
interdependence theory
67.
inverse problem theory/applications
68.
inverse problems theory/applications
69.
job search theory
70.
Lawvere theory
71.
layer-wise displacement theory
72.
linear systems theory
73.
maritime investment theory
74.
middle-range theory
75.
modern portfolio theory
76.
network theory
77.
nonlinear shallow water theory
78.
nonlinear shallow-water theory
79.
nonlinear strip theory
80.
nonlinear theory
81.
normal torsion theory
82.
number theory
83.
organization theory
84.
organizational theory
85.
peer‐to‐peer theory
86.
perceived customer value theory
87.
phase field theory
88.
picture theory
89.
protection motivation theory
90.
punctuated equilibrium theory
91.
rational choice theory
92.
real options theory
93.
realization theory
94.
refined zigzag theory
95.
regulatory focus theory
96.
sampling theory
97.
scapegoat theory
98.
search and matching theory
99.
self-determination theory
100.
self-determination theory of work motivation
101.
shallow water theory
102.
shallow‐water theory
103.
sign theory
104.
signalling theory
105.
social identity theory
106.
social practice theory
107.
social presence theory
108.
social representation theory
109.
social system theory
110.
social systems theory
111.
sociological curriculum theory
112.
speech-act theory
113.
stakeholder theory
114.
Stakeholder-oriented decision theory
115.
State Theory
116.
stimulus-organism-response theory
117.
stochastic learning theory
118.
strategic narrative theory
119.
strategic narrative theory
120.
Straussian theory model
121.
structuration theory
122.
switching theory
123.
synchronous reference frame theory
124.
system theory
125.
systems theory
126.
the RAT theory
127.
theory
128.
theory and practice of meta-modelling with application in healthcare
129.
theory of accounting
130.
Theory Of Constraints (TOC)
131.
theory of economic development
132.
theory of inventive problem solving (TRIZ)
133.
theory of natural disaster
134.
Theory of paradox
135.
theory of planned behavior
136.
theory of planned behaviour
137.
theory of signs
138.
theory of value
139.
ticked cubical type theory
140.
type theory
141.
unified theory of acceptance and use of technology
142.
value theory
143.
virtual disc theory
144.
2D+T theory
145.
Action design research
146.
animation design
147.
architectural design
148.
argumentative design
149.
ASIC design
150.
Baroque garden design
151.
battery design
152.
Benign by design
153.
bioinspired design
154.
biomimetic design
155.
Box–Behnken experimental design methodology
156.
building design
157.
building design management
158.
building performance design
159.
C design
160.
Central composite design
161.
co-design strategies
162.
collaborative design
163.
compatibility design techniques
164.
component design
165.
component-based design
166.
computational design
167.
computational design method
168.
computational design methods
169.
computational mechanics and design
170.
computer aided design
171.
computer-aided architectural design (CAAD)
172.
computer-aided design
173.
conceptual design
174.
conformational design
175.
contract-based design
176.
control design
177.
control system design
178.
control systems design
179.
cooling design
180.
cost-effective design
181.
cost-oriented design
182.
course design
183.
courses on electronic testing and design
184.
curriculum design
185.
cylindrical cell design
186.
database design
187.
design
188.
design activity
189.
design and implementation of Performance Management Systems
190.
design and test
191.
design aspects
192.
design automation
193.
design cognition
194.
design collaboration
195.
design development
196.
design dimensions
197.
design domains
198.
design education
199.
design entrepreneurship
200.
design error localization
201.
design errors
202.
design evaluation
203.
design experiments
204.
design field testing
205.
design flaw
206.
design for disassembly
207.
design for experiments
208.
design for health
209.
design for manufacturability
210.
design for manufacture
211.
design for quality
212.
design for testability
213.
design function
214.
design globally-produce locally
215.
design impact
216.
design inefficiencies
217.
design language
218.
design management
219.
design management concept
220.
design management problems
221.
design measuring
222.
Design method
223.
design methodology
224.
design methods
225.
design model
226.
design modularisation
227.
design modularity
228.
design obfuscation
229.
design of experiments
230.
Design of glass canopy
231.
design optimization
232.
design outdoor conditions
233.
design outdoor temperature
234.
design patterns
235.
design principles of FMS
236.
design process
237.
design quality
238.
design rhetoric
239.
design science
240.
design science research
241.
design skills
242.
design smell
243.
design space
244.
design space exploration
245.
design standards
246.
design structure matrix
247.
design structure matrix technology
248.
design support systems
249.
design system
250.
design tactics
251.
design thinking
252.
design tools
253.
design understanding
254.
design value
255.
design worlds
256.
design, technologies and economics competencies
257.
Design-by-Contract
258.
design-driven business model
259.
design-driven innovation
260.
design-driven innovations
261.
design-for-test
262.
design-for-testability
263.
design-science
264.
DHW Design Flow Rate
265.
digital design course
266.
digital design education
267.
digital FIR filter design
268.
Digital test and testable design
269.
duct design
270.
early design
271.
early design digital tools
272.
early design phases
273.
early design stages
274.
educational design
275.
electrical machine design
276.
emerging design practices
277.
Energy Efficiency Design Index (EEDI)
278.
engineering design
279.
envelope design
280.
environmental design
281.
evolutive design process
282.
experimental design
283.
facade design
284.
fairway design
285.
fault tolerant router design
286.
fire design
287.
fire design model
288.
fire safety design
289.
FPGA/PSoC design
290.
frequency sampling filter design
291.
generative design
292.
hardware design
293.
hardware/software co-design
294.
health promoting urban planning and design
295.
human-centric design
296.
Hydraulic design
297.
industrial design
298.
initial planning or design stage
299.
institutional design
300.
institutional quality and design
301.
integrated circuit design
302.
integrated design
303.
integrated design environment
304.
interaction design pattern
305.
iterative design
306.
iterative modelling and control design
307.
job design
308.
KMS design
309.
knowledge-based design
310.
landscape design
311.
lean design
312.
lean design management
313.
legal design standards
314.
logic design
315.
logistics curriculum design
316.
low-power ASIC design
317.
machine design
318.
market design
319.
materials design
320.
mechanical engineering design
321.
mechanism design
322.
mixed-signal design
323.
mixed-use design
324.
model-driven design
325.
molecular design
326.
monitoring and application design
327.
multi-criteria design
328.
multidimensional design
329.
multi-layered curriculum design
330.
multi-pole model design
331.
nanoelectronic systems design
332.
nano-electronic systems design
333.
object-oriented design
334.
observer design
335.
open design
336.
optimal design
337.
optimal-design
338.
optimization of the mechanical design
339.
package design solution
340.
parallel design and test
341.
parametric design
342.
parametric generative design
343.
participatory design
344.
passive design
345.
passive design strategies
346.
passive design strategy
347.
pavement design
348.
performance-based design
349.
performance-driven design
350.
performance-driven urban design
351.
physical design
352.
PMS design
353.
policy design
354.
positive energy districts design
355.
power converters design
356.
principle of orthogonal design
357.
quality-by-design
358.
Regenerative Design
359.
remote design
360.
research design
361.
resilient urban design
362.
robot design
363.
robust design optimization
364.
safe-by-design
365.
sampling design
366.
satellite design
367.
secure ASIC Design
368.
service and product design
369.
service design
370.
service design (SD)
371.
shelter design evaluation
372.
shift-adds design
373.
signal design
374.
slotless design
375.
social design
376.
soft robot materials and design
377.
software design
378.
solar design
379.
stormwater-resilient urban design
380.
structural fire design
381.
structure of design space
382.
sustainable design
383.
synchronic design process
384.
system design
385.
teaching design and test of systems
386.
technical design
387.
test model design
388.
textile-design
389.
thermal design
390.
trademark and design law
391.
transaction design
392.
transactional design
393.
uplink control channel design
394.
urban design
395.
urban design research
396.
urban planning and design
397.
user-centred design
398.
user-driven design processes
399.
value centric design
400.
value-centric design
401.
ventilation design
402.
virtual design and construction
403.
visualization design and evaluation methods
404.
work-holder design
405.
workplace design
406.
voxel-design approach
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