A game programming courseHenno, Jaak; Jaakkola, Hannu; Linna, PetriMIPRO 2011 : 34th International Convention on Information and Communication Technology, Electronics and Microelectronics : May 23-27, 2011, Opatija, Croatia : proceedings2011 / p. 1156-1159 : ill Creating randomness with gamesHenno, Jaak; Jaakkola, Hannu; Mäkelä, JukkaActa Polytechnica Hungarica : journal of applied sciences at Budapest Polytechnic Hungary2019 / p. 193-212 : ill http://acta.uni-obuda.hu/Henno_Jaakkola_Makela_96.pdf https://doi.org/10.12700/APH.16.9.2019.9.11 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS Educational computer game for cyber security : game concept [Online resource]Sõmer, TiiaProceedings of the 1st Interdisciplinary Cyber Research Workshop 2015 : 18th of July 2015, Tallinn University of Technology2015 / p. 17-19 http://cybercentre.cs.ttu.ee/en/icr2015/ Eesti kõige suurem võrgupidu : [arvutimängude võistlus Digifest TTÜ aulas]Mets, MartinArvutimaailm2011 / 11, lk. 28-33 : fot Game programming course - creative design and developmentHenno, Jaak; Jaakkola, HannuInternational journal of emerging technologies in learning (iJET)2008 / MIPRO2008, p. 14-17 Game programming coursebookHenno, Jaak2011 http://www.ester.ee/record=b2777189*est Information and information securityHenno, JaakThird Workshop on Software Quality Analysis, Monitoring, Improvement and Applications SQAMIA 2014 : Lovran, Croatia, September 19-22, 2014 : proceedings2014 / p. 23-28 : ill Küberolümpial selgus parim arvutisüsteemide kaitsja EestisDirector. Inseneeria2017 / lk. 135 : fot http://www.ester.ee/record=b1519314*est Learning business through simulation games. Survey among students who played developed gamesÕun, Kandela; Mägi, Merle; Noppel, AiriPerspectives on computer gaming in higher education2016 / p. 89-102 : ill Mängude programmeerimineHenno, Jaak2009 http://www.ester.ee/record=b2484056*est Otse Tallinnast: oma ala tipud kompavad TalTech’i seminaril paralleelreaalsuse piire [Võrguväljaanne]geenius.ee2021 "Otse Tallinnast: oma ala tipud kompavad TalTech’i seminaril paralleelreaalsuse piire" Public administration studies : the digital trajectoryDrechsler, WolfgangTransylvanian review of administrative sciences2022 / p. 40-51 https://doi.org/10.24193/tras.SI2022.4 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS Second Life õppe- ja teaduskeskkonnanaTammemäe, KalleA & A2008 / lk. 27-34 : ill https://artiklid.elnet.ee/record=b1022654*est TTÜ e-Sport 2009 : [arvutimängude võistlus]Laanemets, UllabrittStudioosus2009 / märts, lk. 10 https://www.ester.ee/record=b1558644*est TTÜ e-sport 2012Studioosus2012 / lk. 28-29 https://www.ester.ee/record=b1558644*est TTÜs oli võrgupidu : [arvutimängude võistlused, seminarid ja õpitoad : lühisõnum]Mente et Manu2012 / lk. 6 https://www.ester.ee/record=b1242496*est Using multiplayer games to create secure communicationHenno, Jaak; Jaakkola, Hannu; Mäkelä, JukkaEighth Workshop on Software Quality Analysis, Monitoring, Improvement, and Applications : SQAMIA 2019 : Ohrid, North Macedonia, 22 - 25. 09. 2019 : proceedings2019 / p. 4-4:13 : ill https://perun.pmf.uns.ac.rs/pracner/down/sqamia2019/sqamia2019-proc.pdf Vanad mängud uues kuues : informaatika- ja mängurõõmu aastavahetuseksVõhandu, LeoA & A1998 / 6, lk. 29-34 Videogames-as-a-service : converting freemium- to paying-users through pop-up advertisement valueHussain, Ali; Abbasi, Amir Zaib; Hollebeek, Linda Desiree; Schultz, Carsten D.; Ting, Ding Hooi; Wilson, BradleyJournal of services marketing2022 / p. 398–415 : ill https://doi.org/10.1108/JSM-05-2020-0164 Journal metrics at Scopus Article at Scopus Journal metrics at WOS Article at WOS Школьники Эстонии теперь смогут изучать естественные науки с помощью игры Minecraft [Online resource]Boitsova, A.rus.err.ee2021 "Школьники Эстонии теперь смогут изучать естественные науки с помощью игры Minecraft "