Using games to understand and create randomness
author
Henno, Jaak
Jaakkola, Hannu
Mäkelainen, Jukka
statement of authorship
Jaak Henno, Hannu Jaakkola, Jukka Mäkela
source
Proceedings of the SQAMIA 2018: 7th Workshop of Software Quality, Analysis, Monitoring, Improvement, and Applications, Novi Sad, Serbia, 27-30. August 2018
location of publication
Aachen
publisher
CEUR-WS.org
year of publication
2018
series
CEUR workshop proceedings ; 2217
conference name, date
SQAMIA 2018 : 7th Workshop of Software Quality, Analysis, Monitoring, Improvement, and Applications, 27-30. August, 2018
conference location
Novi Sad, Serbia
url
https://www.scopus.com/record/display.uri?eid=2-s2.0-85054376554&origin=inward&txGid=738e163a0c73e3a2a124039455cafce7
subject term
digitaalkogud
asjade internet
krüptograafia
Scopus
https://www.scopus.com/sourceid/21100218356
https://www.scopus.com/record/display.uri?eid=2-s2.0-85054376554&origin=inward&txGid=0732d820195b80055dcb5ace1eddd709
quartile
Q4
category (general)
Computer science
Arvutiteadus
category (sub)
Computer science. General computer science
Arvutiteadus. Üldine arvutiteadus
subject of form
konverentsikogumikud
ISSN
1613-0073
ISBN
978-867031473-3
notes
Bibliogr.: 17 ref
scientific publication
teaduspublikatsioon
classifier
3.1
TalTech department
tarkvarateaduse instituut
language
inglise
Reserch Group
Data science group