A two-phase systematic literature review on the use of serious games for sustainable environmental education
author
Ahmadov, Tarlan
Karimov, Ayaz
Durst, Susanne
Saarela, Mirka
Gerstlberger, Wolfgang Dieter
Wahl, Mike Franz
Karkkainen, Tommi
statement of authorship
Tarlan Ahmadov, Ayaz Karimov, Susanne Durst, Mirka Saarela, Wolfgang Gerstlberger, Mike Franz Wahl and Tommi Karkkainen
source
Interactive learning environments
publisher
Routledge
journal volume number month
Vol. 33, 3
year of publication
2024
pages
22 p
url
https://doi.org/10.1080/10494820.2024.2414429
subject term
keskkonnaharidus
õppemängud
jätkusuutlikkus
empiirilised meetodid
keyword
environmental education
quality education
serious games
sustainability
systematic literature review
ISSN
1049-4820
notes
Bibliogr.: 102 ref
Open Access
Open Access
scientific publication
teaduspublikatsioon
classifier
1.1
Scopus
https://www.scopus.com/sourceid/145681
https://www.scopus.com/pages/publications/105003781809?origin=resultslist
WOS
https://jcr.clarivate.com/jcr-jp/journal-profile?journal=INTERACT%20LEARN%20ENVIR&year=2024
https://www.webofscience.com/wos/woscc/full-record/WOS:001359381300001
category (general)
Social sciences
Sotsiaalteadused
Computer science
Arvutiteadus
category (sub)
Social sciences. Education
Sotsiaalteadused. Haridus
Computer science. Computer science applications
Arvutiteadus. Arvutiteaduse rakendused
TalTech department
ärikorralduse instituut
language
inglise