Hedonic consumption experience in videogaming : A multidimensional perspective
author
Hollebeek, Linda Desiree
Abbasi, Amir Zaib
Schultz, Carsten D.
Ting, Ding Hooi
Sigurdsson, Valdimar
statement of authorship
Hollebeek, Linda D.; Abbasi, Amir Zaib; Schultz, Carsten D.; Ting, Ding Hooi; Sigurdsson, Valdimar
source
Journal of Retailing and Consumer Services
publisher
Elsevier
journal volume number month
Vol. 65
year of publication
2022
pages
Art. 102892
url
https://doi.org/10.1016/j.jretconser.2021.102892
subject term
tarbijakäitumine
videomängud
hedonism
keyword
Consumer attitude
Esports games
Hedonic consumption
PUBG games
Theory of planned behavior
Videogaming
ISSN
0969-6989
notes
Bibliogr.: 80 ref
scientific publication
teaduspublikatsioon
classifier
1.1
Scopus
https://www.scopus.com/sourceid/22992
https://www.scopus.com/record/display.uri?eid=2-s2.0-85121749827&origin=inward&txGid=8f1d72efc366e02b146d6cb6bb8a722f
WOS
https://jcr.clarivate.com/jcr-jp/journal-profile?journal=J%20RETAIL%20CONSUM%20SERV&year=2022
https://www.webofscience.com/wos/woscc/full-record/WOS:000820184700018
category (general)
Business, management and accounting
Äri, juhtimine ja raamatupidamine
category (sub)
Business, management and accounting. Marketing
Äri, juhtimine ja raamatupidamine. Turundus
quartile
Q1
TalTech department
ärikorralduse instituut
language
inglise
Reserch Group
Marketing research group