Using the e-learning gamification tool Kahoot! to learn chemistry principles in the classroom

statement of authorship
Entisar Alhadi Al Ghawail, Sadok Ben Yahia
publisher
journal volume number month
Vol. 207
year of publication
pages
p. 2667 - 2676
conference name, date
26th International Conference on Knowledge-Based and Intelligent Information and Engineering Systems, KES 2022, 7-9 Sept. 2022
conference location
Verona, Italy
subject of location
keyword
chemistry teaching
classroom technology
Kahoot!
motivation and engagement
ISSN
1877-0509
notes
Bibliogr.: 28 ref
Open Access
Open Access
scientific publication
teaduspublikatsioon
classifier
3.1
category (general)
kvartiil
Q2
TTÜ department
language
inglise
Uurimisrühm
Al Ghawail, E.A., Ben Yahia, S. Using the e-learning gamification tool Kahoot! to learn chemistry principles in the classroom // Procedia computer science (2022) Vol. 207, p. 2667 - 2676. https://doi.org/10.1016/j.procs.2022.09.325