Toggle navigation
Publications
Profiles
Research Groups
Indexes
Help and information
Eesti keeles
Intranet
Publications
Profiles
Research Groups
Indexes
Help and information
Eesti keeles
Intranet
Databases
Publications
Searching
My bookmarks
0
gamification (keyword)
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
Add criteria
Advanced search
filter
Clear
×
types of item
book
..
journal article
..
newspaper article
..
book article
..
dissertation
..
Open Access
..
Scientific publication
..
year
year of publication
Loading..
author
Loading..
TTÜ department
Loading..
subject term
Loading..
series
Loading..
name of the person
Loading..
keyword
Loading..
Clear
Number of records
10
Look more..
(1/2)
Export
export all inquiry results
(10)
Save TXT fail
Save PDF fail
print
Open for editing with marked entries
my bookmarks
display
Bibliographic view
Short view
sort
author ascending
author descending
year of publication ascending
year of publication descending
title ascending
title descending
1
book article
Educational computer game for cyber security : game concept [Online resource]
Sõmer, Tiia
Proceedings of the 1st Interdisciplinary Cyber Research Workshop 2015 : 18th of July 2015, Tallinn University of Technology
2015
/
p. 17-19
http://cybercentre.cs.ttu.ee/en/icr2015/
book article
2
journal article
An experimental methodology for introducing educational robotics and storytelling in therapeutical activities for children with neurodevelopmental disorders
Peribanez, Elena
;
Bayona, Sofia
;
San Martin, Jose
;
Verde, Ana
;
Garre, Carlos
;
Leoste, Janika
;
Pastor, Luis
Machines
2023
/
art. 629
https://doi.org/10.3390/machines11060629
journal article
3
journal article EST
/
journal article ENG
Game on! How gamified loyalty programs boost customer engagement value
Hollebeek, Linda Desiree
;
Das, Kallol
;
Shukla, Yupal
International journal of information management
2021
/
art. 102308, 10 p. : ill
https://doi.org/10.1016/j.ijinfomgt.2021.102308
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
journal article EST
/
journal article ENG
4
journal article EST
/
journal article ENG
Gamification as a neuroergonomic approach to improving interpersonal situational awareness in cyber defense
Ask, Torvald F.
;
Knox, Benjamin James
;
Lugo, Ricardo Gregorio
;
Hoffmann, Lukas
;
Sütterlin, Stefan
Frontiers in education
2023
/
art. 988043, 16 p. : ill
https://doi.org/10.3389/feduc.2023.988043
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
journal article EST
/
journal article ENG
5
book article EST
/
book article ENG
Gamification model for developing e-learning in Libyan higher education
Al Ghawail, Entisar Alhadi
;
Ben Yahia, Sadok
;
Alrzini, Joma Rajab
Smart education and e-learning 2021
2022
/
p. 97-110 : ill
https://doi.org/10.1007/978-981-16-2834-4_9
Conference proceeding at Scopus
Article at Scopus
book article EST
/
book article ENG
6
book article
A method for teaching Open Source Intelligence (OSINT) using personalised cloud-based exercises
Yari, Saber
;
Mäses, Sten
;
Maennel, Olaf Manuel
Proceedings of the 15th International Conference on Cyber Warfare and Security (ICCWS) : Old Dominion University (ODU), Norfolk, Virginia, USA, 12-13 March 2020
2020
/
p. 480−489
https://doi.org/10.34190/ICCWS.20.091
book article
7
book article EST
/
book article ENG
Training young cybersecurity talents – The case of Estonia
Kikkas, Kaido
;
Lorenz, Birgy
HCI International 2020 - Posters : 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II
2020
/
p. 256-263
https://doi.org/10.1007/978-3-030-50729-9_36
Conference proceeding at Scopus
Journal metrics at Scopus
book article EST
/
book article ENG
8
book article EST
/
book article ENG
"Trust me, you will need it" : cybersecurity as extracurricular subject at Estonian schools
Lorenz, Birgy
;
Kikkas, Kaido
HCI for Cybersecurity, Privacy and Trust : Second International Conference, HCI-CPT 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020 : proceedings
2020
/
p. 175-188
https://doi.org/10.1007/978-3-030-50309-3_12
Conference proceedings at Scopus
Article at Scopus
book article EST
/
book article ENG
9
book article
Universal XR framework architecture based on open-source XR tools
Bondarenko, Yevhen
;
Kuts, Vladimir
;
Pizzagalli, Simone Luca
;
Nutonen, Karle
;
Murray, Niall
;
O’Connell, Eoin
XR and metaverse : proceedings of the 8th international XR-metaverse conference 2023, Las Vegas, USA
2024
/
p. 87-98
https://doi.org/10.1007/978-3-031-50559-1_7
book article
10
journal article EST
/
journal article ENG
When gamification backfires : the impact of perceived justice on online community contributions
Leclercq, Thomas
;
Poncin, Ingrid
;
Hammedi, Wafa
;
Kullak, Aureliane
;
Hollebeek, Linda Desiree
Journal of Marketing Management
2020
/
p. 550-577
https://doi.org/10.1080/0267257X.2020.1736604
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
journal article EST
/
journal article ENG
Number of records 10, displaying
1 - 10
keyword
2
1.
gamification
2.
gamification experience
×
vaste
starts with
ends with
containes
sort
Relevance
ascending
descending
year of publication
author
TTÜ department
subject term
series
name of the person
keyword
Otsing
Valikud
0
year of publication
AND
OR
NOT
author
AND
OR
NOT
TTÜ department
AND
OR
NOT
subject term
AND
OR
NOT
series
AND
OR
NOT
name of the person
AND
OR
NOT
keyword
AND
OR
NOT