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journal article EST
/
journal article ENG
Causality and interpretation : a new design model inspired by the Aristotelian legacy
Pikas, Ergo
;
Koskela, Lauri
;
Seppänen, Olli
Construction management and economics
2022
/
p. 507-525 : ill
https://doi.org/10.1080/01446193.2021.1934884
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
journal article EST
/
journal article ENG
2
journal article
Improving building design processes and design management practices: A case study
Pikas, Ergo
;
Koskela, Lauri
;
Seppänen, Olli
Sustainability
2020
/
18 p. : ill
https://doi.org/10.3390/su12030911
journal article
3
book article
A new framework for construction project definition stage
Pikas, Ergo
;
Oehmen, Josef
;
Koskela, Lauri
;
Thuesen, Christian
Design 2018 : Excellence in design : 15th International Design Conference, May, 21-24, 2018 - Dubrovnik, Croatia : [proceedings]
2018
/
p. 1301-1312 : ill
https://doi.org/10.21278/idc.2018.0542
book article
Number of records 3, displaying
1 - 3
keyword
423
1.
design theory
2.
mechanism design theory
3.
algorithm design and theory
4.
proto-theory of design
5.
design methodology and human-centred design
6.
a coherent theory of proofs
7.
activity theory
8.
adaptive structuration theory (AST)
9.
algebraic number theory
10.
algebraic theory
11.
beam theory
12.
bicategory theory
13.
catastrophe theory
14.
category theory
15.
chaos theory
16.
coding theory
17.
cognitive theory
18.
commitment theory
19.
communication channels (information theory)
20.
complexity leadership theory
21.
complexity theory
22.
computation theory
23.
computer softwaregraph theory
24.
conservation of resources theory
25.
Consumer Culture Theory
26.
control theory
27.
Cooper-Helmstetter cell cycle theory
28.
cosmology: theory
29.
critical theory of technology
30.
cultural theory of international relations
31.
dark matter theory
32.
decision theory
33.
Dempster-Shafer theory
34.
Demster-Shafer Theory
35.
density functional theory
36.
dependent type theory
37.
development theory
38.
Digital Government Theory: Development and Application
39.
dispersive theory
40.
domain theory
41.
ecological systems theory
42.
economic theory
43.
end of theory
44.
energetic impact theory
45.
evolutionary theory of policy capacity
46.
Flow theory
47.
formal language theory
48.
fully nonlinear potential theory
49.
game theory
50.
general systems theory
51.
general theory of information transfer
52.
general vibration theory
53.
graph theory
54.
gravitational waves / theory
55.
grounded theory
56.
group theory
57.
group threat theory
58.
higher-order beam theory
59.
History and Theory
60.
homotopy theory
61.
homotopy type theory
62.
housemoney effect prospect theory
63.
iceberg theory of culture
64.
image theory
65.
information theory
66.
innovation theory
67.
institutional theory
68.
intellectual capital theory
69.
interdependence theory
70.
inverse problem theory/applications
71.
inverse problems theory/applications
72.
job search theory
73.
Lawvere theory
74.
layer-wise displacement theory
75.
linear systems theory
76.
maritime investment theory
77.
middle-range theory
78.
modern portfolio theory
79.
network theory
80.
nonlinear shallow water theory
81.
nonlinear shallow-water theory
82.
nonlinear strip theory
83.
nonlinear theory
84.
normal torsion theory
85.
number theory
86.
organization theory
87.
organizational theory
88.
peer‐to‐peer theory
89.
perceived customer value theory
90.
phase field theory
91.
picture theory
92.
protection motivation theory
93.
punctuated equilibrium theory
94.
rational choice theory
95.
real options theory
96.
realization theory
97.
reduction theory
98.
refined zigzag theory
99.
regulatory focus theory
100.
sampling theory
101.
scapegoat theory
102.
search and matching theory
103.
self-determination theory
104.
self-determination theory of work motivation
105.
set theory
106.
shallow water theory
107.
shallow‐water theory
108.
sign theory
109.
signalling theory
110.
social identity theory
111.
social practice theory
112.
social presence theory
113.
social representation theory
114.
social system theory
115.
social systems theory
116.
sociological curriculum theory
117.
speech-act theory
118.
stakeholder theory
119.
Stakeholder-oriented decision theory
120.
State Theory
121.
stimulus-organism-response theory
122.
stochastic learning theory
123.
strategic narrative theory
124.
strategic narrative theory
125.
Straussian theory model
126.
structuration theory
127.
switching theory
128.
synchronous reference frame theory
129.
system theory
130.
systems theory
131.
the RAT theory
132.
theory
133.
theory and practice of meta-modelling with application in healthcare
134.
theory of accounting
135.
Theory Of Constraints (TOC)
136.
theory of economic development
137.
theory of inventive problem solving (TRIZ)
138.
theory of natural disaster
139.
Theory of paradox
140.
theory of planned behavior
141.
theory of planned behaviour
142.
theory of signs
143.
theory of value
144.
ticked cubical type theory
145.
time-dependent density functional theory (TD-DFT)
146.
type theory
147.
unified theory of acceptance and use of technology
148.
value theory
149.
virtual disc theory
150.
2D+T theory
151.
Action design research
152.
algorithmic design
153.
animation design
154.
architectural design
155.
argumentative design
156.
ASIC design
157.
Baroque garden design
158.
battery design
159.
Benign by design
160.
bioinspired design
161.
biomimetic design
162.
Box–Behnken experimental design methodology
163.
building design
164.
building design management
165.
building performance design
166.
C design
167.
Central composite design
168.
co-design
169.
co-design strategies
170.
collaborative design
171.
compatibility design techniques
172.
component design
173.
component-based design
174.
computational design
175.
computational design method
176.
computational design methods
177.
computational mechanics and design
178.
computer aided design
179.
computer-aided architectural design (CAAD)
180.
computer-aided design
181.
conceptual design
182.
conformational design
183.
contract-based design
184.
control design
185.
control system design
186.
control systems design
187.
cooling design
188.
cost-effective design
189.
cost-oriented design
190.
course design
191.
courses on electronic testing and design
192.
curriculum design
193.
cylindrical cell design
194.
database design
195.
design
196.
design activity
197.
Design and assessment methods
198.
design and implementation of Performance Management Systems
199.
design and test
200.
design aspects
201.
design automation
202.
design cognition
203.
design collaboration
204.
design development
205.
design dimensions
206.
design domains
207.
design education
208.
design entrepreneurship
209.
design error localization
210.
design errors
211.
design evaluation
212.
design experiments
213.
design exploration
214.
design field testing
215.
design flaw
216.
design for disassembly
217.
design for experiments
218.
design for health
219.
design for manufacturability
220.
design for manufacture
221.
design for quality
222.
design for testability
223.
design function
224.
design globally-produce locally
225.
design impact
226.
design inefficiencies
227.
design language
228.
design management
229.
design management concept
230.
design management problems
231.
design measuring
232.
Design method
233.
design methodology
234.
design methods
235.
design model
236.
design modularisation
237.
design modularity
238.
design obfuscation
239.
design of experiments
240.
Design of glass canopy
241.
design optimization
242.
design outdoor conditions
243.
design outdoor temperature
244.
design patterns
245.
design principles of FMS
246.
design process
247.
design quality
248.
design rhetoric
249.
design science
250.
design science research
251.
design skills
252.
design smell
253.
design space
254.
design space exploration
255.
design standards
256.
design structure matrix
257.
design structure matrix technology
258.
design support systems
259.
design system
260.
design tactics
261.
design thinking
262.
design tools
263.
design understanding
264.
design value
265.
design worlds
266.
design, technologies and economics competencies
267.
Design-by-Contract
268.
design-driven business model
269.
design-driven innovation
270.
design-driven innovations
271.
design-for-test
272.
design-for-testability
273.
design-science
274.
DHW Design Flow Rate
275.
digital design course
276.
digital design education
277.
digital FIR filter design
278.
digital integrated circuit (IC) design
279.
Digital test and testable design
280.
duct design
281.
early design
282.
early design digital tools
283.
early design phases
284.
early design stages
285.
educational design
286.
electrical machine design
287.
emerging design practices
288.
Energy Efficiency Design Index (EEDI)
289.
engineering design
290.
envelope design
291.
environmental design
292.
evolutive design process
293.
experimental design
294.
facade design
295.
fairway design
296.
fast boat design
297.
fault tolerant router design
298.
fire design
299.
fire design model
300.
fire safety design
301.
FPGA/PSoC design
302.
frequency sampling filter design
303.
generative design
304.
hardware design
305.
hardware/software co-design
306.
health promoting urban planning and design
307.
high-speed design
308.
human-centric design
309.
Hydraulic design
310.
IC Design
311.
industrial design
312.
initial planning or design stage
313.
institutional design
314.
institutional quality and design
315.
integrated circuit design
316.
integrated design
317.
integrated design environment
318.
interaction design pattern
319.
iterative design
320.
iterative modelling and control design
321.
job design
322.
KMS design
323.
knowledge-based design
324.
landscape design
325.
lean design
326.
lean design management
327.
learning design
328.
legal design standards
329.
logic design
330.
logistics curriculum design
331.
low-power ASIC design
332.
machine design
333.
market design
334.
materials design
335.
mechanical engineering design
336.
mechanism design
337.
mixed-signal design
338.
mixed-use design
339.
model-driven design
340.
molecular design
341.
monitoring and application design
342.
multi-criteria design
343.
multidimensional design
344.
multi-layered curriculum design
345.
multi-pole model design
346.
nanoelectronic systems design
347.
nano-electronic systems design
348.
object-oriented design
349.
observer design
350.
open design
351.
optimal design
352.
optimal-design
353.
optimization of the mechanical design
354.
package design solution
355.
parallel design and test
356.
parametric design
357.
parametric generative design
358.
participatory design
359.
passive design
360.
passive design strategies
361.
passive design strategy
362.
pavement design
363.
performance-based design
364.
performance-driven design
365.
performance-driven urban design
366.
physical design
367.
PMS design
368.
policy design
369.
positive energy districts design
370.
power converters design
371.
principle of orthogonal design
372.
quality-by-design
373.
Regenerative Design
374.
remote design
375.
research design
376.
resilient urban design
377.
robot design
378.
robust design optimization
379.
safe-by-design
380.
sampling design
381.
satellite design
382.
secure ASIC Design
383.
service and product design
384.
service design
385.
service design (SD)
386.
shelter design evaluation
387.
shift-adds design
388.
signal design
389.
simulations-driven design
390.
slotless design
391.
social design
392.
soft robot materials and design
393.
software design
394.
solar design
395.
stormwater-resilient urban design
396.
structural fire design
397.
structure of design space
398.
sustainable design
399.
synchronic design process
400.
system design
401.
teaching design and test of systems
402.
technical design
403.
test model design
404.
textile-design
405.
thermal design
406.
trademark and design law
407.
transaction design
408.
transactional design
409.
universal design
410.
uplink control channel design
411.
urban design
412.
urban design research
413.
urban planning and design
414.
user-centred design
415.
user-driven design processes
416.
value centric design
417.
value-centric design
418.
ventilation design
419.
virtual design and construction
420.
visualization design and evaluation methods
421.
work-holder design
422.
workplace design
423.
voxel-design approach
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