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1
book article EST
/
book article ENG
Facilitating debriefings for feedback, discussion, and reflection
Sharma, Amit
Simulations in Maritime Education and Training : A Companion to Simulator Instructors
2025
/
p. 63-78
https://doi.org/10.1007/978-3-032-08394-4_5
book article EST
/
book article ENG
2
book article
Motivation-driven learning processes at the example of embedded systems
Hollstein, Thomas
;
Reinsalu, Uljana
;
Leier, Mairo
10th European Workshop on Microelectronics Education : EWME 2014 : May 14-16, 2014, Tallinn, Estonia
2014
/
p. 3-6 : ill
book article
3
book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 3, displaying
1 - 3
keyword
318
1.
learning processes
2.
adhesion processes
3.
advanced oxidation processes
4.
advanced oxidation processes (AOPs)
5.
aeolian processes
6.
Blackman- and Rogosinski-type approximation processes
7.
Blackman-type approximation processes
8.
business processes
9.
cascading processes
10.
Charge carrier processes
11.
chemical processes
12.
coastal processes
13.
Cognitive Processes
14.
combustion and combustion processes
15.
communication business processes
16.
concentration processes
17.
cosine-type approximation processes
18.
costing analysis cataloging processes
19.
development processes
20.
Diapycnal mixing processes
21.
diffusion processes
22.
digitalization of renovation processes
23.
dual-processes
24.
ecosystem processes
25.
eddies and mesoscale processes
26.
electromagnetic processes in tribosystem
27.
flotation and surface chemistry processes
28.
flux balance analysis biotechnological processes
29.
Gaussian processes
30.
industrial processes
31.
joining processes
32.
logistic processes
33.
logistics and transport processes
34.
manufacturing processes
35.
Markov processes
36.
meso-scale processes
37.
mixing processes
38.
participatory processes
39.
physical and chemical processes
40.
poisson processes
41.
price based control of industrial processes
42.
Rogosinski-type approximation processes
43.
scale-dependent processes
44.
shelf processes
45.
shore processes
46.
stochastic processes
47.
submesoscale processes
48.
technology-transfer processes
49.
technology-transfer processes
50.
transient processes
51.
transport processes/heat transfer
52.
user-driven design processes
53.
active blended learning
54.
active learning
55.
active learning and engagement
56.
active learning methods
57.
adaptive learning
58.
adult learning
59.
adversarial machine learning
60.
adversarial machine-learning
61.
algorithm controlling the learning process
62.
appetitive associative learning
63.
approach to learning
64.
Artificial Intelligence in learning
65.
Attitude to learning
66.
authoritarian learning
67.
automata learning
68.
automatic machine learning (autoML)
69.
bayesian learning
70.
BIM-enabled learning
71.
BIM-enabled learning environment
72.
biophilic learning environments
73.
blended learning
74.
business school as learning organization
75.
business school learning organization questionnaire (BSLOQ)
76.
business school learning rate dependence on GPD
77.
business school learning rate measurement instrument
78.
challenge-based learning
79.
Challenge-Based Learning (CBL)
80.
city-to-city learning
81.
client learning
82.
Collaborative e-learning
83.
collaborative learning
84.
competence based learning
85.
competence learning
86.
competence-based learning
87.
competency based learning
88.
Component organised learning (COL)
89.
computer assisted language learning
90.
computer based learning
91.
computer-assisted language learning (CALL)
92.
context-aware learning system
93.
contrastive learning
94.
cooperative reinforcement learning
95.
coping with online teaching and learning
96.
customer learning
97.
data analytics and machine learning
98.
deep learning
99.
deep learning (DL)
100.
deep learning classifier
101.
deep learning method
102.
deep learning methods
103.
deep learning model
104.
deep learning model quantization
105.
deep learning network
106.
deep reinforcement learning
107.
Deep reinforcing learning SDN
108.
Deep-learning
109.
deep-learning (DL)
110.
dictionary learning
111.
digital learning module
112.
digital learning tool design development
113.
digital remote learning
114.
Dimensions of Learning Organisation Questionnaire (DLOQ)
115.
distance learning
116.
distant learning
117.
distributed independent reinforcement learning
118.
double Q-learning
119.
effective teaching and learning
120.
e-learning
121.
e‐learning
122.
e-Learning course
123.
e-Learning database
124.
e-learning environment
125.
electronic learning
126.
embedded deep learning
127.
Emergency remote learning
128.
ensemble learning
129.
enterprising and entrepreneurial learning
130.
entrepreneurial learning
131.
entrepreneurial teaching and learning
132.
ESG-learning
133.
experiential learning
134.
explainable machine learning
135.
Federated learning
136.
federated learning (FL)
137.
flexible learning
138.
game based learning
139.
game-based learning
140.
Gamified learning
141.
graph machine learning
142.
guided in-service learning
143.
hands-on learning
144.
hands-on-learning
145.
history learning
146.
horizontal federated learning
147.
human-centred learning
148.
hybrid learning
149.
Immersive Learning
150.
inclusive learning
151.
incremental learning
152.
inductive learning
153.
inductive learning algorithm
154.
interactive learning objects
155.
interdisciplinary learning
156.
interpretable machine learning
157.
inverse reinforcement learning
158.
investor learning
159.
iterative learning
160.
Kolb’s experiential learning cycle
161.
language learning
162.
Learner-centered learning environment
163.
learning
164.
learning (artificial intelligence)
165.
learning activities
166.
learning adaptation in autonomous vehicles
167.
learning algorithm
168.
learning analysis
169.
learning analytics
170.
learning and experimentation
171.
learning and health outcomes
172.
learning and memory
173.
learning business school
174.
learning by teaching
175.
learning concept
176.
learning content
177.
learning design
178.
learning difficulties
179.
Learning environment
180.
learning experience
181.
learning factory
182.
Learning from Demonstration
183.
learning infrastructures
184.
Learning Lab
185.
learning management
186.
learning management system
187.
learning management systems
188.
learning methodology
189.
learning metrics
190.
learning models
191.
learning motivation
192.
learning objectives
193.
learning objects
194.
learning organization
195.
learning orientation
196.
learning outcomes
197.
learning process
198.
learning rate
199.
learning rate dependence on ownership form
200.
learning rate of organization
201.
learning region
202.
learning situation
203.
learning software agents
204.
learning styles
205.
learning systems
206.
learning technologies
207.
learning theories
208.
learning through the questionnaires
209.
learning university
210.
learning-to-rank
211.
lifelong learning
212.
long-short term learning
213.
machine learning
214.
machine learning (ML)
215.
machine learning algorithms
216.
machine learning applications in power systems
217.
machine learning approach
218.
Machine Learning Explainable model
219.
machine learning for environmental applications
220.
machine learning models
221.
machine learning systems
222.
machine-learning
223.
machine-learning control
224.
machine-learning predictive model
225.
mathematics students learning habits
226.
Meaningful learning
227.
measuring learning
228.
mobile learning
229.
model learning
230.
Multi-agent deep reinforcement learning
231.
Multi-agent reinforcement learning
232.
multi-task learning
233.
mutual learning
234.
new learning models
235.
node embedding learning
236.
NREN e-learning
237.
on-device transfer learning
238.
online distance learning
239.
online learning
240.
ontologies for learning systems
241.
ontology learning
242.
Open Learning Resources (OLR)
243.
organisational learning
244.
organizational learning
245.
organizational learning measurement instruments
246.
organizational learning rate dependence on management
247.
organizational learning rate measurement
248.
outcome oriented learning
249.
Parkinson’s disease machine learning
250.
peer‐to‐peer learning group
251.
personalised learning
252.
personalized learning
253.
personalized learning in higher education
254.
policy learning
255.
probability-informed machine learning
256.
problem-based learning
257.
Problem-based learning (PBL)
258.
project based learning
259.
project learning
260.
project-based learning
261.
Q-learning
262.
Q-learning algorithm
263.
query learning
264.
regional learning
265.
reinforcement learning
266.
Reinforcement Learning (RL)
267.
relative learning performance
268.
Remote learning
269.
research-oriented learning
270.
reusable learning objects
271.
robust machine learning
272.
scholarship of teaching and learning
273.
second language learning
274.
self learning software
275.
self learning system
276.
self-learning
277.
self-regulated learning
278.
semi-supervised learning
279.
sequence of learning activities
280.
sequence to sequence learning
281.
sequential learning
282.
SIS problem, learning with errors
283.
small data machine learning
284.
smart learning
285.
smart learning environment
286.
social learning
287.
socio-emotional learning
288.
Statistical Machine learning
289.
stochastic learning theory
290.
student centred learning
291.
supervised contrastive learning
292.
supervised learning
293.
supervised learning data
294.
supervised machine learning
295.
synchronous hybrid learning
296.
zero-shot learning
297.
task based learning
298.
team learning
299.
Technological learning
300.
technology-enhanced learning
301.
the dimensions of the learning organisation
302.
the dimensions of the learning organization questionnaire (DLOQ)
303.
tools for interactive learning and teaching
304.
trans-disciplinary social-learning
305.
transfer learning
306.
true online reinforcement learning
307.
ubiquitous learning
308.
unsupervised learning
309.
unsupervised machine learning
310.
urban learning center
311.
value of learning
312.
web and computerbased learning
313.
Web and computer-based learning
314.
virtual collaborative learning environment (VCLE)
315.
virtual learning environment
316.
virtual learning factory
317.
work-based learning
318.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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