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1
book article
Motivation-driven learning processes at the example of embedded systems
Hollstein, Thomas
;
Reinsalu, Uljana
;
Leier, Mairo
10th European Workshop on Microelectronics Education : EWME 2014 : May 14-16, 2014, Tallinn, Estonia
2014
/
p. 3-6 : ill
book article
2
book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 2, displaying
1 - 2
keyword
278
1.
learning processes
2.
adhesion processes
3.
advanced oxidation processes
4.
advanced oxidation processes (AOPs)
5.
aeolian processes
6.
Blackman- and Rogosinski-type approximation processes
7.
Blackman-type approximation processes
8.
business processes
9.
cascading processes
10.
chemical processes
11.
coastal processes
12.
Cognitive Processes
13.
combustion and combustion processes
14.
communication business processes
15.
concentration processes
16.
cosine-type approximation processes
17.
costing analysis cataloging processes
18.
development processes
19.
Diapycnal mixing processes
20.
diffusion processes
21.
digitalization of renovation processes
22.
dual-processes
23.
ecosystem processes
24.
eddies and mesoscale processes
25.
electromagnetic processes in tribosystem
26.
flotation and surface chemistry processes
27.
flux balance analysis biotechnological processes
28.
Gaussian processes
29.
industrial processes
30.
logistic processes
31.
logistics and transport processes
32.
manufacturing processes
33.
Markov processes
34.
meso-scale processes
35.
mixing processes
36.
participatory processes
37.
physical and chemical processes
38.
poisson processes
39.
price based control of industrial processes
40.
Rogosinski-type approximation processes
41.
scale-dependent processes
42.
shelf processes
43.
shore processes
44.
stochastic processes
45.
technology-transfer processes
46.
technology-transfer processes
47.
transient processes
48.
transport processes/heat transfer
49.
user-driven design processes
50.
active blended learning
51.
active learning
52.
active learning methods
53.
adversarial machine learning
54.
adversarial machine-learning
55.
algorithm controlling the learning process
56.
appetitive associative learning
57.
approach to learning
58.
Attitude to learning
59.
authoritarian learning
60.
automata learning
61.
automatic machine learning (autoML)
62.
bayesian learning
63.
BIM-enabled learning
64.
BIM-enabled learning environment
65.
blended learning
66.
business school as learning organization
67.
business school learning organization questionnaire (BSLOQ)
68.
business school learning rate dependence on GPD
69.
business school learning rate measurement instrument
70.
challenge-based learning
71.
client learning
72.
Collaborative e-learning
73.
collaborative learning
74.
competence based learning
75.
competence learning
76.
competence-based learning
77.
competency based learning
78.
Component organised learning (COL)
79.
computer assisted language learning
80.
computer based learning
81.
computer-assisted language learning (CALL)
82.
cooperative reinforcement learning
83.
coping with online teaching and learning
84.
customer learning
85.
deep learning
86.
deep learning (DL)
87.
deep learning classifier
88.
deep learning method
89.
deep learning methods
90.
deep learning model
91.
deep learning model quantization
92.
deep learning network
93.
deep reinforcement learning
94.
Deep reinforcing learning SDN
95.
Deep-learning
96.
deep-learning (DL)
97.
dictionary learning
98.
digital learning module
99.
digital remote learning
100.
Dimensions of Learning Organisation Questionnaire (DLOQ)
101.
distance learning
102.
distant learning
103.
distributed independent reinforcement learning
104.
double Q-learning
105.
effective teaching and learning
106.
e-learning
107.
e‐learning
108.
e-Learning course
109.
e-Learning database
110.
e-learning environment
111.
electronic learning
112.
embedded deep learning
113.
Emergency remote learning
114.
ensemble learning
115.
enterprising and entrepreneurial learning
116.
entrepreneurial learning
117.
entrepreneurial teaching and learning
118.
ESG-learning
119.
experiential learning
120.
Federated learning
121.
federated learning (FL)
122.
flexible learning
123.
game based learning
124.
game-based learning
125.
graph machine learning
126.
guided in-service learning
127.
hands-on-learning
128.
history learning
129.
horizontal federated learning
130.
hybrid learning
131.
incremental learning
132.
inductive learning
133.
inductive learning algorithm
134.
interactive learning objects
135.
interdisciplinary learning
136.
interpretable machine learning
137.
inverse reinforcement learning
138.
investor learning
139.
iterative learning
140.
Kolb’s experiential learning cycle
141.
language learning
142.
Learner-centered learning environment
143.
learning
144.
learning (artificial intelligence)
145.
learning activities
146.
learning adaptation in autonomous vehicles
147.
learning algorithm
148.
learning analysis
149.
learning analytics
150.
learning and experimentation
151.
learning and health outcomes
152.
learning and memory
153.
learning business school
154.
learning by teaching
155.
learning concept
156.
learning design
157.
learning difficulties
158.
Learning environment
159.
learning experience
160.
Learning from Demonstration
161.
learning infrastructures
162.
Learning Lab
163.
learning management
164.
learning management system
165.
learning management systems
166.
learning methodology
167.
learning metrics
168.
learning models
169.
learning motivation
170.
learning objectives
171.
learning objects
172.
learning organization
173.
learning orientation
174.
learning outcomes
175.
learning process
176.
learning rate
177.
learning rate dependence on ownership form
178.
learning rate of organization
179.
learning region
180.
learning situation
181.
learning software agents
182.
learning styles
183.
learning systems
184.
learning technologies
185.
learning theories
186.
learning through the questionnaires
187.
learning university
188.
learning-to-rank
189.
lifelong learning
190.
machine learning
191.
machine learning (ML)
192.
machine learning algorithms
193.
machine learning approach
194.
Machine Learning Explainable model
195.
machine learning for environmental applications
196.
machine learning models
197.
machine learning systems
198.
machine-learning
199.
machine-learning predictive model
200.
mathematics students learning habits
201.
Meaningful learning
202.
measuring learning
203.
mobile learning
204.
model learning
205.
Multi-agent reinforcement learning
206.
multi-task learning
207.
mutual learning
208.
new learning models
209.
node embedding learning
210.
NREN e-learning
211.
on-device transfer learning
212.
online learning
213.
ontologies for learning systems
214.
ontology learning
215.
Open Learning Resources (OLR)
216.
organisational learning
217.
organizational learning
218.
organizational learning measurement instruments
219.
organizational learning rate dependence on management
220.
organizational learning rate measurement
221.
outcome oriented learning
222.
Parkinson’s disease machine learning
223.
peer‐to‐peer learning group
224.
personalised learning
225.
policy learning
226.
problem-based learning
227.
Problem-based learning (PBL)
228.
project learning
229.
project-based learning
230.
Q-learning
231.
Q-learning algorithm
232.
query learning
233.
regional learning
234.
reinforcement learning
235.
Reinforcement Learning (RL)
236.
relative learning performance
237.
Remote learning
238.
research-oriented learning
239.
reusable learning objects
240.
robust machine learning
241.
scholarship of teaching and learning
242.
self learning software
243.
self learning system
244.
self-learning
245.
self-regulated learning
246.
semi-supervised learning
247.
small data machine learning
248.
smart learning
249.
smart learning environment
250.
social learning
251.
stochastic learning theory
252.
student centred learning
253.
supervised learning
254.
supervised learning data
255.
supervised machine learning
256.
zero-shot learning
257.
task based learning
258.
team learning
259.
Technological learning
260.
technology-enhanced learning
261.
the dimensions of the learning organisation
262.
the dimensions of the learning organization questionnaire (DLOQ)
263.
tools for interactive learning and teaching
264.
trans-disciplinary social-learning
265.
transfer learning
266.
true online reinforcement learning
267.
ubiquitous learning
268.
unsupervised learning
269.
unsupervised machine learning
270.
urban learning center
271.
value of learning
272.
web and computerbased learning
273.
Web and computer-based learning
274.
virtual collaborative learning environment (VCLE)
275.
virtual learning environment
276.
virtual learning factory
277.
work-based learning
278.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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