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1
book article
Motivation-driven learning processes at the example of embedded systems
Hollstein, Thomas
;
Reinsalu, Uljana
;
Leier, Mairo
10th European Workshop on Microelectronics Education : EWME 2014 : May 14-16, 2014, Tallinn, Estonia
2014
/
p. 3-6 : ill
book article
2
book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 2, displaying
1 - 2
keyword
282
1.
learning processes
2.
adhesion processes
3.
advanced oxidation processes
4.
advanced oxidation processes (AOPs)
5.
aeolian processes
6.
Blackman- and Rogosinski-type approximation processes
7.
Blackman-type approximation processes
8.
business processes
9.
cascading processes
10.
chemical processes
11.
coastal processes
12.
Cognitive Processes
13.
combustion and combustion processes
14.
communication business processes
15.
concentration processes
16.
cosine-type approximation processes
17.
costing analysis cataloging processes
18.
development processes
19.
Diapycnal mixing processes
20.
diffusion processes
21.
digitalization of renovation processes
22.
dual-processes
23.
ecosystem processes
24.
eddies and mesoscale processes
25.
electromagnetic processes in tribosystem
26.
flotation and surface chemistry processes
27.
flux balance analysis biotechnological processes
28.
Gaussian processes
29.
industrial processes
30.
logistic processes
31.
logistics and transport processes
32.
manufacturing processes
33.
Markov processes
34.
meso-scale processes
35.
mixing processes
36.
participatory processes
37.
physical and chemical processes
38.
poisson processes
39.
price based control of industrial processes
40.
Rogosinski-type approximation processes
41.
scale-dependent processes
42.
shelf processes
43.
shore processes
44.
stochastic processes
45.
technology-transfer processes
46.
technology-transfer processes
47.
transient processes
48.
transport processes/heat transfer
49.
user-driven design processes
50.
active blended learning
51.
active learning
52.
active learning methods
53.
adversarial machine learning
54.
adversarial machine-learning
55.
algorithm controlling the learning process
56.
appetitive associative learning
57.
approach to learning
58.
Attitude to learning
59.
authoritarian learning
60.
automata learning
61.
automatic machine learning (autoML)
62.
bayesian learning
63.
BIM-enabled learning
64.
BIM-enabled learning environment
65.
blended learning
66.
business school as learning organization
67.
business school learning organization questionnaire (BSLOQ)
68.
business school learning rate dependence on GPD
69.
business school learning rate measurement instrument
70.
challenge-based learning
71.
client learning
72.
Collaborative e-learning
73.
collaborative learning
74.
competence based learning
75.
competence learning
76.
competence-based learning
77.
competency based learning
78.
Component organised learning (COL)
79.
computer assisted language learning
80.
computer based learning
81.
computer-assisted language learning (CALL)
82.
cooperative reinforcement learning
83.
coping with online teaching and learning
84.
customer learning
85.
deep learning
86.
deep learning (DL)
87.
deep learning classifier
88.
deep learning method
89.
deep learning methods
90.
deep learning model
91.
deep learning model quantization
92.
deep learning network
93.
deep reinforcement learning
94.
Deep reinforcing learning SDN
95.
Deep-learning
96.
deep-learning (DL)
97.
dictionary learning
98.
digital learning module
99.
digital remote learning
100.
Dimensions of Learning Organisation Questionnaire (DLOQ)
101.
distance learning
102.
distant learning
103.
distributed independent reinforcement learning
104.
double Q-learning
105.
effective teaching and learning
106.
e-learning
107.
e‐learning
108.
e-Learning course
109.
e-Learning database
110.
e-learning environment
111.
electronic learning
112.
embedded deep learning
113.
Emergency remote learning
114.
ensemble learning
115.
enterprising and entrepreneurial learning
116.
entrepreneurial learning
117.
entrepreneurial teaching and learning
118.
ESG-learning
119.
experiential learning
120.
Federated learning
121.
federated learning (FL)
122.
flexible learning
123.
game based learning
124.
game-based learning
125.
graph machine learning
126.
guided in-service learning
127.
hands-on-learning
128.
history learning
129.
horizontal federated learning
130.
human-centred learning
131.
hybrid learning
132.
incremental learning
133.
inductive learning
134.
inductive learning algorithm
135.
interactive learning objects
136.
interdisciplinary learning
137.
interpretable machine learning
138.
inverse reinforcement learning
139.
investor learning
140.
iterative learning
141.
Kolb’s experiential learning cycle
142.
language learning
143.
Learner-centered learning environment
144.
learning
145.
learning (artificial intelligence)
146.
learning activities
147.
learning adaptation in autonomous vehicles
148.
learning algorithm
149.
learning analysis
150.
learning analytics
151.
learning and experimentation
152.
learning and health outcomes
153.
learning and memory
154.
learning business school
155.
learning by teaching
156.
learning concept
157.
learning design
158.
learning difficulties
159.
Learning environment
160.
learning experience
161.
Learning from Demonstration
162.
learning infrastructures
163.
Learning Lab
164.
learning management
165.
learning management system
166.
learning management systems
167.
learning methodology
168.
learning metrics
169.
learning models
170.
learning motivation
171.
learning objectives
172.
learning objects
173.
learning organization
174.
learning orientation
175.
learning outcomes
176.
learning process
177.
learning rate
178.
learning rate dependence on ownership form
179.
learning rate of organization
180.
learning region
181.
learning situation
182.
learning software agents
183.
learning styles
184.
learning systems
185.
learning technologies
186.
learning theories
187.
learning through the questionnaires
188.
learning university
189.
learning-to-rank
190.
lifelong learning
191.
machine learning
192.
machine learning (ML)
193.
machine learning algorithms
194.
machine learning approach
195.
Machine Learning Explainable model
196.
machine learning for environmental applications
197.
machine learning models
198.
machine learning systems
199.
machine-learning
200.
machine-learning predictive model
201.
mathematics students learning habits
202.
Meaningful learning
203.
measuring learning
204.
mobile learning
205.
model learning
206.
Multi-agent reinforcement learning
207.
multi-task learning
208.
mutual learning
209.
new learning models
210.
node embedding learning
211.
NREN e-learning
212.
on-device transfer learning
213.
online learning
214.
ontologies for learning systems
215.
ontology learning
216.
Open Learning Resources (OLR)
217.
organisational learning
218.
organizational learning
219.
organizational learning measurement instruments
220.
organizational learning rate dependence on management
221.
organizational learning rate measurement
222.
outcome oriented learning
223.
Parkinson’s disease machine learning
224.
peer‐to‐peer learning group
225.
personalised learning
226.
policy learning
227.
problem-based learning
228.
Problem-based learning (PBL)
229.
project learning
230.
project-based learning
231.
Q-learning
232.
Q-learning algorithm
233.
query learning
234.
regional learning
235.
reinforcement learning
236.
Reinforcement Learning (RL)
237.
relative learning performance
238.
Remote learning
239.
research-oriented learning
240.
reusable learning objects
241.
robust machine learning
242.
scholarship of teaching and learning
243.
self learning software
244.
self learning system
245.
self-learning
246.
self-regulated learning
247.
semi-supervised learning
248.
SIS problem, learning with errors
249.
small data machine learning
250.
smart learning
251.
smart learning environment
252.
social learning
253.
stochastic learning theory
254.
student centred learning
255.
supervised contrastive learning
256.
supervised learning
257.
supervised learning data
258.
supervised machine learning
259.
synchronous hybrid learning
260.
zero-shot learning
261.
task based learning
262.
team learning
263.
Technological learning
264.
technology-enhanced learning
265.
the dimensions of the learning organisation
266.
the dimensions of the learning organization questionnaire (DLOQ)
267.
tools for interactive learning and teaching
268.
trans-disciplinary social-learning
269.
transfer learning
270.
true online reinforcement learning
271.
ubiquitous learning
272.
unsupervised learning
273.
unsupervised machine learning
274.
urban learning center
275.
value of learning
276.
web and computerbased learning
277.
Web and computer-based learning
278.
virtual collaborative learning environment (VCLE)
279.
virtual learning environment
280.
virtual learning factory
281.
work-based learning
282.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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