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1
book article
Motivation-driven learning processes at the example of embedded systems
Hollstein, Thomas
;
Reinsalu, Uljana
;
Leier, Mairo
10th European Workshop on Microelectronics Education : EWME 2014 : May 14-16, 2014, Tallinn, Estonia
2014
/
p. 3-6 : ill
book article
2
book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 2, displaying
1 - 2
keyword
294
1.
learning processes
2.
adhesion processes
3.
advanced oxidation processes
4.
advanced oxidation processes (AOPs)
5.
aeolian processes
6.
Blackman- and Rogosinski-type approximation processes
7.
Blackman-type approximation processes
8.
business processes
9.
cascading processes
10.
Charge carrier processes
11.
chemical processes
12.
coastal processes
13.
Cognitive Processes
14.
combustion and combustion processes
15.
communication business processes
16.
concentration processes
17.
cosine-type approximation processes
18.
costing analysis cataloging processes
19.
development processes
20.
Diapycnal mixing processes
21.
diffusion processes
22.
digitalization of renovation processes
23.
dual-processes
24.
ecosystem processes
25.
eddies and mesoscale processes
26.
electromagnetic processes in tribosystem
27.
flotation and surface chemistry processes
28.
flux balance analysis biotechnological processes
29.
Gaussian processes
30.
industrial processes
31.
logistic processes
32.
logistics and transport processes
33.
manufacturing processes
34.
Markov processes
35.
meso-scale processes
36.
mixing processes
37.
participatory processes
38.
physical and chemical processes
39.
poisson processes
40.
price based control of industrial processes
41.
Rogosinski-type approximation processes
42.
scale-dependent processes
43.
shelf processes
44.
shore processes
45.
stochastic processes
46.
technology-transfer processes
47.
technology-transfer processes
48.
transient processes
49.
transport processes/heat transfer
50.
user-driven design processes
51.
active blended learning
52.
active learning
53.
active learning methods
54.
adaptive learning
55.
adversarial machine learning
56.
adversarial machine-learning
57.
algorithm controlling the learning process
58.
appetitive associative learning
59.
approach to learning
60.
Attitude to learning
61.
authoritarian learning
62.
automata learning
63.
automatic machine learning (autoML)
64.
bayesian learning
65.
BIM-enabled learning
66.
BIM-enabled learning environment
67.
biophilic learning environments
68.
blended learning
69.
business school as learning organization
70.
business school learning organization questionnaire (BSLOQ)
71.
business school learning rate dependence on GPD
72.
business school learning rate measurement instrument
73.
challenge-based learning
74.
Challenge-Based Learning (CBL)
75.
client learning
76.
Collaborative e-learning
77.
collaborative learning
78.
competence based learning
79.
competence learning
80.
competence-based learning
81.
competency based learning
82.
Component organised learning (COL)
83.
computer assisted language learning
84.
computer based learning
85.
computer-assisted language learning (CALL)
86.
contrastive learning
87.
cooperative reinforcement learning
88.
coping with online teaching and learning
89.
customer learning
90.
data analytics and machine learning
91.
deep learning
92.
deep learning (DL)
93.
deep learning classifier
94.
deep learning method
95.
deep learning methods
96.
deep learning model
97.
deep learning model quantization
98.
deep learning network
99.
deep reinforcement learning
100.
Deep reinforcing learning SDN
101.
Deep-learning
102.
deep-learning (DL)
103.
dictionary learning
104.
digital learning module
105.
digital remote learning
106.
Dimensions of Learning Organisation Questionnaire (DLOQ)
107.
distance learning
108.
distant learning
109.
distributed independent reinforcement learning
110.
double Q-learning
111.
effective teaching and learning
112.
e-learning
113.
e‐learning
114.
e-Learning course
115.
e-Learning database
116.
e-learning environment
117.
electronic learning
118.
embedded deep learning
119.
Emergency remote learning
120.
ensemble learning
121.
enterprising and entrepreneurial learning
122.
entrepreneurial learning
123.
entrepreneurial teaching and learning
124.
ESG-learning
125.
experiential learning
126.
Federated learning
127.
federated learning (FL)
128.
flexible learning
129.
game based learning
130.
game-based learning
131.
graph machine learning
132.
guided in-service learning
133.
hands-on-learning
134.
history learning
135.
horizontal federated learning
136.
human-centred learning
137.
hybrid learning
138.
Immersive Learning
139.
incremental learning
140.
inductive learning
141.
inductive learning algorithm
142.
interactive learning objects
143.
interdisciplinary learning
144.
interpretable machine learning
145.
inverse reinforcement learning
146.
investor learning
147.
iterative learning
148.
Kolb’s experiential learning cycle
149.
language learning
150.
Learner-centered learning environment
151.
learning
152.
learning (artificial intelligence)
153.
learning activities
154.
learning adaptation in autonomous vehicles
155.
learning algorithm
156.
learning analysis
157.
learning analytics
158.
learning and experimentation
159.
learning and health outcomes
160.
learning and memory
161.
learning business school
162.
learning by teaching
163.
learning concept
164.
learning content
165.
learning design
166.
learning difficulties
167.
Learning environment
168.
learning experience
169.
learning factory
170.
Learning from Demonstration
171.
learning infrastructures
172.
Learning Lab
173.
learning management
174.
learning management system
175.
learning management systems
176.
learning methodology
177.
learning metrics
178.
learning models
179.
learning motivation
180.
learning objectives
181.
learning objects
182.
learning organization
183.
learning orientation
184.
learning outcomes
185.
learning process
186.
learning rate
187.
learning rate dependence on ownership form
188.
learning rate of organization
189.
learning region
190.
learning situation
191.
learning software agents
192.
learning styles
193.
learning systems
194.
learning technologies
195.
learning theories
196.
learning through the questionnaires
197.
learning university
198.
learning-to-rank
199.
lifelong learning
200.
long-short term learning
201.
machine learning
202.
machine learning (ML)
203.
machine learning algorithms
204.
machine learning approach
205.
Machine Learning Explainable model
206.
machine learning for environmental applications
207.
machine learning models
208.
machine learning systems
209.
machine-learning
210.
machine-learning predictive model
211.
mathematics students learning habits
212.
Meaningful learning
213.
measuring learning
214.
mobile learning
215.
model learning
216.
Multi-agent reinforcement learning
217.
multi-task learning
218.
mutual learning
219.
new learning models
220.
node embedding learning
221.
NREN e-learning
222.
on-device transfer learning
223.
online learning
224.
ontologies for learning systems
225.
ontology learning
226.
Open Learning Resources (OLR)
227.
organisational learning
228.
organizational learning
229.
organizational learning measurement instruments
230.
organizational learning rate dependence on management
231.
organizational learning rate measurement
232.
outcome oriented learning
233.
Parkinson’s disease machine learning
234.
peer‐to‐peer learning group
235.
personalised learning
236.
policy learning
237.
problem-based learning
238.
Problem-based learning (PBL)
239.
project learning
240.
project-based learning
241.
Q-learning
242.
Q-learning algorithm
243.
query learning
244.
regional learning
245.
reinforcement learning
246.
Reinforcement Learning (RL)
247.
relative learning performance
248.
Remote learning
249.
research-oriented learning
250.
reusable learning objects
251.
robust machine learning
252.
scholarship of teaching and learning
253.
self learning software
254.
self learning system
255.
self-learning
256.
self-regulated learning
257.
semi-supervised learning
258.
sequence of learning activities
259.
SIS problem, learning with errors
260.
small data machine learning
261.
smart learning
262.
smart learning environment
263.
social learning
264.
socio-emotional learning
265.
stochastic learning theory
266.
student centred learning
267.
supervised contrastive learning
268.
supervised learning
269.
supervised learning data
270.
supervised machine learning
271.
synchronous hybrid learning
272.
zero-shot learning
273.
task based learning
274.
team learning
275.
Technological learning
276.
technology-enhanced learning
277.
the dimensions of the learning organisation
278.
the dimensions of the learning organization questionnaire (DLOQ)
279.
tools for interactive learning and teaching
280.
trans-disciplinary social-learning
281.
transfer learning
282.
true online reinforcement learning
283.
ubiquitous learning
284.
unsupervised learning
285.
unsupervised machine learning
286.
urban learning center
287.
value of learning
288.
web and computerbased learning
289.
Web and computer-based learning
290.
virtual collaborative learning environment (VCLE)
291.
virtual learning environment
292.
virtual learning factory
293.
work-based learning
294.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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