Toggle navigation
Publications
Profiles
Research Groups
Indexes
Help and information
Eesti keeles
Intranet
Publications
Profiles
Research Groups
Indexes
Help and information
Eesti keeles
Intranet
Databases
Publications
Searching
My bookmarks
0
experiential learning (keyword)
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
All fields
Source search
Author search
Subject term search
Title search
starts with
containes
exact match
—
Add criteria
Advanced search
filter
Clear
×
types of item
book
..
journal article
..
newspaper article
..
book article
..
dissertation
..
Open Access
..
Scientific publication
..
year
year of publication
Loading..
author
Loading..
TTÜ department
Loading..
subject term
Loading..
series
Loading..
name of the person
Loading..
keyword
Loading..
Clear
Number of records
6
Look more..
(3/225)
Export
export all inquiry results
(6)
Save TXT fail
Save PDF fail
print
Open for editing with marked entries
my bookmarks
display
Bibliographic view
Short view
sort
author ascending
author descending
year of publication ascending
year of publication descending
title ascending
title descending
1
journal article
Active methods in entrepreneurship education : a case study with engineering students
Hammoda, Basel Osama Sayed Ahmed
;
Winkler, Christoph
European journal of engineering education
2024
https://doi.org/10.1080/03043797.2024.2384893
journal article
Seotud publikatsioonid
1
Active methods in entrepreneurship education : a competency-based approach to investigate their theoretical foundations and effectiveness = Aktiivõppe meetodid ettevõtlusõppes : pädevuspõhine lähenemine nende teoreetiliste aluste ja tõhususe uurimiseks
2
book article
A BIM-Enabled learning environment: a conceptual framework
Witt, Emlyn David Qivitoq
;
Kähkönen, Kalle
Proceedings of the 10th Nordic Conference on Construction Economics and Organization (CEO 2019), May 7-8, 2019, Tallinn, Estonia
2019
/
p. 271-279
https://doi.org/10.1108/S2516-285320190000002020
book article
3
book article EST
/
book article ENG
Case study in experiential learning - from chaos to order: sensemaking with the interactive timeline tool in architecture and civil engineering studies
Nutt, Nele
;
Salmistu, Sirle
;
Meitl, Cassi
;
Karu, Katrin
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Volume 1
2021
/
p. 1300-1311
https://doi.org/10.1007/978-3-030-68198-2_8
Article collection metrics at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
4
journal article
Experience marketing from a teaching and learning perspective [Online resource]
Leppiman, Anu
;
Riivits-Arkonsuo, Iivi
;
Kukk, Jana
Journal of marketing trends
2018
/
p. 113-121 : ill
https://marketing-trends-congress.com/sites/default/files/inline-files/JMT%20DEF%202018%20Vol%205_N2_April-min%20%281%29-compressed.pdf
journal article
5
book article
Improving non-profit organizations' capability through open architecture model
Leppiman, Anu
;
Riivits-Arkonsuo, Iivi
;
Kaljund, Kristel
International business - Baltic business development
2013
/
p. 125-144 : ill
book article
6
journal article EST
/
journal article ENG
Teaching commons through the game of musical chairs
Pantazis, Alexandros
TripleC
tripleC: Communication, Capitalism & Critique
2020
/
p. 595-612
https://doi.org/10.31269/triplec.v18i2.1175
Journal metrics at Scopus
Article at Scopus
journal article EST
/
journal article ENG
Number of records 6, displaying
1 - 6
keyword
223
1.
experiential learning
2.
Kolb’s experiential learning cycle
3.
experiential brands
4.
experiential marketing
5.
experiential product
6.
active blended learning
7.
active learning
8.
active learning methods
9.
adversarial machine learning
10.
adversarial machine-learning
11.
algorithm controlling the learning process
12.
appetitive associative learning
13.
approach to learning
14.
Attitude to learning
15.
authoritarian learning
16.
automata learning
17.
automatic machine learning (autoML)
18.
BIM-enabled learning
19.
BIM-enabled learning environment
20.
blended learning
21.
business school as learning organization
22.
business school learning organization questionnaire (BSLOQ)
23.
business school learning rate dependence on GPD
24.
business school learning rate measurement instrument
25.
client learning
26.
Collaborative e-learning
27.
collaborative learning
28.
competence based learning
29.
competence learning
30.
competence-based learning
31.
competency based learning
32.
Component organised learning (COL)
33.
computer assisted language learning
34.
computer based learning
35.
computer-assisted language learning (CALL)
36.
cooperative reinforcement learning
37.
coping with online teaching and learning
38.
customer learning
39.
deep learning
40.
deep learning (DL)
41.
deep learning classifier
42.
deep learning model
43.
deep learning model quantization
44.
deep learning network
45.
deep reinforcement learning
46.
Deep reinforcing learning SDN
47.
Deep-learning
48.
deep-learning (DL)
49.
dictionary learning
50.
digital learning module
51.
digital remote learning
52.
Dimensions of Learning Organisation Questionnaire (DLOQ)
53.
distance learning
54.
distant learning
55.
distributed independent reinforcement learning
56.
double Q-learning
57.
effective teaching and learning
58.
e-learning
59.
e‐learning
60.
e-Learning course
61.
e-Learning database
62.
e-learning environment
63.
electronic learning
64.
embedded deep learning
65.
Emergency remote learning
66.
ensemble learning
67.
enterprising and entrepreneurial learning
68.
entrepreneurial learning
69.
entrepreneurial teaching and learning
70.
Federated learning
71.
federated learning (FL)
72.
flexible learning
73.
game based learning
74.
game-based learning
75.
graph machine learning
76.
guided in-service learning
77.
hands-on-learning
78.
history learning
79.
horizontal federated learning
80.
hybrid learning
81.
incremental learning
82.
inductive learning
83.
inductive learning algorithm
84.
interactive learning objects
85.
interdisciplinary learning
86.
interpretable machine learning
87.
inverse reinforcement learning
88.
investor learning
89.
iterative learning
90.
Learner-centered learning environment
91.
learning
92.
learning (artificial intelligence)
93.
learning activities
94.
learning adaptation in autonomous vehicles
95.
learning algorithm
96.
learning analysis
97.
learning analytics
98.
learning and experimentation
99.
learning and health outcomes
100.
learning and memory
101.
learning business school
102.
learning by teaching
103.
learning concept
104.
learning design
105.
learning difficulties
106.
Learning environment
107.
learning experience
108.
learning infrastructures
109.
Learning Lab
110.
learning management
111.
learning management system
112.
learning management systems
113.
learning methodology
114.
learning metrics
115.
learning models
116.
learning motivation
117.
learning objectives
118.
learning objects
119.
learning organization
120.
learning orientation
121.
learning outcomes
122.
learning process
123.
learning processes
124.
learning rate
125.
learning rate dependence on ownership form
126.
learning rate of organization
127.
learning region
128.
learning situation
129.
learning software agents
130.
learning styles
131.
learning systems
132.
learning technologies
133.
learning theories
134.
learning through the questionnaires
135.
learning university
136.
learning-to-rank
137.
lifelong learning
138.
machine learning
139.
machine learning (ML)
140.
machine learning algorithms
141.
machine learning approach
142.
Machine Learning Explainable model
143.
machine learning for environmental applications
144.
machine learning models
145.
machine learning systems
146.
machine-learning
147.
machine-learning predictive model
148.
mathematics students learning habits
149.
Meaningful learning
150.
measuring learning
151.
mobile learning
152.
model learning
153.
Multi-agent reinforcement learning
154.
mutual learning
155.
new learning models
156.
node embedding learning
157.
NREN e-learning
158.
on-device transfer learning
159.
online learning
160.
ontologies for learning systems
161.
ontology learning
162.
organisational learning
163.
organizational learning
164.
organizational learning measurement instruments
165.
organizational learning rate dependence on management
166.
organizational learning rate measurement
167.
outcome oriented learning
168.
Parkinson’s disease machine learning
169.
peer‐to‐peer learning group
170.
personalised learning
171.
policy learning
172.
problem-based learning
173.
Problem-based learning (PBL)
174.
project learning
175.
project-based learning
176.
Q-learning
177.
Q-learning algorithm
178.
query learning
179.
regional learning
180.
reinforcement learning
181.
Reinforcement Learning (RL)
182.
relative learning performance
183.
Remote learning
184.
research-oriented learning
185.
reusable learning objects
186.
robust machine learning
187.
scholarship of teaching and learning
188.
self learning software
189.
self learning system
190.
self-learning
191.
self-regulated learning
192.
semi-supervised learning
193.
small data machine learning
194.
smart learning
195.
smart learning environment
196.
social learning
197.
stochastic learning theory
198.
supervised learning
199.
supervised learning data
200.
supervised machine learning
201.
zero-shot learning
202.
task based learning
203.
team learning
204.
Technological learning
205.
technology-enhanced learning
206.
the dimensions of the learning organisation
207.
the dimensions of the learning organization questionnaire (DLOQ)
208.
tools for interactive learning and teaching
209.
trans-disciplinary social-learning
210.
transfer learning
211.
true online reinforcement learning
212.
ubiquitous learning
213.
unsupervised learning
214.
unsupervised machine learning
215.
urban learning center
216.
value of learning
217.
web and computerbased learning
218.
Web and computer-based learning
219.
virtual collaborative learning environment (VCLE)
220.
virtual learning environment
221.
virtual learning factory
222.
work-based learning
223.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
×
match
starts with
ends with
containes
sort
Relevance
ascending
descending
year of publication
author
TTÜ department
subject term
series
name of the person
keyword
Otsing
Valikud
0
year of publication
AND
OR
NOT
author
AND
OR
NOT
TTÜ department
AND
OR
NOT
subject term
AND
OR
NOT
series
AND
OR
NOT
name of the person
AND
OR
NOT
keyword
AND
OR
NOT