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1
book article
IntelliEye: enhancing MOOC learners' video watching experience through real-time attention tracking
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
HT '18 : 29th ACM Conference on Hypertext & SocialMedia, July 9–12, 2018, Baltimore, MD, USA : proceedings of the 29th on Hypertext and Social Media
2018
/
p. 106-114 : ill
https://doi.org/10.1145/3209542.3209547
book article
2
book article
Online and blended laboratories for practical mechanical engineering
Stöhr, Christian
;
Olesen, Veronica
;
Sheikhi, Shahram
;
Langer, Robert
;
Kuts, Vladimir
;
Müür, Margus
;
Nousiainen, Antti
;
Putkonen, Ari
The 19th international CDIO conference, Trondheim, Norway, 26-29 June 2023 : proceedings - full papers
2023
/
p. 805-819
http://www.cdio.org/knowledge-library/documents/online-and-blended-labs-practical-mechanical-engineering
book article
3
book article
USORA : unified solution of remote access in practical vocational engineering education
Seiler, Sven
;
Sell, Raivo
;
Köhn, Carsten
;
Böhrk, Vanessa
16th International Conference on Research and Education in Mechatronics REM2015 : Bochum, Germany, November 18-20, 2015 : proceedings
2015
/
[6] p. : ill
http://dx.doi.org/10.1109/REM.2015.7380387
book article
4
book article
Webcam-based attention tracking in online learning: a feasibility study
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
IUI '18 : Proceedings of the 2018 Conference on Intelligent User Interface, Tokyo, Japan, March 07-11, 2018
2018
/
p. 189-197 : ill
https://doi.org/10.1145/3172944.3172987
book article
Number of records 4, displaying
1 - 4
keyword
292
1.
online learning
2.
coping with online teaching and learning
3.
true online reinforcement learning
4.
active blended learning
5.
active learning
6.
active learning and engagement
7.
active learning methods
8.
adaptive learning
9.
adversarial machine learning
10.
adversarial machine-learning
11.
algorithm controlling the learning process
12.
appetitive associative learning
13.
approach to learning
14.
Attitude to learning
15.
authoritarian learning
16.
automata learning
17.
automatic machine learning (autoML)
18.
bayesian learning
19.
BIM-enabled learning
20.
BIM-enabled learning environment
21.
biophilic learning environments
22.
blended learning
23.
business school as learning organization
24.
business school learning organization questionnaire (BSLOQ)
25.
business school learning rate dependence on GPD
26.
business school learning rate measurement instrument
27.
challenge-based learning
28.
Challenge-Based Learning (CBL)
29.
client learning
30.
Collaborative e-learning
31.
collaborative learning
32.
competence based learning
33.
competence learning
34.
competence-based learning
35.
competency based learning
36.
Component organised learning (COL)
37.
computer assisted language learning
38.
computer based learning
39.
computer-assisted language learning (CALL)
40.
contrastive learning
41.
cooperative reinforcement learning
42.
customer learning
43.
data analytics and machine learning
44.
deep learning
45.
deep learning (DL)
46.
deep learning classifier
47.
deep learning method
48.
deep learning methods
49.
deep learning model
50.
deep learning model quantization
51.
deep learning network
52.
deep reinforcement learning
53.
Deep reinforcing learning SDN
54.
Deep-learning
55.
deep-learning (DL)
56.
dictionary learning
57.
digital learning module
58.
digital remote learning
59.
Dimensions of Learning Organisation Questionnaire (DLOQ)
60.
distance learning
61.
distant learning
62.
distributed independent reinforcement learning
63.
double Q-learning
64.
effective teaching and learning
65.
e-learning
66.
e‐learning
67.
e-Learning course
68.
e-Learning database
69.
e-learning environment
70.
electronic learning
71.
embedded deep learning
72.
Emergency remote learning
73.
ensemble learning
74.
enterprising and entrepreneurial learning
75.
entrepreneurial learning
76.
entrepreneurial teaching and learning
77.
ESG-learning
78.
experiential learning
79.
explainable machine learning
80.
Federated learning
81.
federated learning (FL)
82.
flexible learning
83.
game based learning
84.
game-based learning
85.
graph machine learning
86.
guided in-service learning
87.
hands-on-learning
88.
history learning
89.
horizontal federated learning
90.
human-centred learning
91.
hybrid learning
92.
Immersive Learning
93.
incremental learning
94.
inductive learning
95.
inductive learning algorithm
96.
interactive learning objects
97.
interdisciplinary learning
98.
interpretable machine learning
99.
inverse reinforcement learning
100.
investor learning
101.
iterative learning
102.
Kolb’s experiential learning cycle
103.
language learning
104.
Learner-centered learning environment
105.
learning
106.
learning (artificial intelligence)
107.
learning activities
108.
learning adaptation in autonomous vehicles
109.
learning algorithm
110.
learning analysis
111.
learning analytics
112.
learning and experimentation
113.
learning and health outcomes
114.
learning and memory
115.
learning business school
116.
learning by teaching
117.
learning concept
118.
learning content
119.
learning design
120.
learning difficulties
121.
Learning environment
122.
learning experience
123.
learning factory
124.
Learning from Demonstration
125.
learning infrastructures
126.
Learning Lab
127.
learning management
128.
learning management system
129.
learning management systems
130.
learning methodology
131.
learning metrics
132.
learning models
133.
learning motivation
134.
learning objectives
135.
learning objects
136.
learning organization
137.
learning orientation
138.
learning outcomes
139.
learning process
140.
learning processes
141.
learning rate
142.
learning rate dependence on ownership form
143.
learning rate of organization
144.
learning region
145.
learning situation
146.
learning software agents
147.
learning styles
148.
learning systems
149.
learning technologies
150.
learning theories
151.
learning through the questionnaires
152.
learning university
153.
learning-to-rank
154.
lifelong learning
155.
long-short term learning
156.
machine learning
157.
machine learning (ML)
158.
machine learning algorithms
159.
machine learning approach
160.
Machine Learning Explainable model
161.
machine learning for environmental applications
162.
machine learning models
163.
machine learning systems
164.
machine-learning
165.
machine-learning predictive model
166.
mathematics students learning habits
167.
Meaningful learning
168.
measuring learning
169.
mobile learning
170.
model learning
171.
Multi-agent reinforcement learning
172.
multi-task learning
173.
mutual learning
174.
new learning models
175.
node embedding learning
176.
NREN e-learning
177.
on-device transfer learning
178.
ontologies for learning systems
179.
ontology learning
180.
Open Learning Resources (OLR)
181.
organisational learning
182.
organizational learning
183.
organizational learning measurement instruments
184.
organizational learning rate dependence on management
185.
organizational learning rate measurement
186.
outcome oriented learning
187.
Parkinson’s disease machine learning
188.
peer‐to‐peer learning group
189.
personalised learning
190.
Personalized learning
191.
policy learning
192.
problem-based learning
193.
Problem-based learning (PBL)
194.
project learning
195.
project-based learning
196.
Q-learning
197.
Q-learning algorithm
198.
query learning
199.
regional learning
200.
reinforcement learning
201.
Reinforcement Learning (RL)
202.
relative learning performance
203.
Remote learning
204.
research-oriented learning
205.
reusable learning objects
206.
robust machine learning
207.
scholarship of teaching and learning
208.
self learning software
209.
self learning system
210.
self-learning
211.
self-regulated learning
212.
semi-supervised learning
213.
sequence of learning activities
214.
SIS problem, learning with errors
215.
small data machine learning
216.
smart learning
217.
smart learning environment
218.
social learning
219.
socio-emotional learning
220.
stochastic learning theory
221.
student centred learning
222.
supervised contrastive learning
223.
supervised learning
224.
supervised learning data
225.
supervised machine learning
226.
synchronous hybrid learning
227.
zero-shot learning
228.
task based learning
229.
team learning
230.
Technological learning
231.
technology-enhanced learning
232.
the dimensions of the learning organisation
233.
the dimensions of the learning organization questionnaire (DLOQ)
234.
tools for interactive learning and teaching
235.
trans-disciplinary social-learning
236.
transfer learning
237.
ubiquitous learning
238.
unsupervised learning
239.
unsupervised machine learning
240.
urban learning center
241.
value of learning
242.
web and computerbased learning
243.
Web and computer-based learning
244.
virtual collaborative learning environment (VCLE)
245.
virtual learning environment
246.
virtual learning factory
247.
work-based learning
248.
workplace learning
249.
children online
250.
concurrent online checkers
251.
concurrent online checking
252.
consumer online behavior
253.
distributed online monitoring
254.
music online recommendation (MORec)
255.
online
256.
online analytical processing
257.
online atmospherics
258.
online boycotts
259.
Online Checker
260.
online checkers
261.
online community
262.
online consumer reviews
263.
online design error debug
264.
online disclosure
265.
online education
266.
online gaming
267.
online guided tours
268.
online laboratories
269.
online laboratory
270.
online labs
271.
online medical record
272.
online monitoring
273.
online platform
274.
online platform markets
275.
online questionnaire
276.
online records access
277.
online sale of pharmaceuticals
278.
online service
279.
online services
280.
online shopping
281.
Online social networks
282.
online teaching
283.
online tools
284.
online travel reviews
285.
Online video-gaming services
286.
online word-of mouth (WOM) communication
287.
online word-of-mouth (WOM)
288.
online word-of-mouth communication
289.
online-only
290.
open online courses
291.
patients’ online record access
292.
telephone and online survey
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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