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book article
Active learning-based mobile malware detection utilizing auto-labeling and data drift detection
Deng, Zhe
;
Hubert, Arthur
;
Ben Yahia, Sadok
;
Bahsi, Hayretdin
Proceedings of the 2024 IEEE International Conference on Cyber Security and Resilience, CSR 2024
2024
/
p. 146 - 151
https://doi.org/10.1109/CSR61664.2024.10679343
Article at Scopus
Article at WOS
book article
2
book article EST
/
book article ENG
Analysis of the impact of poisoned data within Twitter classification models
Price, Christopher
;
Nõmm, Sven
;
Priisalu, Jaan
Proceedings of the 5th interdisciplinary cyber research conference 2019 : 29th of June 2019, Tallinn University of Technology [Online resource]
2019
/
p. 53-57
https://doi.org/10.1016/j.ifacol.2019.12.170
https://www.ester.ee/record=b5238490*est
Conference proceedings at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
Number of records 2, displaying
1 - 2
keyword
348
1.
adversarial machine learning
2.
adversarial machine-learning
3.
automatic machine learning (autoML)
4.
data analytics and machine learning
5.
explainable machine learning
6.
graph machine learning
7.
interpretable machine learning
8.
machine learning
9.
machine learning (ML)
10.
machine learning algorithms
11.
machine learning applications in power systems
12.
machine learning approach
13.
Machine Learning Explainable model
14.
machine learning for environmental applications
15.
machine learning models
16.
machine learning systems
17.
machine-learning
18.
machine-learning control
19.
machine-learning predictive model
20.
Parkinson’s disease machine learning
21.
probability-informed machine learning
22.
robust machine learning
23.
small data machine learning
24.
Statistical Machine learning
25.
supervised machine learning
26.
unsupervised machine learning
27.
machine-to-machine communications
28.
Adversarial Attacks
29.
adversarial bandit solvers
30.
adversarial data perturbation
31.
adversarial robustness
32.
adversarial training
33.
Generative Adversarial Network (GaN)
34.
generative adversarial networks
35.
AC machine
36.
Algorithmic State Machine - ASM
37.
axial flux machine
38.
axial flux switched reluctance machine
39.
bearingless machine
40.
brushless machine
41.
coordinate measurring machine
42.
electric machine
43.
electric machine analysis computing
44.
electric machine control
45.
electrical machine
46.
electrical machine cooling
47.
electrical machine design
48.
finite state machine
49.
Finite State Machine - FSM
50.
flux switching machine
51.
hierarchical finite state machine
52.
high-frequency machine modeling
53.
human machine interaction
54.
human machine systems
55.
human-machine interaction
56.
human-machine interactions
57.
human-machine interface
58.
human-machine system
59.
induction machine
60.
interior permanent magnet machine
61.
interior permanent-magnet synchronous machine (IPMSM)
62.
logic machine
63.
low-resource machine translation
64.
machine bearings
65.
machine condition monitoring
66.
machine control
67.
machine design
68.
machine elements
69.
machine error
70.
machine housing
71.
machine tools
72.
machine translation
73.
machine vector control
74.
machine windings
75.
machine vision
76.
machine-checked proofs
77.
machine-translation
78.
man-machine systems
79.
massive machine type communication (mMTC)
80.
massive machine-type communication (mMTC)
81.
massive machine-type communication devices (mMTC)
82.
massive machine-type communications (mMTC)
83.
massive Machine-Type connections (mMTC)
84.
multi-class support vector machine (m-SVM)
85.
multi-machine
86.
multi-machine industrial power plant
87.
multi-machine power system
88.
multi-stream interaction machine
89.
neural machine translation
90.
outer-rotor machine
91.
permanent magnet (PM) synchronous machine
92.
permanent magnet flux-switching machine
93.
permanent magnet machine
94.
permanent magnet synchronous machine (PMSM)
95.
reluctance machine
96.
sewing machine operator
97.
spoke-type PM machine
98.
state machine
99.
support vector machine
100.
surface permanent magnet machine (SPM)
101.
switched reluctance machine
102.
switched reluctance machine (SRM)
103.
synchronous machine
104.
TBM (tunnel boring machine)
105.
totally enclosed fan-cooled machine
106.
universal friction machine
107.
virtual synchronous machine
108.
active blended learning
109.
active learning
110.
active learning and engagement
111.
active learning methods
112.
adaptive learning
113.
adult learning
114.
algorithm controlling the learning process
115.
appetitive associative learning
116.
approach to learning
117.
Artificial Intelligence in learning
118.
Attitude to learning
119.
authoritarian learning
120.
automata learning
121.
bayesian learning
122.
BIM-enabled learning
123.
BIM-enabled learning environment
124.
biophilic learning environments
125.
blended learning
126.
business school as learning organization
127.
business school learning organization questionnaire (BSLOQ)
128.
business school learning rate dependence on GPD
129.
business school learning rate measurement instrument
130.
challenge-based learning
131.
Challenge-Based Learning (CBL)
132.
city-to-city learning
133.
client learning
134.
Collaborative e-learning
135.
collaborative learning
136.
competence based learning
137.
competence learning
138.
competence-based learning
139.
competency based learning
140.
Component organised learning (COL)
141.
computer assisted language learning
142.
computer based learning
143.
computer-assisted language learning (CALL)
144.
context-aware learning system
145.
contrastive learning
146.
cooperative reinforcement learning
147.
coping with online teaching and learning
148.
customer learning
149.
deep learning
150.
deep learning (DL)
151.
deep learning classifier
152.
deep learning method
153.
deep learning methods
154.
deep learning model
155.
deep learning model quantization
156.
deep learning network
157.
deep reinforcement learning
158.
Deep reinforcing learning SDN
159.
Deep-learning
160.
deep-learning (DL)
161.
dictionary learning
162.
digital learning module
163.
digital learning tool design development
164.
digital remote learning
165.
Dimensions of Learning Organisation Questionnaire (DLOQ)
166.
distance learning
167.
distant learning
168.
distributed independent reinforcement learning
169.
double Q-learning
170.
effective teaching and learning
171.
e-learning
172.
e‐learning
173.
e-Learning course
174.
e-Learning database
175.
e-learning environment
176.
electronic learning
177.
embedded deep learning
178.
Emergency remote learning
179.
ensemble learning
180.
enterprising and entrepreneurial learning
181.
entrepreneurial learning
182.
entrepreneurial teaching and learning
183.
ESG-learning
184.
experiential learning
185.
Federated learning
186.
federated learning (FL)
187.
flexible learning
188.
game based learning
189.
game-based learning
190.
Gamified learning
191.
guided in-service learning
192.
hands-on learning
193.
hands-on-learning
194.
history learning
195.
horizontal federated learning
196.
human-centred learning
197.
hybrid learning
198.
Immersive Learning
199.
inclusive learning
200.
incremental learning
201.
inductive learning
202.
inductive learning algorithm
203.
interactive learning objects
204.
interdisciplinary learning
205.
inverse reinforcement learning
206.
investor learning
207.
iterative learning
208.
Kolb’s experiential learning cycle
209.
language learning
210.
Learner-centered learning environment
211.
learning
212.
learning (artificial intelligence)
213.
learning activities
214.
learning adaptation in autonomous vehicles
215.
learning algorithm
216.
learning analysis
217.
learning analytics
218.
learning and experimentation
219.
learning and health outcomes
220.
learning and memory
221.
learning business school
222.
learning by teaching
223.
learning concept
224.
learning content
225.
learning design
226.
learning difficulties
227.
Learning environment
228.
learning experience
229.
learning factory
230.
Learning from Demonstration
231.
learning infrastructures
232.
Learning Lab
233.
learning management
234.
learning management system
235.
learning management systems
236.
learning methodology
237.
learning metrics
238.
learning models
239.
learning motivation
240.
learning objectives
241.
learning objects
242.
learning organization
243.
learning orientation
244.
learning outcomes
245.
learning process
246.
learning processes
247.
learning rate
248.
learning rate dependence on ownership form
249.
learning rate of organization
250.
learning region
251.
learning situation
252.
learning software agents
253.
learning styles
254.
learning systems
255.
learning technologies
256.
learning theories
257.
learning through the questionnaires
258.
learning university
259.
learning-to-rank
260.
lifelong learning
261.
long-short term learning
262.
mathematics students learning habits
263.
Meaningful learning
264.
measuring learning
265.
mobile learning
266.
model learning
267.
Multi-agent deep reinforcement learning
268.
Multi-agent reinforcement learning
269.
multi-task learning
270.
mutual learning
271.
new learning models
272.
node embedding learning
273.
NREN e-learning
274.
on-device transfer learning
275.
online distance learning
276.
online learning
277.
ontologies for learning systems
278.
ontology learning
279.
Open Learning Resources (OLR)
280.
organisational learning
281.
organizational learning
282.
organizational learning measurement instruments
283.
organizational learning rate dependence on management
284.
organizational learning rate measurement
285.
outcome oriented learning
286.
peer‐to‐peer learning group
287.
personalised learning
288.
personalized learning
289.
personalized learning in higher education
290.
policy learning
291.
problem-based learning
292.
Problem-based learning (PBL)
293.
project based learning
294.
project learning
295.
project-based learning
296.
Q-learning
297.
Q-learning algorithm
298.
query learning
299.
regional learning
300.
reinforcement learning
301.
Reinforcement Learning (RL)
302.
relative learning performance
303.
Remote learning
304.
research-oriented learning
305.
reusable learning objects
306.
scholarship of teaching and learning
307.
second language learning
308.
self learning software
309.
self learning system
310.
self-learning
311.
self-regulated learning
312.
semi-supervised learning
313.
sequence of learning activities
314.
sequence to sequence learning
315.
sequential learning
316.
SIS problem, learning with errors
317.
smart learning
318.
smart learning environment
319.
social learning
320.
socio-emotional learning
321.
stochastic learning theory
322.
student centred learning
323.
supervised contrastive learning
324.
supervised learning
325.
supervised learning data
326.
synchronous hybrid learning
327.
zero-shot learning
328.
task based learning
329.
team learning
330.
Technological learning
331.
technology-enhanced learning
332.
the dimensions of the learning organisation
333.
the dimensions of the learning organization questionnaire (DLOQ)
334.
tools for interactive learning and teaching
335.
trans-disciplinary social-learning
336.
transfer learning
337.
true online reinforcement learning
338.
ubiquitous learning
339.
unsupervised learning
340.
urban learning center
341.
value of learning
342.
web and computerbased learning
343.
Web and computer-based learning
344.
virtual collaborative learning environment (VCLE)
345.
virtual learning environment
346.
virtual learning factory
347.
work-based learning
348.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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