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book article EST
/
book article ENG
Expectations of software development practitioners for non-technical clients
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and information systems VIII : selected papers from the Eleventh International Baltic Conference, DB&IS 2014
2014
/
p. 317-330 : ill
https://doi.org/10.3233/978-1-61499-458-9-317
Conference proceedings at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
2
book article
Perceptions of software development practitioners on client learning
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and Information Systems : proceedings of the 11th International Baltic Conference, Baltic DB&IS 2014 : Tallinn, Estonia, 8-11 June, 2014
2014
/
p. 397-406
book article
Number of records 2, displaying
1 - 2
keyword
237
1.
client learning
2.
client
3.
client firm performance
4.
client participation
5.
client-server
6.
client-vendor relationship
7.
client-vendor relationship in software development
8.
active blended learning
9.
active learning
10.
active learning methods
11.
adversarial machine learning
12.
adversarial machine-learning
13.
algorithm controlling the learning process
14.
appetitive associative learning
15.
approach to learning
16.
Attitude to learning
17.
authoritarian learning
18.
automata learning
19.
automatic machine learning (autoML)
20.
bayesian learning
21.
BIM-enabled learning
22.
BIM-enabled learning environment
23.
blended learning
24.
business school as learning organization
25.
business school learning organization questionnaire (BSLOQ)
26.
business school learning rate dependence on GPD
27.
business school learning rate measurement instrument
28.
challenge-based learning
29.
Collaborative e-learning
30.
collaborative learning
31.
competence based learning
32.
competence learning
33.
competence-based learning
34.
competency based learning
35.
Component organised learning (COL)
36.
computer assisted language learning
37.
computer based learning
38.
computer-assisted language learning (CALL)
39.
cooperative reinforcement learning
40.
coping with online teaching and learning
41.
customer learning
42.
deep learning
43.
deep learning (DL)
44.
deep learning classifier
45.
deep learning method
46.
deep learning methods
47.
deep learning model
48.
deep learning model quantization
49.
deep learning network
50.
deep reinforcement learning
51.
Deep reinforcing learning SDN
52.
Deep-learning
53.
deep-learning (DL)
54.
dictionary learning
55.
digital learning module
56.
digital remote learning
57.
Dimensions of Learning Organisation Questionnaire (DLOQ)
58.
distance learning
59.
distant learning
60.
distributed independent reinforcement learning
61.
double Q-learning
62.
effective teaching and learning
63.
e-learning
64.
e‐learning
65.
e-Learning course
66.
e-Learning database
67.
e-learning environment
68.
electronic learning
69.
embedded deep learning
70.
Emergency remote learning
71.
ensemble learning
72.
enterprising and entrepreneurial learning
73.
entrepreneurial learning
74.
entrepreneurial teaching and learning
75.
ESG-learning
76.
experiential learning
77.
Federated learning
78.
federated learning (FL)
79.
flexible learning
80.
game based learning
81.
game-based learning
82.
graph machine learning
83.
guided in-service learning
84.
hands-on-learning
85.
history learning
86.
horizontal federated learning
87.
hybrid learning
88.
incremental learning
89.
inductive learning
90.
inductive learning algorithm
91.
interactive learning objects
92.
interdisciplinary learning
93.
interpretable machine learning
94.
inverse reinforcement learning
95.
investor learning
96.
iterative learning
97.
Kolb’s experiential learning cycle
98.
language learning
99.
Learner-centered learning environment
100.
learning
101.
learning (artificial intelligence)
102.
learning activities
103.
learning adaptation in autonomous vehicles
104.
learning algorithm
105.
learning analysis
106.
learning analytics
107.
learning and experimentation
108.
learning and health outcomes
109.
learning and memory
110.
learning business school
111.
learning by teaching
112.
learning concept
113.
learning design
114.
learning difficulties
115.
Learning environment
116.
learning experience
117.
Learning from Demonstration
118.
learning infrastructures
119.
Learning Lab
120.
learning management
121.
learning management system
122.
learning management systems
123.
learning methodology
124.
learning metrics
125.
learning models
126.
learning motivation
127.
learning objectives
128.
learning objects
129.
learning organization
130.
learning orientation
131.
learning outcomes
132.
learning process
133.
learning processes
134.
learning rate
135.
learning rate dependence on ownership form
136.
learning rate of organization
137.
learning region
138.
learning situation
139.
learning software agents
140.
learning styles
141.
learning systems
142.
learning technologies
143.
learning theories
144.
learning through the questionnaires
145.
learning university
146.
learning-to-rank
147.
lifelong learning
148.
machine learning
149.
machine learning (ML)
150.
machine learning algorithms
151.
machine learning approach
152.
Machine Learning Explainable model
153.
machine learning for environmental applications
154.
machine learning models
155.
machine learning systems
156.
machine-learning
157.
machine-learning predictive model
158.
mathematics students learning habits
159.
Meaningful learning
160.
measuring learning
161.
mobile learning
162.
model learning
163.
Multi-agent reinforcement learning
164.
multi-task learning
165.
mutual learning
166.
new learning models
167.
node embedding learning
168.
NREN e-learning
169.
on-device transfer learning
170.
online learning
171.
ontologies for learning systems
172.
ontology learning
173.
Open Learning Resources (OLR)
174.
organisational learning
175.
organizational learning
176.
organizational learning measurement instruments
177.
organizational learning rate dependence on management
178.
organizational learning rate measurement
179.
outcome oriented learning
180.
Parkinson’s disease machine learning
181.
peer‐to‐peer learning group
182.
personalised learning
183.
policy learning
184.
problem-based learning
185.
Problem-based learning (PBL)
186.
project learning
187.
project-based learning
188.
Q-learning
189.
Q-learning algorithm
190.
query learning
191.
regional learning
192.
reinforcement learning
193.
Reinforcement Learning (RL)
194.
relative learning performance
195.
Remote learning
196.
research-oriented learning
197.
reusable learning objects
198.
robust machine learning
199.
scholarship of teaching and learning
200.
self learning software
201.
self learning system
202.
self-learning
203.
self-regulated learning
204.
semi-supervised learning
205.
SIS problem, learning with errors
206.
small data machine learning
207.
smart learning
208.
smart learning environment
209.
social learning
210.
stochastic learning theory
211.
student centred learning
212.
supervised learning
213.
supervised learning data
214.
supervised machine learning
215.
zero-shot learning
216.
task based learning
217.
team learning
218.
Technological learning
219.
technology-enhanced learning
220.
the dimensions of the learning organisation
221.
the dimensions of the learning organization questionnaire (DLOQ)
222.
tools for interactive learning and teaching
223.
trans-disciplinary social-learning
224.
transfer learning
225.
true online reinforcement learning
226.
ubiquitous learning
227.
unsupervised learning
228.
unsupervised machine learning
229.
urban learning center
230.
value of learning
231.
web and computerbased learning
232.
Web and computer-based learning
233.
virtual collaborative learning environment (VCLE)
234.
virtual learning environment
235.
virtual learning factory
236.
work-based learning
237.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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