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1
book article
Motivation-driven learning processes at the example of embedded systems
Hollstein, Thomas
;
Reinsalu, Uljana
;
Leier, Mairo
10th European Workshop on Microelectronics Education : EWME 2014 : May 14-16, 2014, Tallinn, Estonia
2014
/
p. 3-6 : ill
book article
2
book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 2, displaying
1 - 2
keyword
286
1.
learning processes
2.
adhesion processes
3.
advanced oxidation processes
4.
advanced oxidation processes (AOPs)
5.
aeolian processes
6.
Blackman- and Rogosinski-type approximation processes
7.
Blackman-type approximation processes
8.
business processes
9.
cascading processes
10.
chemical processes
11.
coastal processes
12.
Cognitive Processes
13.
combustion and combustion processes
14.
communication business processes
15.
concentration processes
16.
cosine-type approximation processes
17.
costing analysis cataloging processes
18.
development processes
19.
Diapycnal mixing processes
20.
diffusion processes
21.
digitalization of renovation processes
22.
dual-processes
23.
ecosystem processes
24.
eddies and mesoscale processes
25.
electromagnetic processes in tribosystem
26.
flotation and surface chemistry processes
27.
flux balance analysis biotechnological processes
28.
Gaussian processes
29.
industrial processes
30.
logistic processes
31.
logistics and transport processes
32.
manufacturing processes
33.
Markov processes
34.
meso-scale processes
35.
mixing processes
36.
participatory processes
37.
physical and chemical processes
38.
poisson processes
39.
price based control of industrial processes
40.
Rogosinski-type approximation processes
41.
scale-dependent processes
42.
shelf processes
43.
shore processes
44.
stochastic processes
45.
technology-transfer processes
46.
technology-transfer processes
47.
transient processes
48.
transport processes/heat transfer
49.
user-driven design processes
50.
active blended learning
51.
active learning
52.
active learning methods
53.
adversarial machine learning
54.
adversarial machine-learning
55.
algorithm controlling the learning process
56.
appetitive associative learning
57.
approach to learning
58.
Attitude to learning
59.
authoritarian learning
60.
automata learning
61.
automatic machine learning (autoML)
62.
bayesian learning
63.
BIM-enabled learning
64.
BIM-enabled learning environment
65.
blended learning
66.
business school as learning organization
67.
business school learning organization questionnaire (BSLOQ)
68.
business school learning rate dependence on GPD
69.
business school learning rate measurement instrument
70.
challenge-based learning
71.
client learning
72.
Collaborative e-learning
73.
collaborative learning
74.
competence based learning
75.
competence learning
76.
competence-based learning
77.
competency based learning
78.
Component organised learning (COL)
79.
computer assisted language learning
80.
computer based learning
81.
computer-assisted language learning (CALL)
82.
cooperative reinforcement learning
83.
coping with online teaching and learning
84.
customer learning
85.
data analytics and machine learning
86.
deep learning
87.
deep learning (DL)
88.
deep learning classifier
89.
deep learning method
90.
deep learning methods
91.
deep learning model
92.
deep learning model quantization
93.
deep learning network
94.
deep reinforcement learning
95.
Deep reinforcing learning SDN
96.
Deep-learning
97.
deep-learning (DL)
98.
dictionary learning
99.
digital learning module
100.
digital remote learning
101.
Dimensions of Learning Organisation Questionnaire (DLOQ)
102.
distance learning
103.
distant learning
104.
distributed independent reinforcement learning
105.
double Q-learning
106.
effective teaching and learning
107.
e-learning
108.
e‐learning
109.
e-Learning course
110.
e-Learning database
111.
e-learning environment
112.
electronic learning
113.
embedded deep learning
114.
Emergency remote learning
115.
ensemble learning
116.
enterprising and entrepreneurial learning
117.
entrepreneurial learning
118.
entrepreneurial teaching and learning
119.
ESG-learning
120.
experiential learning
121.
Federated learning
122.
federated learning (FL)
123.
flexible learning
124.
game based learning
125.
game-based learning
126.
graph machine learning
127.
guided in-service learning
128.
hands-on-learning
129.
history learning
130.
horizontal federated learning
131.
human-centred learning
132.
hybrid learning
133.
incremental learning
134.
inductive learning
135.
inductive learning algorithm
136.
interactive learning objects
137.
interdisciplinary learning
138.
interpretable machine learning
139.
inverse reinforcement learning
140.
investor learning
141.
iterative learning
142.
Kolb’s experiential learning cycle
143.
language learning
144.
Learner-centered learning environment
145.
learning
146.
learning (artificial intelligence)
147.
learning activities
148.
learning adaptation in autonomous vehicles
149.
learning algorithm
150.
learning analysis
151.
learning analytics
152.
learning and experimentation
153.
learning and health outcomes
154.
learning and memory
155.
learning business school
156.
learning by teaching
157.
learning concept
158.
learning content
159.
learning design
160.
learning difficulties
161.
Learning environment
162.
learning experience
163.
Learning from Demonstration
164.
learning infrastructures
165.
Learning Lab
166.
learning management
167.
learning management system
168.
learning management systems
169.
learning methodology
170.
learning metrics
171.
learning models
172.
learning motivation
173.
learning objectives
174.
learning objects
175.
learning organization
176.
learning orientation
177.
learning outcomes
178.
learning process
179.
learning rate
180.
learning rate dependence on ownership form
181.
learning rate of organization
182.
learning region
183.
learning situation
184.
learning software agents
185.
learning styles
186.
learning systems
187.
learning technologies
188.
learning theories
189.
learning through the questionnaires
190.
learning university
191.
learning-to-rank
192.
lifelong learning
193.
long-short term learning
194.
machine learning
195.
machine learning (ML)
196.
machine learning algorithms
197.
machine learning approach
198.
Machine Learning Explainable model
199.
machine learning for environmental applications
200.
machine learning models
201.
machine learning systems
202.
machine-learning
203.
machine-learning predictive model
204.
mathematics students learning habits
205.
Meaningful learning
206.
measuring learning
207.
mobile learning
208.
model learning
209.
Multi-agent reinforcement learning
210.
multi-task learning
211.
mutual learning
212.
new learning models
213.
node embedding learning
214.
NREN e-learning
215.
on-device transfer learning
216.
online learning
217.
ontologies for learning systems
218.
ontology learning
219.
Open Learning Resources (OLR)
220.
organisational learning
221.
organizational learning
222.
organizational learning measurement instruments
223.
organizational learning rate dependence on management
224.
organizational learning rate measurement
225.
outcome oriented learning
226.
Parkinson’s disease machine learning
227.
peer‐to‐peer learning group
228.
personalised learning
229.
policy learning
230.
problem-based learning
231.
Problem-based learning (PBL)
232.
project learning
233.
project-based learning
234.
Q-learning
235.
Q-learning algorithm
236.
query learning
237.
regional learning
238.
reinforcement learning
239.
Reinforcement Learning (RL)
240.
relative learning performance
241.
Remote learning
242.
research-oriented learning
243.
reusable learning objects
244.
robust machine learning
245.
scholarship of teaching and learning
246.
self learning software
247.
self learning system
248.
self-learning
249.
self-regulated learning
250.
semi-supervised learning
251.
sequence of learning activities
252.
SIS problem, learning with errors
253.
small data machine learning
254.
smart learning
255.
smart learning environment
256.
social learning
257.
stochastic learning theory
258.
student centred learning
259.
supervised contrastive learning
260.
supervised learning
261.
supervised learning data
262.
supervised machine learning
263.
synchronous hybrid learning
264.
zero-shot learning
265.
task based learning
266.
team learning
267.
Technological learning
268.
technology-enhanced learning
269.
the dimensions of the learning organisation
270.
the dimensions of the learning organization questionnaire (DLOQ)
271.
tools for interactive learning and teaching
272.
trans-disciplinary social-learning
273.
transfer learning
274.
true online reinforcement learning
275.
ubiquitous learning
276.
unsupervised learning
277.
unsupervised machine learning
278.
urban learning center
279.
value of learning
280.
web and computerbased learning
281.
Web and computer-based learning
282.
virtual collaborative learning environment (VCLE)
283.
virtual learning environment
284.
virtual learning factory
285.
work-based learning
286.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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