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book article
Analysis of competency-based learning - 6 years later
Umbleja, Kadri
;
Kukk, Vello
;
Jaanus, Martin
Proceedings of 2017 IEEE Global Engineering Education Conference (EDUCON) : 25-28 April 2017, Athens, Greece
2017
/
p. 165-174 : ill
https://doi.org/10.1109/EDUCON.2017.7942843
book article
Number of records 1, displaying
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keyword
303
1.
outcome oriented learning
2.
research-oriented learning
3.
adverse outcome pathway
4.
fiscal outcome
5.
outcome
6.
outcome favorability
7.
outcome transformation
8.
patient reported outcome
9.
patient-reported outcome measure
10.
reatment outcome
11.
agent oriented modelling
12.
agent-oriented modeling
13.
agent-oriented modeling (AOM)
14.
agent-oriented modelling
15.
agent-oriented software engineering
16.
aim-oriented empiricism
17.
aspect oriented modelling
18.
aspect-oriented modeling
19.
aspect-oriented modelling
20.
aspect-oriented testing
21.
business oriented e-services
22.
computer-oriented technologies
23.
consumer-oriented demand side management
24.
cost oriented prices
25.
cost-oriented design
26.
direct field-oriented control (DFOC)
27.
diversity-oriented synthesis
28.
field-oriented control
29.
generic object-oriented substation event
30.
market-oriented activity
31.
market-oriented higher education
32.
mission-oriented innovation
33.
mission-oriented innovation policy
34.
mission-oriented policy
35.
non-oriented (NO) steel sheet
36.
non-oriented electrical steel
37.
object oriented concepts
38.
object-oriented approach
39.
object-oriented design
40.
object-oriented programming
41.
object-oriented programming languages
42.
oriented matroids
43.
oriented random walks
44.
oriented samples
45.
oriented structures
46.
person oriented approach
47.
problem-oriented languages
48.
problem-oriented programming languages
49.
research oriented teaching
50.
serivice oriented architecture
51.
service-oriented architecture
52.
service-oriented architectures
53.
service-oriented business process management
54.
shape-oriented ceria crystals
55.
Stakeholder-oriented decision theory
56.
voltage-oriented control (VOC)
57.
active blended learning
58.
active learning
59.
active learning and engagement
60.
active learning methods
61.
adaptive learning
62.
adversarial machine learning
63.
adversarial machine-learning
64.
algorithm controlling the learning process
65.
appetitive associative learning
66.
approach to learning
67.
Attitude to learning
68.
authoritarian learning
69.
automata learning
70.
automatic machine learning (autoML)
71.
bayesian learning
72.
BIM-enabled learning
73.
BIM-enabled learning environment
74.
biophilic learning environments
75.
blended learning
76.
business school as learning organization
77.
business school learning organization questionnaire (BSLOQ)
78.
business school learning rate dependence on GPD
79.
business school learning rate measurement instrument
80.
challenge-based learning
81.
Challenge-Based Learning (CBL)
82.
client learning
83.
Collaborative e-learning
84.
collaborative learning
85.
competence based learning
86.
competence learning
87.
competence-based learning
88.
competency based learning
89.
Component organised learning (COL)
90.
computer assisted language learning
91.
computer based learning
92.
computer-assisted language learning (CALL)
93.
contrastive learning
94.
cooperative reinforcement learning
95.
coping with online teaching and learning
96.
customer learning
97.
data analytics and machine learning
98.
deep learning
99.
deep learning (DL)
100.
deep learning classifier
101.
deep learning method
102.
deep learning methods
103.
deep learning model
104.
deep learning model quantization
105.
deep learning network
106.
deep reinforcement learning
107.
Deep reinforcing learning SDN
108.
Deep-learning
109.
deep-learning (DL)
110.
dictionary learning
111.
digital learning module
112.
digital remote learning
113.
Dimensions of Learning Organisation Questionnaire (DLOQ)
114.
distance learning
115.
distant learning
116.
distributed independent reinforcement learning
117.
double Q-learning
118.
effective teaching and learning
119.
e-learning
120.
e‐learning
121.
e-Learning course
122.
e-Learning database
123.
e-learning environment
124.
electronic learning
125.
embedded deep learning
126.
Emergency remote learning
127.
ensemble learning
128.
enterprising and entrepreneurial learning
129.
entrepreneurial learning
130.
entrepreneurial teaching and learning
131.
ESG-learning
132.
experiential learning
133.
explainable machine learning
134.
Federated learning
135.
federated learning (FL)
136.
flexible learning
137.
game based learning
138.
game-based learning
139.
Gamified learning
140.
graph machine learning
141.
guided in-service learning
142.
hands-on-learning
143.
history learning
144.
horizontal federated learning
145.
human-centred learning
146.
hybrid learning
147.
Immersive Learning
148.
incremental learning
149.
inductive learning
150.
inductive learning algorithm
151.
interactive learning objects
152.
interdisciplinary learning
153.
interpretable machine learning
154.
inverse reinforcement learning
155.
investor learning
156.
iterative learning
157.
Kolb’s experiential learning cycle
158.
language learning
159.
Learner-centered learning environment
160.
learning
161.
learning (artificial intelligence)
162.
learning activities
163.
learning adaptation in autonomous vehicles
164.
learning algorithm
165.
learning analysis
166.
learning analytics
167.
learning and experimentation
168.
learning and health outcomes
169.
learning and memory
170.
learning business school
171.
learning by teaching
172.
learning concept
173.
learning content
174.
learning design
175.
learning difficulties
176.
Learning environment
177.
learning experience
178.
learning factory
179.
Learning from Demonstration
180.
learning infrastructures
181.
Learning Lab
182.
learning management
183.
learning management system
184.
learning management systems
185.
learning methodology
186.
learning metrics
187.
learning models
188.
learning motivation
189.
learning objectives
190.
learning objects
191.
learning organization
192.
learning orientation
193.
learning outcomes
194.
learning process
195.
learning processes
196.
learning rate
197.
learning rate dependence on ownership form
198.
learning rate of organization
199.
learning region
200.
learning situation
201.
learning software agents
202.
learning styles
203.
learning systems
204.
learning technologies
205.
learning theories
206.
learning through the questionnaires
207.
learning university
208.
learning-to-rank
209.
lifelong learning
210.
long-short term learning
211.
machine learning
212.
machine learning (ML)
213.
machine learning algorithms
214.
machine learning approach
215.
Machine Learning Explainable model
216.
machine learning for environmental applications
217.
machine learning models
218.
machine learning systems
219.
machine-learning
220.
machine-learning predictive model
221.
mathematics students learning habits
222.
Meaningful learning
223.
measuring learning
224.
mobile learning
225.
model learning
226.
Multi-agent reinforcement learning
227.
multi-task learning
228.
mutual learning
229.
new learning models
230.
node embedding learning
231.
NREN e-learning
232.
on-device transfer learning
233.
online learning
234.
ontologies for learning systems
235.
ontology learning
236.
Open Learning Resources (OLR)
237.
organisational learning
238.
organizational learning
239.
organizational learning measurement instruments
240.
organizational learning rate dependence on management
241.
organizational learning rate measurement
242.
Parkinson’s disease machine learning
243.
peer‐to‐peer learning group
244.
personalised learning
245.
Personalized learning
246.
policy learning
247.
problem-based learning
248.
Problem-based learning (PBL)
249.
project learning
250.
project-based learning
251.
Q-learning
252.
Q-learning algorithm
253.
query learning
254.
regional learning
255.
reinforcement learning
256.
Reinforcement Learning (RL)
257.
relative learning performance
258.
Remote learning
259.
reusable learning objects
260.
robust machine learning
261.
scholarship of teaching and learning
262.
self learning software
263.
self learning system
264.
self-learning
265.
self-regulated learning
266.
semi-supervised learning
267.
sequence of learning activities
268.
SIS problem, learning with errors
269.
small data machine learning
270.
smart learning
271.
smart learning environment
272.
social learning
273.
socio-emotional learning
274.
stochastic learning theory
275.
student centred learning
276.
supervised contrastive learning
277.
supervised learning
278.
supervised learning data
279.
supervised machine learning
280.
synchronous hybrid learning
281.
zero-shot learning
282.
task based learning
283.
team learning
284.
Technological learning
285.
technology-enhanced learning
286.
the dimensions of the learning organisation
287.
the dimensions of the learning organization questionnaire (DLOQ)
288.
tools for interactive learning and teaching
289.
trans-disciplinary social-learning
290.
transfer learning
291.
true online reinforcement learning
292.
ubiquitous learning
293.
unsupervised learning
294.
unsupervised machine learning
295.
urban learning center
296.
value of learning
297.
web and computerbased learning
298.
Web and computer-based learning
299.
virtual collaborative learning environment (VCLE)
300.
virtual learning environment
301.
virtual learning factory
302.
work-based learning
303.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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