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book article EST
/
book article ENG
Integrating biophilic design and digital innovation : enhancing student well-being and academic performance
Mettis, Kadri
;
Leoste, Janika
;
Osinceva, S.
;
Jin, H.
;
Kunyk, O.
ICERI2025 Proceedings
2025
/
p. 5482-5487
https://library.iated.org/view/METTIS2025INT
https://doi.org/10.21125/iceri.2025.1525
book article EST
/
book article ENG
Number of records 1, displaying
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keyword
267
1.
biophilic learning environments
2.
age-friendly environments
3.
cold environments
4.
computer simulation environments
5.
data scarce environments
6.
deregulated environments
7.
environments and economics of education
8.
EU contracts in digital environments
9.
extraterrestrial environments
10.
immersive environments
11.
macro environments
12.
resilient urban environments
13.
smart living environments (SLE)
14.
urban and rural environments
15.
urban environments
16.
virtual environments
17.
active blended learning
18.
active learning
19.
active learning and engagement
20.
active learning methods
21.
adaptive learning
22.
adversarial machine learning
23.
adversarial machine-learning
24.
algorithm controlling the learning process
25.
appetitive associative learning
26.
approach to learning
27.
Attitude to learning
28.
authoritarian learning
29.
automata learning
30.
automatic machine learning (autoML)
31.
bayesian learning
32.
BIM-enabled learning
33.
BIM-enabled learning environment
34.
blended learning
35.
business school as learning organization
36.
business school learning organization questionnaire (BSLOQ)
37.
business school learning rate dependence on GPD
38.
business school learning rate measurement instrument
39.
challenge-based learning
40.
Challenge-Based Learning (CBL)
41.
city-to-city learning
42.
client learning
43.
Collaborative e-learning
44.
collaborative learning
45.
competence based learning
46.
competence learning
47.
competence-based learning
48.
competency based learning
49.
Component organised learning (COL)
50.
computer assisted language learning
51.
computer based learning
52.
computer-assisted language learning (CALL)
53.
contrastive learning
54.
cooperative reinforcement learning
55.
coping with online teaching and learning
56.
customer learning
57.
data analytics and machine learning
58.
deep learning
59.
deep learning (DL)
60.
deep learning classifier
61.
deep learning method
62.
deep learning methods
63.
deep learning model
64.
deep learning model quantization
65.
deep learning network
66.
deep reinforcement learning
67.
Deep reinforcing learning SDN
68.
Deep-learning
69.
deep-learning (DL)
70.
dictionary learning
71.
digital learning module
72.
digital remote learning
73.
Dimensions of Learning Organisation Questionnaire (DLOQ)
74.
distance learning
75.
distant learning
76.
distributed independent reinforcement learning
77.
double Q-learning
78.
effective teaching and learning
79.
e-learning
80.
e‐learning
81.
e-Learning course
82.
e-Learning database
83.
e-learning environment
84.
electronic learning
85.
embedded deep learning
86.
Emergency remote learning
87.
ensemble learning
88.
enterprising and entrepreneurial learning
89.
entrepreneurial learning
90.
entrepreneurial teaching and learning
91.
ESG-learning
92.
experiential learning
93.
explainable machine learning
94.
Federated learning
95.
federated learning (FL)
96.
flexible learning
97.
game based learning
98.
game-based learning
99.
Gamified learning
100.
graph machine learning
101.
guided in-service learning
102.
hands-on-learning
103.
history learning
104.
horizontal federated learning
105.
human-centred learning
106.
hybrid learning
107.
Immersive Learning
108.
incremental learning
109.
inductive learning
110.
inductive learning algorithm
111.
interactive learning objects
112.
interdisciplinary learning
113.
interpretable machine learning
114.
inverse reinforcement learning
115.
investor learning
116.
iterative learning
117.
Kolb’s experiential learning cycle
118.
language learning
119.
Learner-centered learning environment
120.
learning
121.
learning (artificial intelligence)
122.
learning activities
123.
learning adaptation in autonomous vehicles
124.
learning algorithm
125.
learning analysis
126.
learning analytics
127.
learning and experimentation
128.
learning and health outcomes
129.
learning and memory
130.
learning business school
131.
learning by teaching
132.
learning concept
133.
learning content
134.
learning design
135.
learning difficulties
136.
Learning environment
137.
learning experience
138.
learning factory
139.
Learning from Demonstration
140.
learning infrastructures
141.
Learning Lab
142.
learning management
143.
learning management system
144.
learning management systems
145.
learning methodology
146.
learning metrics
147.
learning models
148.
learning motivation
149.
learning objectives
150.
learning objects
151.
learning organization
152.
learning orientation
153.
learning outcomes
154.
learning process
155.
learning processes
156.
learning rate
157.
learning rate dependence on ownership form
158.
learning rate of organization
159.
learning region
160.
learning situation
161.
learning software agents
162.
learning styles
163.
learning systems
164.
learning technologies
165.
learning theories
166.
learning through the questionnaires
167.
learning university
168.
learning-to-rank
169.
lifelong learning
170.
long-short term learning
171.
machine learning
172.
machine learning (ML)
173.
machine learning algorithms
174.
machine learning approach
175.
Machine Learning Explainable model
176.
machine learning for environmental applications
177.
machine learning models
178.
machine learning systems
179.
machine-learning
180.
machine-learning predictive model
181.
mathematics students learning habits
182.
Meaningful learning
183.
measuring learning
184.
mobile learning
185.
model learning
186.
Multi-agent reinforcement learning
187.
multi-task learning
188.
mutual learning
189.
new learning models
190.
node embedding learning
191.
NREN e-learning
192.
on-device transfer learning
193.
online learning
194.
ontologies for learning systems
195.
ontology learning
196.
Open Learning Resources (OLR)
197.
organisational learning
198.
organizational learning
199.
organizational learning measurement instruments
200.
organizational learning rate dependence on management
201.
organizational learning rate measurement
202.
outcome oriented learning
203.
Parkinson’s disease machine learning
204.
peer‐to‐peer learning group
205.
personalised learning
206.
Personalized learning
207.
policy learning
208.
problem-based learning
209.
Problem-based learning (PBL)
210.
project learning
211.
project-based learning
212.
Q-learning
213.
Q-learning algorithm
214.
query learning
215.
regional learning
216.
reinforcement learning
217.
Reinforcement Learning (RL)
218.
relative learning performance
219.
Remote learning
220.
research-oriented learning
221.
reusable learning objects
222.
robust machine learning
223.
scholarship of teaching and learning
224.
self learning software
225.
self learning system
226.
self-learning
227.
self-regulated learning
228.
semi-supervised learning
229.
sequence of learning activities
230.
sequence to sequence learning
231.
sequential learning
232.
SIS problem, learning with errors
233.
small data machine learning
234.
smart learning
235.
smart learning environment
236.
social learning
237.
socio-emotional learning
238.
stochastic learning theory
239.
student centred learning
240.
supervised contrastive learning
241.
supervised learning
242.
supervised learning data
243.
supervised machine learning
244.
synchronous hybrid learning
245.
zero-shot learning
246.
task based learning
247.
team learning
248.
Technological learning
249.
technology-enhanced learning
250.
the dimensions of the learning organisation
251.
the dimensions of the learning organization questionnaire (DLOQ)
252.
tools for interactive learning and teaching
253.
trans-disciplinary social-learning
254.
transfer learning
255.
true online reinforcement learning
256.
ubiquitous learning
257.
unsupervised learning
258.
unsupervised machine learning
259.
urban learning center
260.
value of learning
261.
web and computerbased learning
262.
Web and computer-based learning
263.
virtual collaborative learning environment (VCLE)
264.
virtual learning environment
265.
virtual learning factory
266.
work-based learning
267.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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