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book article EST
/
book article ENG
Authentication using shared knowledge : learning agents
Kimlaychuk, Vadim
Intelligent autonomous systems 12. Vol. 2, Proceedings of the 12th International Conference IAS-12, held June 26-29, 2012 : Jeju Island, Korea
2013
/
p. 523-531 : ill
https://doi.org/10.1007/978-3-642-33932-5_48
Conference Proceedings at Scopus
Article at Scopus
book article EST
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book article ENG
Number of records 1, displaying
1 - 1
keyword
360
1.
learning software agents
2.
self learning software
3.
affecting agents
4.
agents
5.
anti-bacterial agents
6.
anticancer agents
7.
anticholesteremic agents
8.
Antifungal agents
9.
antihypertensive agents
10.
antimicrobial agents
11.
antitumor agents
12.
antiviral agents
13.
autonomous agents
14.
balneologic agents
15.
change agents
16.
chemical warfare agents
17.
environmentally friendly ice melting agents
18.
genuine nerve agents
19.
hypolipidemic agents
20.
intelligent agents
21.
MRI contrast agents
22.
senolytic agents
23.
advanced programming and software
24.
agent software architecture
25.
agent-oriented software engineering
26.
Agile software engineering
27.
AI based CAD software
28.
analysis software
29.
Anonymization software
30.
ARIS software
31.
Automated Synthesis of Software-based Self-test
32.
bernese software
33.
business software
34.
CFD (computational fluid dynamics) software
35.
client-vendor relationship in software development
36.
communicating hardware/software systems
37.
communicating software/hardware systems
38.
computer aided software engineering
39.
computer software
40.
Computer software and hardware
41.
COMSOL software
42.
educational software
43.
embedded software
44.
energy simulation software
45.
free software
46.
GIS software
47.
hardware/software co-design
48.
interoperability and evolution of healthcare models and software systems
49.
invasive software
50.
large software projects
51.
model-based software development
52.
model-driven software engineering
53.
ontology driven software development
54.
ontology-based software engineering
55.
open source software
56.
optimization software
57.
plagiarism software
58.
public domain software
59.
RETScreen software
60.
sensor software
61.
simulation software "Delphin"
62.
simulations with software
63.
social software
64.
software
65.
software architecture
66.
software architecture improvement
67.
software based self-test
68.
software companies
69.
software complexity
70.
software containers
71.
software defined networking
72.
software defined networking (SDN)
73.
software defined networks (SDN)
74.
software defined radio
75.
software defined radio (SDR)
76.
software design
77.
software development
78.
software development concepts
79.
software documentation
80.
software engineering
81.
software engineering education
82.
Software engineering methodology evaluation
83.
software engineering practises
84.
software factory
85.
software for measurements
86.
software implementation
87.
software level TMR
88.
software modeling
89.
software outsourcing
90.
Software packages
91.
software project management
92.
software qualification
93.
software quality
94.
software quality attributes
95.
software quality characteristics
96.
software refactoring
97.
software sector
98.
software security
99.
software security level
100.
software security subcharacteristics
101.
software testing
102.
software/hardware partitioning
103.
software/hardware systems
104.
software-based self-test
105.
software-based self-test (SBST)
106.
software-defined network
107.
software-defined networking
108.
software-defined networking (SDN)
109.
software-in-the-loop (SIL) testing
110.
SOLIDWORKS software
111.
SysML modeling software
112.
system-to-software integrity
113.
triptych software engineering
114.
active blended learning
115.
active learning
116.
active learning and engagement
117.
active learning methods
118.
adaptive learning
119.
adversarial machine learning
120.
adversarial machine-learning
121.
algorithm controlling the learning process
122.
appetitive associative learning
123.
approach to learning
124.
Attitude to learning
125.
authoritarian learning
126.
automata learning
127.
automatic machine learning (autoML)
128.
bayesian learning
129.
BIM-enabled learning
130.
BIM-enabled learning environment
131.
biophilic learning environments
132.
blended learning
133.
business school as learning organization
134.
business school learning organization questionnaire (BSLOQ)
135.
business school learning rate dependence on GPD
136.
business school learning rate measurement instrument
137.
challenge-based learning
138.
Challenge-Based Learning (CBL)
139.
client learning
140.
Collaborative e-learning
141.
collaborative learning
142.
competence based learning
143.
competence learning
144.
competence-based learning
145.
competency based learning
146.
Component organised learning (COL)
147.
computer assisted language learning
148.
computer based learning
149.
computer-assisted language learning (CALL)
150.
contrastive learning
151.
cooperative reinforcement learning
152.
coping with online teaching and learning
153.
customer learning
154.
data analytics and machine learning
155.
deep learning
156.
deep learning (DL)
157.
deep learning classifier
158.
deep learning method
159.
deep learning methods
160.
deep learning model
161.
deep learning model quantization
162.
deep learning network
163.
deep reinforcement learning
164.
Deep reinforcing learning SDN
165.
Deep-learning
166.
deep-learning (DL)
167.
dictionary learning
168.
digital learning module
169.
digital remote learning
170.
Dimensions of Learning Organisation Questionnaire (DLOQ)
171.
distance learning
172.
distant learning
173.
distributed independent reinforcement learning
174.
double Q-learning
175.
effective teaching and learning
176.
e-learning
177.
e‐learning
178.
e-Learning course
179.
e-Learning database
180.
e-learning environment
181.
electronic learning
182.
embedded deep learning
183.
Emergency remote learning
184.
ensemble learning
185.
enterprising and entrepreneurial learning
186.
entrepreneurial learning
187.
entrepreneurial teaching and learning
188.
ESG-learning
189.
experiential learning
190.
explainable machine learning
191.
Federated learning
192.
federated learning (FL)
193.
flexible learning
194.
game based learning
195.
game-based learning
196.
Gamified learning
197.
graph machine learning
198.
guided in-service learning
199.
hands-on-learning
200.
history learning
201.
horizontal federated learning
202.
human-centred learning
203.
hybrid learning
204.
Immersive Learning
205.
incremental learning
206.
inductive learning
207.
inductive learning algorithm
208.
interactive learning objects
209.
interdisciplinary learning
210.
interpretable machine learning
211.
inverse reinforcement learning
212.
investor learning
213.
iterative learning
214.
Kolb’s experiential learning cycle
215.
language learning
216.
Learner-centered learning environment
217.
learning
218.
learning (artificial intelligence)
219.
learning activities
220.
learning adaptation in autonomous vehicles
221.
learning algorithm
222.
learning analysis
223.
learning analytics
224.
learning and experimentation
225.
learning and health outcomes
226.
learning and memory
227.
learning business school
228.
learning by teaching
229.
learning concept
230.
learning content
231.
learning design
232.
learning difficulties
233.
Learning environment
234.
learning experience
235.
learning factory
236.
Learning from Demonstration
237.
learning infrastructures
238.
Learning Lab
239.
learning management
240.
learning management system
241.
learning management systems
242.
learning methodology
243.
learning metrics
244.
learning models
245.
learning motivation
246.
learning objectives
247.
learning objects
248.
learning organization
249.
learning orientation
250.
learning outcomes
251.
learning process
252.
learning processes
253.
learning rate
254.
learning rate dependence on ownership form
255.
learning rate of organization
256.
learning region
257.
learning situation
258.
learning styles
259.
learning systems
260.
learning technologies
261.
learning theories
262.
learning through the questionnaires
263.
learning university
264.
learning-to-rank
265.
lifelong learning
266.
long-short term learning
267.
machine learning
268.
machine learning (ML)
269.
machine learning algorithms
270.
machine learning approach
271.
Machine Learning Explainable model
272.
machine learning for environmental applications
273.
machine learning models
274.
machine learning systems
275.
machine-learning
276.
machine-learning predictive model
277.
mathematics students learning habits
278.
Meaningful learning
279.
measuring learning
280.
mobile learning
281.
model learning
282.
Multi-agent reinforcement learning
283.
multi-task learning
284.
mutual learning
285.
new learning models
286.
node embedding learning
287.
NREN e-learning
288.
on-device transfer learning
289.
online learning
290.
ontologies for learning systems
291.
ontology learning
292.
Open Learning Resources (OLR)
293.
organisational learning
294.
organizational learning
295.
organizational learning measurement instruments
296.
organizational learning rate dependence on management
297.
organizational learning rate measurement
298.
outcome oriented learning
299.
Parkinson’s disease machine learning
300.
peer‐to‐peer learning group
301.
personalised learning
302.
Personalized learning
303.
policy learning
304.
problem-based learning
305.
Problem-based learning (PBL)
306.
project learning
307.
project-based learning
308.
Q-learning
309.
Q-learning algorithm
310.
query learning
311.
regional learning
312.
reinforcement learning
313.
Reinforcement Learning (RL)
314.
relative learning performance
315.
Remote learning
316.
research-oriented learning
317.
reusable learning objects
318.
robust machine learning
319.
scholarship of teaching and learning
320.
self learning system
321.
self-learning
322.
self-regulated learning
323.
semi-supervised learning
324.
sequence of learning activities
325.
SIS problem, learning with errors
326.
small data machine learning
327.
smart learning
328.
smart learning environment
329.
social learning
330.
socio-emotional learning
331.
stochastic learning theory
332.
student centred learning
333.
supervised contrastive learning
334.
supervised learning
335.
supervised learning data
336.
supervised machine learning
337.
synchronous hybrid learning
338.
zero-shot learning
339.
task based learning
340.
team learning
341.
Technological learning
342.
technology-enhanced learning
343.
the dimensions of the learning organisation
344.
the dimensions of the learning organization questionnaire (DLOQ)
345.
tools for interactive learning and teaching
346.
trans-disciplinary social-learning
347.
transfer learning
348.
true online reinforcement learning
349.
ubiquitous learning
350.
unsupervised learning
351.
unsupervised machine learning
352.
urban learning center
353.
value of learning
354.
web and computerbased learning
355.
Web and computer-based learning
356.
virtual collaborative learning environment (VCLE)
357.
virtual learning environment
358.
virtual learning factory
359.
work-based learning
360.
workplace learning
author
2
1.
Department of Software Science, Tallinn University of Technology
2.
ELIXIR Machine Learning Focus Group
TalTech department
1
1.
Department of Software Science
subject term
1
1.
UNDP Urban Learning Center
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