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book article EST
/
book article ENG
Design and pilot implementation of telepresence robots in higher education courses
Kasuk, Tiina
;
Leoste, Janika
;
Savova, Aleksandra
;
Andjic Branko
;
Fenyvesi, Kristof
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024) ; vol. 4
2025
/
p. 253-264
https://link.springer.com/chapter/10.1007/978-3-031-83520-9_25
https://doi.org/10.1007/978-3-031-83520-9_25
Conference proceedings at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
2
journal article EST
/
journal article ENG
From distance learning to embodied hybrid education : The evolution of access and the role of telepresence robots in sustainable pedagogical development
Kasuk, Tiina
2nd International Conference on Trends and Challenges in Digital Education (DETC 2025) : Book of Abstracts
2025
/
p. 24
https://doi.org/10.5281/zenodo.17478797
journal article EST
/
journal article ENG
3
book article EST
/
book article ENG
Pedagogical guidelines for telepresence robots users: a pilot
Kasuk, Tiina
;
Leoste, Janika
;
Fenyvesi, Kristof
;
Anđić, Branko
;
Heidmets, Mati
Social robots in education : how to effectively introduce social robotsinto classrooms
2025
/
p. 249-278
https://link.springer.com/chapter/10.1007/978-3-031-82915-4_11
https://doi.org/10.1007/978-3-031-82915-4_11
Article collection metrics at Scopus
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book article EST
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book article ENG
Number of records 3, displaying
1 - 3
keyword
271
1.
inclusive learning
2.
inclusive education
3.
inclusive educational environment
4.
inclusive pedagogy
5.
inclusive planning
6.
active blended learning
7.
active learning
8.
active learning and engagement
9.
active learning methods
10.
adaptive learning
11.
adult learning
12.
adversarial machine learning
13.
adversarial machine-learning
14.
algorithm controlling the learning process
15.
appetitive associative learning
16.
approach to learning
17.
Artificial Intelligence in learning
18.
Attitude to learning
19.
authoritarian learning
20.
automata learning
21.
automatic machine learning (autoML)
22.
bayesian learning
23.
BIM-enabled learning
24.
BIM-enabled learning environment
25.
biophilic learning environments
26.
blended learning
27.
business school as learning organization
28.
business school learning organization questionnaire (BSLOQ)
29.
business school learning rate dependence on GPD
30.
business school learning rate measurement instrument
31.
challenge-based learning
32.
Challenge-Based Learning (CBL)
33.
city-to-city learning
34.
client learning
35.
Collaborative e-learning
36.
collaborative learning
37.
competence based learning
38.
competence learning
39.
competence-based learning
40.
competency based learning
41.
Component organised learning (COL)
42.
computer assisted language learning
43.
computer based learning
44.
computer-assisted language learning (CALL)
45.
context-aware learning system
46.
contrastive learning
47.
cooperative reinforcement learning
48.
coping with online teaching and learning
49.
customer learning
50.
data analytics and machine learning
51.
deep learning
52.
deep learning (DL)
53.
deep learning classifier
54.
deep learning method
55.
deep learning methods
56.
deep learning model
57.
deep learning model quantization
58.
deep learning network
59.
deep reinforcement learning
60.
Deep reinforcing learning SDN
61.
Deep-learning
62.
deep-learning (DL)
63.
dictionary learning
64.
digital learning module
65.
digital learning tool design development
66.
digital remote learning
67.
Dimensions of Learning Organisation Questionnaire (DLOQ)
68.
distance learning
69.
distant learning
70.
distributed independent reinforcement learning
71.
double Q-learning
72.
effective teaching and learning
73.
e-learning
74.
e‐learning
75.
e-Learning course
76.
e-Learning database
77.
e-learning environment
78.
electronic learning
79.
embedded deep learning
80.
Emergency remote learning
81.
ensemble learning
82.
enterprising and entrepreneurial learning
83.
entrepreneurial learning
84.
entrepreneurial teaching and learning
85.
ESG-learning
86.
experiential learning
87.
explainable machine learning
88.
Federated learning
89.
federated learning (FL)
90.
flexible learning
91.
game based learning
92.
game-based learning
93.
Gamified learning
94.
graph machine learning
95.
guided in-service learning
96.
hands-on learning
97.
hands-on-learning
98.
history learning
99.
horizontal federated learning
100.
human-centred learning
101.
hybrid learning
102.
Immersive Learning
103.
incremental learning
104.
inductive learning
105.
inductive learning algorithm
106.
interactive learning objects
107.
interdisciplinary learning
108.
interpretable machine learning
109.
inverse reinforcement learning
110.
investor learning
111.
iterative learning
112.
Kolb’s experiential learning cycle
113.
language learning
114.
Learner-centered learning environment
115.
learning
116.
learning (artificial intelligence)
117.
learning activities
118.
learning adaptation in autonomous vehicles
119.
learning algorithm
120.
learning analysis
121.
learning analytics
122.
learning and experimentation
123.
learning and health outcomes
124.
learning and memory
125.
learning business school
126.
learning by teaching
127.
learning concept
128.
learning content
129.
learning design
130.
learning difficulties
131.
Learning environment
132.
learning experience
133.
learning factory
134.
Learning from Demonstration
135.
learning infrastructures
136.
Learning Lab
137.
learning management
138.
learning management system
139.
learning management systems
140.
learning methodology
141.
learning metrics
142.
learning models
143.
learning motivation
144.
learning objectives
145.
learning objects
146.
learning organization
147.
learning orientation
148.
learning outcomes
149.
learning process
150.
learning processes
151.
learning rate
152.
learning rate dependence on ownership form
153.
learning rate of organization
154.
learning region
155.
learning situation
156.
learning software agents
157.
learning styles
158.
learning systems
159.
learning technologies
160.
learning theories
161.
learning through the questionnaires
162.
learning university
163.
learning-to-rank
164.
lifelong learning
165.
long-short term learning
166.
machine learning
167.
machine learning (ML)
168.
machine learning algorithms
169.
machine learning applications in power systems
170.
machine learning approach
171.
Machine Learning Explainable model
172.
machine learning for environmental applications
173.
machine learning models
174.
machine learning systems
175.
machine-learning
176.
machine-learning control
177.
machine-learning predictive model
178.
mathematics students learning habits
179.
Meaningful learning
180.
measuring learning
181.
mobile learning
182.
model learning
183.
Multi-agent deep reinforcement learning
184.
Multi-agent reinforcement learning
185.
multi-task learning
186.
mutual learning
187.
new learning models
188.
node embedding learning
189.
NREN e-learning
190.
on-device transfer learning
191.
online distance learning
192.
online learning
193.
ontologies for learning systems
194.
ontology learning
195.
Open Learning Resources (OLR)
196.
organisational learning
197.
organizational learning
198.
organizational learning measurement instruments
199.
organizational learning rate dependence on management
200.
organizational learning rate measurement
201.
outcome oriented learning
202.
Parkinson’s disease machine learning
203.
peer‐to‐peer learning group
204.
personalised learning
205.
personalized learning
206.
personalized learning in higher education
207.
policy learning
208.
probability-informed machine learning
209.
problem-based learning
210.
Problem-based learning (PBL)
211.
project based learning
212.
project learning
213.
project-based learning
214.
Q-learning
215.
Q-learning algorithm
216.
query learning
217.
regional learning
218.
reinforcement learning
219.
Reinforcement Learning (RL)
220.
relative learning performance
221.
Remote learning
222.
research-oriented learning
223.
reusable learning objects
224.
robust machine learning
225.
scholarship of teaching and learning
226.
second language learning
227.
self learning software
228.
self learning system
229.
self-learning
230.
self-regulated learning
231.
semi-supervised learning
232.
sequence of learning activities
233.
sequence to sequence learning
234.
sequential learning
235.
SIS problem, learning with errors
236.
small data machine learning
237.
smart learning
238.
smart learning environment
239.
social learning
240.
socio-emotional learning
241.
Statistical Machine learning
242.
stochastic learning theory
243.
student centred learning
244.
supervised contrastive learning
245.
supervised learning
246.
supervised learning data
247.
supervised machine learning
248.
synchronous hybrid learning
249.
zero-shot learning
250.
task based learning
251.
team learning
252.
Technological learning
253.
technology-enhanced learning
254.
the dimensions of the learning organisation
255.
the dimensions of the learning organization questionnaire (DLOQ)
256.
tools for interactive learning and teaching
257.
trans-disciplinary social-learning
258.
transfer learning
259.
true online reinforcement learning
260.
ubiquitous learning
261.
unsupervised learning
262.
unsupervised machine learning
263.
urban learning center
264.
value of learning
265.
web and computerbased learning
266.
Web and computer-based learning
267.
virtual collaborative learning environment (VCLE)
268.
virtual learning environment
269.
virtual learning factory
270.
work-based learning
271.
workplace learning
TalTech subject term
1
1.
Inclusive CS
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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