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book article
Design of educational thesauri in electronics
Raud, Zoja
;
Vodovozov, Valery
Proceedings of the IRES International Conference : 28th-29th December 2016, Florence, Italy
2016
/
p. 1-5 : ill
book article
Number of records 1, displaying
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keyword
243
1.
ontologies for learning systems
2.
learning management systems
3.
learning systems
4.
machine learning systems
5.
domain ontologies
6.
ontologies
7.
active blended learning
8.
active learning
9.
active learning methods
10.
adaptive learning
11.
adversarial machine learning
12.
adversarial machine-learning
13.
algorithm controlling the learning process
14.
appetitive associative learning
15.
approach to learning
16.
Attitude to learning
17.
authoritarian learning
18.
automata learning
19.
automatic machine learning (autoML)
20.
bayesian learning
21.
BIM-enabled learning
22.
BIM-enabled learning environment
23.
blended learning
24.
business school as learning organization
25.
business school learning organization questionnaire (BSLOQ)
26.
business school learning rate dependence on GPD
27.
business school learning rate measurement instrument
28.
challenge-based learning
29.
Challenge-Based Learning (CBL)
30.
client learning
31.
Collaborative e-learning
32.
collaborative learning
33.
competence based learning
34.
competence learning
35.
competence-based learning
36.
competency based learning
37.
Component organised learning (COL)
38.
computer assisted language learning
39.
computer based learning
40.
computer-assisted language learning (CALL)
41.
contrastive learning
42.
cooperative reinforcement learning
43.
coping with online teaching and learning
44.
customer learning
45.
data analytics and machine learning
46.
deep learning
47.
deep learning (DL)
48.
deep learning classifier
49.
deep learning method
50.
deep learning methods
51.
deep learning model
52.
deep learning model quantization
53.
deep learning network
54.
deep reinforcement learning
55.
Deep reinforcing learning SDN
56.
Deep-learning
57.
deep-learning (DL)
58.
dictionary learning
59.
digital learning module
60.
digital remote learning
61.
Dimensions of Learning Organisation Questionnaire (DLOQ)
62.
distance learning
63.
distant learning
64.
distributed independent reinforcement learning
65.
double Q-learning
66.
effective teaching and learning
67.
e-learning
68.
e‐learning
69.
e-Learning course
70.
e-Learning database
71.
e-learning environment
72.
electronic learning
73.
embedded deep learning
74.
Emergency remote learning
75.
ensemble learning
76.
enterprising and entrepreneurial learning
77.
entrepreneurial learning
78.
entrepreneurial teaching and learning
79.
ESG-learning
80.
experiential learning
81.
Federated learning
82.
federated learning (FL)
83.
flexible learning
84.
game based learning
85.
game-based learning
86.
graph machine learning
87.
guided in-service learning
88.
hands-on-learning
89.
history learning
90.
horizontal federated learning
91.
human-centred learning
92.
hybrid learning
93.
incremental learning
94.
inductive learning
95.
inductive learning algorithm
96.
interactive learning objects
97.
interdisciplinary learning
98.
interpretable machine learning
99.
inverse reinforcement learning
100.
investor learning
101.
iterative learning
102.
Kolb’s experiential learning cycle
103.
language learning
104.
Learner-centered learning environment
105.
learning
106.
learning (artificial intelligence)
107.
learning activities
108.
learning adaptation in autonomous vehicles
109.
learning algorithm
110.
learning analysis
111.
learning analytics
112.
learning and experimentation
113.
learning and health outcomes
114.
learning and memory
115.
learning business school
116.
learning by teaching
117.
learning concept
118.
learning content
119.
learning design
120.
learning difficulties
121.
Learning environment
122.
learning experience
123.
Learning from Demonstration
124.
learning infrastructures
125.
Learning Lab
126.
learning management
127.
learning management system
128.
learning methodology
129.
learning metrics
130.
learning models
131.
learning motivation
132.
learning objectives
133.
learning objects
134.
learning organization
135.
learning orientation
136.
learning outcomes
137.
learning process
138.
learning processes
139.
learning rate
140.
learning rate dependence on ownership form
141.
learning rate of organization
142.
learning region
143.
learning situation
144.
learning software agents
145.
learning styles
146.
learning technologies
147.
learning theories
148.
learning through the questionnaires
149.
learning university
150.
learning-to-rank
151.
lifelong learning
152.
long-short term learning
153.
machine learning
154.
machine learning (ML)
155.
machine learning algorithms
156.
machine learning approach
157.
Machine Learning Explainable model
158.
machine learning for environmental applications
159.
machine learning models
160.
machine-learning
161.
machine-learning predictive model
162.
mathematics students learning habits
163.
Meaningful learning
164.
measuring learning
165.
mobile learning
166.
model learning
167.
Multi-agent reinforcement learning
168.
multi-task learning
169.
mutual learning
170.
new learning models
171.
node embedding learning
172.
NREN e-learning
173.
on-device transfer learning
174.
online learning
175.
ontology learning
176.
Open Learning Resources (OLR)
177.
organisational learning
178.
organizational learning
179.
organizational learning measurement instruments
180.
organizational learning rate dependence on management
181.
organizational learning rate measurement
182.
outcome oriented learning
183.
Parkinson’s disease machine learning
184.
peer‐to‐peer learning group
185.
personalised learning
186.
policy learning
187.
problem-based learning
188.
Problem-based learning (PBL)
189.
project learning
190.
project-based learning
191.
Q-learning
192.
Q-learning algorithm
193.
query learning
194.
regional learning
195.
reinforcement learning
196.
Reinforcement Learning (RL)
197.
relative learning performance
198.
Remote learning
199.
research-oriented learning
200.
reusable learning objects
201.
robust machine learning
202.
scholarship of teaching and learning
203.
self learning software
204.
self learning system
205.
self-learning
206.
self-regulated learning
207.
semi-supervised learning
208.
sequence of learning activities
209.
SIS problem, learning with errors
210.
small data machine learning
211.
smart learning
212.
smart learning environment
213.
social learning
214.
stochastic learning theory
215.
student centred learning
216.
supervised contrastive learning
217.
supervised learning
218.
supervised learning data
219.
supervised machine learning
220.
synchronous hybrid learning
221.
zero-shot learning
222.
task based learning
223.
team learning
224.
Technological learning
225.
technology-enhanced learning
226.
the dimensions of the learning organisation
227.
the dimensions of the learning organization questionnaire (DLOQ)
228.
tools for interactive learning and teaching
229.
trans-disciplinary social-learning
230.
transfer learning
231.
true online reinforcement learning
232.
ubiquitous learning
233.
unsupervised learning
234.
unsupervised machine learning
235.
urban learning center
236.
value of learning
237.
web and computerbased learning
238.
Web and computer-based learning
239.
virtual collaborative learning environment (VCLE)
240.
virtual learning environment
241.
virtual learning factory
242.
work-based learning
243.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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