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book article
Investigating the drop-out rate from a BIM course
Puust, Raido
;
Lill, Irene
;
Liias, Roode
Proceedings of the 10th Nordic Conference on Construction Economics and Organization (CEO 2019), May 7-8, 2019, Tallinn, Estonia
2019
/
p. 325-333
https://doi.org/10.1108/S2516-285320190000002020
book article
Number of records 1, displaying
1 - 1
keyword
278
1.
e-Learning course
2.
ADR Regulations Training Course
3.
ChatGPT in course design
4.
compiling course
5.
course
6.
course design
7.
course development
8.
course development strategies
9.
course teamwork
10.
course-of-value function
11.
digital design course
12.
navigation risk management course
13.
occupational health and safety course
14.
physics course
15.
active blended learning
16.
active learning
17.
active learning and engagement
18.
active learning methods
19.
adaptive learning
20.
adversarial machine learning
21.
adversarial machine-learning
22.
algorithm controlling the learning process
23.
appetitive associative learning
24.
approach to learning
25.
Artificial Intelligence in learning
26.
Attitude to learning
27.
authoritarian learning
28.
automata learning
29.
automatic machine learning (autoML)
30.
bayesian learning
31.
BIM-enabled learning
32.
BIM-enabled learning environment
33.
biophilic learning environments
34.
blended learning
35.
business school as learning organization
36.
business school learning organization questionnaire (BSLOQ)
37.
business school learning rate dependence on GPD
38.
business school learning rate measurement instrument
39.
challenge-based learning
40.
Challenge-Based Learning (CBL)
41.
city-to-city learning
42.
client learning
43.
Collaborative e-learning
44.
collaborative learning
45.
competence based learning
46.
competence learning
47.
competence-based learning
48.
competency based learning
49.
Component organised learning (COL)
50.
computer assisted language learning
51.
computer based learning
52.
computer-assisted language learning (CALL)
53.
context-aware learning system
54.
contrastive learning
55.
cooperative reinforcement learning
56.
coping with online teaching and learning
57.
customer learning
58.
data analytics and machine learning
59.
deep learning
60.
deep learning (DL)
61.
deep learning classifier
62.
deep learning method
63.
deep learning methods
64.
deep learning model
65.
deep learning model quantization
66.
deep learning network
67.
deep reinforcement learning
68.
Deep reinforcing learning SDN
69.
Deep-learning
70.
deep-learning (DL)
71.
dictionary learning
72.
digital learning module
73.
digital learning tool design development
74.
digital remote learning
75.
Dimensions of Learning Organisation Questionnaire (DLOQ)
76.
distance learning
77.
distant learning
78.
distributed independent reinforcement learning
79.
double Q-learning
80.
effective teaching and learning
81.
e-learning
82.
e‐learning
83.
e-Learning database
84.
e-learning environment
85.
electronic learning
86.
embedded deep learning
87.
Emergency remote learning
88.
ensemble learning
89.
enterprising and entrepreneurial learning
90.
entrepreneurial learning
91.
entrepreneurial teaching and learning
92.
ESG-learning
93.
experiential learning
94.
explainable machine learning
95.
Federated learning
96.
federated learning (FL)
97.
flexible learning
98.
game based learning
99.
game-based learning
100.
Gamified learning
101.
graph machine learning
102.
guided in-service learning
103.
hands-on learning
104.
hands-on-learning
105.
history learning
106.
horizontal federated learning
107.
human-centred learning
108.
hybrid learning
109.
Immersive Learning
110.
inclusive learning
111.
incremental learning
112.
inductive learning
113.
inductive learning algorithm
114.
interactive learning objects
115.
interdisciplinary learning
116.
interpretable machine learning
117.
inverse reinforcement learning
118.
investor learning
119.
iterative learning
120.
Kolb’s experiential learning cycle
121.
language learning
122.
Learner-centered learning environment
123.
learning
124.
learning (artificial intelligence)
125.
learning activities
126.
learning adaptation in autonomous vehicles
127.
learning algorithm
128.
learning analysis
129.
learning analytics
130.
learning and experimentation
131.
learning and health outcomes
132.
learning and memory
133.
learning business school
134.
learning by teaching
135.
learning concept
136.
learning content
137.
learning design
138.
learning difficulties
139.
Learning environment
140.
learning experience
141.
learning factory
142.
Learning from Demonstration
143.
learning infrastructures
144.
Learning Lab
145.
learning management
146.
learning management system
147.
learning management systems
148.
learning methodology
149.
learning metrics
150.
learning models
151.
learning motivation
152.
learning objectives
153.
learning objects
154.
learning organization
155.
learning orientation
156.
learning outcomes
157.
learning process
158.
learning processes
159.
learning rate
160.
learning rate dependence on ownership form
161.
learning rate of organization
162.
learning region
163.
learning situation
164.
learning software agents
165.
learning styles
166.
learning systems
167.
learning technologies
168.
learning theories
169.
learning through the questionnaires
170.
learning university
171.
learning-to-rank
172.
lifelong learning
173.
long-short term learning
174.
machine learning
175.
machine learning (ML)
176.
machine learning algorithms
177.
machine learning applications in power systems
178.
machine learning approach
179.
Machine Learning Explainable model
180.
machine learning for environmental applications
181.
machine learning models
182.
machine learning systems
183.
machine-learning
184.
machine-learning control
185.
machine-learning predictive model
186.
mathematics students learning habits
187.
Meaningful learning
188.
measuring learning
189.
mobile learning
190.
model learning
191.
Multi-agent deep reinforcement learning
192.
Multi-agent reinforcement learning
193.
multi-task learning
194.
mutual learning
195.
new learning models
196.
node embedding learning
197.
NREN e-learning
198.
on-device transfer learning
199.
online distance learning
200.
online learning
201.
ontologies for learning systems
202.
ontology learning
203.
Open Learning Resources (OLR)
204.
organisational learning
205.
organizational learning
206.
organizational learning measurement instruments
207.
organizational learning rate dependence on management
208.
organizational learning rate measurement
209.
outcome oriented learning
210.
Parkinson’s disease machine learning
211.
peer‐to‐peer learning group
212.
personalised learning
213.
personalized learning
214.
policy learning
215.
probability-informed machine learning
216.
problem-based learning
217.
Problem-based learning (PBL)
218.
project based learning
219.
project learning
220.
project-based learning
221.
Q-learning
222.
Q-learning algorithm
223.
query learning
224.
regional learning
225.
reinforcement learning
226.
Reinforcement Learning (RL)
227.
relative learning performance
228.
Remote learning
229.
research-oriented learning
230.
reusable learning objects
231.
robust machine learning
232.
scholarship of teaching and learning
233.
second language learning
234.
self learning software
235.
self learning system
236.
self-learning
237.
self-regulated learning
238.
semi-supervised learning
239.
sequence of learning activities
240.
sequence to sequence learning
241.
sequential learning
242.
SIS problem, learning with errors
243.
small data machine learning
244.
smart learning
245.
smart learning environment
246.
social learning
247.
socio-emotional learning
248.
Statistical Machine learning
249.
stochastic learning theory
250.
student centred learning
251.
supervised contrastive learning
252.
supervised learning
253.
supervised learning data
254.
supervised machine learning
255.
synchronous hybrid learning
256.
zero-shot learning
257.
task based learning
258.
team learning
259.
Technological learning
260.
technology-enhanced learning
261.
the dimensions of the learning organisation
262.
the dimensions of the learning organization questionnaire (DLOQ)
263.
tools for interactive learning and teaching
264.
trans-disciplinary social-learning
265.
transfer learning
266.
true online reinforcement learning
267.
ubiquitous learning
268.
unsupervised learning
269.
unsupervised machine learning
270.
urban learning center
271.
value of learning
272.
web and computerbased learning
273.
Web and computer-based learning
274.
virtual collaborative learning environment (VCLE)
275.
virtual learning environment
276.
virtual learning factory
277.
work-based learning
278.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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