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book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 1, displaying
1 - 1
keyword
257
1.
learning infrastructures
2.
critical infrastructures
3.
data-exchange infrastructures
4.
internet infrastructures
5.
active blended learning
6.
active learning
7.
active learning and engagement
8.
active learning methods
9.
adaptive learning
10.
adversarial machine learning
11.
adversarial machine-learning
12.
algorithm controlling the learning process
13.
appetitive associative learning
14.
approach to learning
15.
Artificial Intelligence in learning
16.
Attitude to learning
17.
authoritarian learning
18.
automata learning
19.
automatic machine learning (autoML)
20.
bayesian learning
21.
BIM-enabled learning
22.
BIM-enabled learning environment
23.
biophilic learning environments
24.
blended learning
25.
business school as learning organization
26.
business school learning organization questionnaire (BSLOQ)
27.
business school learning rate dependence on GPD
28.
business school learning rate measurement instrument
29.
challenge-based learning
30.
Challenge-Based Learning (CBL)
31.
city-to-city learning
32.
client learning
33.
Collaborative e-learning
34.
collaborative learning
35.
competence based learning
36.
competence learning
37.
competence-based learning
38.
competency based learning
39.
Component organised learning (COL)
40.
computer assisted language learning
41.
computer based learning
42.
computer-assisted language learning (CALL)
43.
contrastive learning
44.
cooperative reinforcement learning
45.
coping with online teaching and learning
46.
customer learning
47.
data analytics and machine learning
48.
deep learning
49.
deep learning (DL)
50.
deep learning classifier
51.
deep learning method
52.
deep learning methods
53.
deep learning model
54.
deep learning model quantization
55.
deep learning network
56.
deep reinforcement learning
57.
Deep reinforcing learning SDN
58.
Deep-learning
59.
deep-learning (DL)
60.
dictionary learning
61.
digital learning module
62.
digital remote learning
63.
Dimensions of Learning Organisation Questionnaire (DLOQ)
64.
distance learning
65.
distant learning
66.
distributed independent reinforcement learning
67.
double Q-learning
68.
effective teaching and learning
69.
e-learning
70.
e‐learning
71.
e-Learning course
72.
e-Learning database
73.
e-learning environment
74.
electronic learning
75.
embedded deep learning
76.
Emergency remote learning
77.
ensemble learning
78.
enterprising and entrepreneurial learning
79.
entrepreneurial learning
80.
entrepreneurial teaching and learning
81.
ESG-learning
82.
experiential learning
83.
explainable machine learning
84.
Federated learning
85.
federated learning (FL)
86.
flexible learning
87.
game based learning
88.
game-based learning
89.
Gamified learning
90.
graph machine learning
91.
guided in-service learning
92.
hands-on-learning
93.
history learning
94.
horizontal federated learning
95.
human-centred learning
96.
hybrid learning
97.
Immersive Learning
98.
inclusive learning
99.
incremental learning
100.
inductive learning
101.
inductive learning algorithm
102.
interactive learning objects
103.
interdisciplinary learning
104.
interpretable machine learning
105.
inverse reinforcement learning
106.
investor learning
107.
iterative learning
108.
Kolb’s experiential learning cycle
109.
language learning
110.
Learner-centered learning environment
111.
learning
112.
learning (artificial intelligence)
113.
learning activities
114.
learning adaptation in autonomous vehicles
115.
learning algorithm
116.
learning analysis
117.
learning analytics
118.
learning and experimentation
119.
learning and health outcomes
120.
learning and memory
121.
learning business school
122.
learning by teaching
123.
learning concept
124.
learning content
125.
learning design
126.
learning difficulties
127.
Learning environment
128.
learning experience
129.
learning factory
130.
Learning from Demonstration
131.
Learning Lab
132.
learning management
133.
learning management system
134.
learning management systems
135.
learning methodology
136.
learning metrics
137.
learning models
138.
learning motivation
139.
learning objectives
140.
learning objects
141.
learning organization
142.
learning orientation
143.
learning outcomes
144.
learning process
145.
learning processes
146.
learning rate
147.
learning rate dependence on ownership form
148.
learning rate of organization
149.
learning region
150.
learning situation
151.
learning software agents
152.
learning styles
153.
learning systems
154.
learning technologies
155.
learning theories
156.
learning through the questionnaires
157.
learning university
158.
learning-to-rank
159.
lifelong learning
160.
long-short term learning
161.
machine learning
162.
machine learning (ML)
163.
machine learning algorithms
164.
machine learning approach
165.
Machine Learning Explainable model
166.
machine learning for environmental applications
167.
machine learning models
168.
machine learning systems
169.
machine-learning
170.
machine-learning predictive model
171.
mathematics students learning habits
172.
Meaningful learning
173.
measuring learning
174.
mobile learning
175.
model learning
176.
Multi-agent reinforcement learning
177.
multi-task learning
178.
mutual learning
179.
new learning models
180.
node embedding learning
181.
NREN e-learning
182.
on-device transfer learning
183.
online learning
184.
ontologies for learning systems
185.
ontology learning
186.
Open Learning Resources (OLR)
187.
organisational learning
188.
organizational learning
189.
organizational learning measurement instruments
190.
organizational learning rate dependence on management
191.
organizational learning rate measurement
192.
outcome oriented learning
193.
Parkinson’s disease machine learning
194.
peer‐to‐peer learning group
195.
personalised learning
196.
personalized learning
197.
policy learning
198.
problem-based learning
199.
Problem-based learning (PBL)
200.
project learning
201.
project-based learning
202.
Q-learning
203.
Q-learning algorithm
204.
query learning
205.
regional learning
206.
reinforcement learning
207.
Reinforcement Learning (RL)
208.
relative learning performance
209.
Remote learning
210.
research-oriented learning
211.
reusable learning objects
212.
robust machine learning
213.
scholarship of teaching and learning
214.
self learning software
215.
self learning system
216.
self-learning
217.
self-regulated learning
218.
semi-supervised learning
219.
sequence of learning activities
220.
sequence to sequence learning
221.
sequential learning
222.
SIS problem, learning with errors
223.
small data machine learning
224.
smart learning
225.
smart learning environment
226.
social learning
227.
socio-emotional learning
228.
stochastic learning theory
229.
student centred learning
230.
supervised contrastive learning
231.
supervised learning
232.
supervised learning data
233.
supervised machine learning
234.
synchronous hybrid learning
235.
zero-shot learning
236.
task based learning
237.
team learning
238.
Technological learning
239.
technology-enhanced learning
240.
the dimensions of the learning organisation
241.
the dimensions of the learning organization questionnaire (DLOQ)
242.
tools for interactive learning and teaching
243.
trans-disciplinary social-learning
244.
transfer learning
245.
true online reinforcement learning
246.
ubiquitous learning
247.
unsupervised learning
248.
unsupervised machine learning
249.
urban learning center
250.
value of learning
251.
web and computerbased learning
252.
Web and computer-based learning
253.
virtual collaborative learning environment (VCLE)
254.
virtual learning environment
255.
virtual learning factory
256.
work-based learning
257.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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