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Perspectives on Visual Learning ; 4 (series)
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1
book article
Phenomenology of Diagrams
Moktefi, Amirouche
How images behave
2020
/
p. 241-243
https://www.ocd.bme.hu/wp-content/uploads/2020/12/VLC9_online_final_Dec_11.pdf
book article
2
book article
The Productive Ambiguity of Venn's Three Circles
Lemanski, Jens
;
Moktefi, Amirouche
How images behave
2020
/
p. 245-247 : ill
https://www.ocd.bme.hu/wp-content/uploads/2020/12/VLC9_online_final_Dec_11.pdf
book article
Number of records 2, displaying
1 - 2
keyword
302
1.
audio and visual data
2.
automated visual inspection
3.
compensation for visual impairment
4.
exploratory visual analytics
5.
perception of visual information
6.
regional visual read
7.
visual adaptation
8.
Visual aesthetic
9.
visual arguments
10.
visual assessment
11.
visual basic for applications
12.
visual comfort
13.
visual communication
14.
visual corona
15.
visual feedback
16.
visual FML Editor
17.
visual grading
18.
visual inspection
19.
visual inspections
20.
visual management
21.
visual methods
22.
visual observation
23.
visual obstacle avoidance
24.
visual pollution
25.
visual reasoning
26.
visual recovery
27.
visual representation
28.
Visual semantic features
29.
Visual sensory assessment
30.
visual simulation
31.
visual task description
32.
visual wave observations
33.
citizen perspectives
34.
features of perspectives
35.
public perspectives
36.
theoretical perspectives
37.
active blended learning
38.
active learning
39.
active learning and engagement
40.
active learning methods
41.
adaptive learning
42.
adversarial machine learning
43.
adversarial machine-learning
44.
algorithm controlling the learning process
45.
appetitive associative learning
46.
approach to learning
47.
Artificial Intelligence in learning
48.
Attitude to learning
49.
authoritarian learning
50.
automata learning
51.
automatic machine learning (autoML)
52.
bayesian learning
53.
BIM-enabled learning
54.
BIM-enabled learning environment
55.
biophilic learning environments
56.
blended learning
57.
business school as learning organization
58.
business school learning organization questionnaire (BSLOQ)
59.
business school learning rate dependence on GPD
60.
business school learning rate measurement instrument
61.
challenge-based learning
62.
Challenge-Based Learning (CBL)
63.
city-to-city learning
64.
client learning
65.
Collaborative e-learning
66.
collaborative learning
67.
competence based learning
68.
competence learning
69.
competence-based learning
70.
competency based learning
71.
Component organised learning (COL)
72.
computer assisted language learning
73.
computer based learning
74.
computer-assisted language learning (CALL)
75.
context-aware learning system
76.
contrastive learning
77.
cooperative reinforcement learning
78.
coping with online teaching and learning
79.
customer learning
80.
data analytics and machine learning
81.
deep learning
82.
deep learning (DL)
83.
deep learning classifier
84.
deep learning method
85.
deep learning methods
86.
deep learning model
87.
deep learning model quantization
88.
deep learning network
89.
deep reinforcement learning
90.
Deep reinforcing learning SDN
91.
Deep-learning
92.
deep-learning (DL)
93.
dictionary learning
94.
digital learning module
95.
digital learning tool design development
96.
digital remote learning
97.
Dimensions of Learning Organisation Questionnaire (DLOQ)
98.
distance learning
99.
distant learning
100.
distributed independent reinforcement learning
101.
double Q-learning
102.
effective teaching and learning
103.
e-learning
104.
e‐learning
105.
e-Learning course
106.
e-Learning database
107.
e-learning environment
108.
electronic learning
109.
embedded deep learning
110.
Emergency remote learning
111.
ensemble learning
112.
enterprising and entrepreneurial learning
113.
entrepreneurial learning
114.
entrepreneurial teaching and learning
115.
ESG-learning
116.
experiential learning
117.
explainable machine learning
118.
Federated learning
119.
federated learning (FL)
120.
flexible learning
121.
game based learning
122.
game-based learning
123.
Gamified learning
124.
graph machine learning
125.
guided in-service learning
126.
hands-on learning
127.
hands-on-learning
128.
history learning
129.
horizontal federated learning
130.
human-centred learning
131.
hybrid learning
132.
Immersive Learning
133.
inclusive learning
134.
incremental learning
135.
inductive learning
136.
inductive learning algorithm
137.
interactive learning objects
138.
interdisciplinary learning
139.
interpretable machine learning
140.
inverse reinforcement learning
141.
investor learning
142.
iterative learning
143.
Kolb’s experiential learning cycle
144.
language learning
145.
Learner-centered learning environment
146.
learning
147.
learning (artificial intelligence)
148.
learning activities
149.
learning adaptation in autonomous vehicles
150.
learning algorithm
151.
learning analysis
152.
learning analytics
153.
learning and experimentation
154.
learning and health outcomes
155.
learning and memory
156.
learning business school
157.
learning by teaching
158.
learning concept
159.
learning content
160.
learning design
161.
learning difficulties
162.
Learning environment
163.
learning experience
164.
learning factory
165.
Learning from Demonstration
166.
learning infrastructures
167.
Learning Lab
168.
learning management
169.
learning management system
170.
learning management systems
171.
learning methodology
172.
learning metrics
173.
learning models
174.
learning motivation
175.
learning objectives
176.
learning objects
177.
learning organization
178.
learning orientation
179.
learning outcomes
180.
learning process
181.
learning processes
182.
learning rate
183.
learning rate dependence on ownership form
184.
learning rate of organization
185.
learning region
186.
learning situation
187.
learning software agents
188.
learning styles
189.
learning systems
190.
learning technologies
191.
learning theories
192.
learning through the questionnaires
193.
learning university
194.
learning-to-rank
195.
lifelong learning
196.
long-short term learning
197.
machine learning
198.
machine learning (ML)
199.
machine learning algorithms
200.
machine learning applications in power systems
201.
machine learning approach
202.
Machine Learning Explainable model
203.
machine learning for environmental applications
204.
machine learning models
205.
machine learning systems
206.
machine-learning
207.
machine-learning control
208.
machine-learning predictive model
209.
mathematics students learning habits
210.
Meaningful learning
211.
measuring learning
212.
mobile learning
213.
model learning
214.
Multi-agent deep reinforcement learning
215.
Multi-agent reinforcement learning
216.
multi-task learning
217.
mutual learning
218.
new learning models
219.
node embedding learning
220.
NREN e-learning
221.
on-device transfer learning
222.
online distance learning
223.
online learning
224.
ontologies for learning systems
225.
ontology learning
226.
Open Learning Resources (OLR)
227.
organisational learning
228.
organizational learning
229.
organizational learning measurement instruments
230.
organizational learning rate dependence on management
231.
organizational learning rate measurement
232.
outcome oriented learning
233.
Parkinson’s disease machine learning
234.
peer‐to‐peer learning group
235.
personalised learning
236.
personalized learning
237.
personalized learning in higher education
238.
policy learning
239.
probability-informed machine learning
240.
problem-based learning
241.
Problem-based learning (PBL)
242.
project based learning
243.
project learning
244.
project-based learning
245.
Q-learning
246.
Q-learning algorithm
247.
query learning
248.
regional learning
249.
reinforcement learning
250.
Reinforcement Learning (RL)
251.
relative learning performance
252.
Remote learning
253.
research-oriented learning
254.
reusable learning objects
255.
robust machine learning
256.
scholarship of teaching and learning
257.
second language learning
258.
self learning software
259.
self learning system
260.
self-learning
261.
self-regulated learning
262.
semi-supervised learning
263.
sequence of learning activities
264.
sequence to sequence learning
265.
sequential learning
266.
SIS problem, learning with errors
267.
small data machine learning
268.
smart learning
269.
smart learning environment
270.
social learning
271.
socio-emotional learning
272.
Statistical Machine learning
273.
stochastic learning theory
274.
student centred learning
275.
supervised contrastive learning
276.
supervised learning
277.
supervised learning data
278.
supervised machine learning
279.
synchronous hybrid learning
280.
zero-shot learning
281.
task based learning
282.
team learning
283.
Technological learning
284.
technology-enhanced learning
285.
the dimensions of the learning organisation
286.
the dimensions of the learning organization questionnaire (DLOQ)
287.
tools for interactive learning and teaching
288.
trans-disciplinary social-learning
289.
transfer learning
290.
true online reinforcement learning
291.
ubiquitous learning
292.
unsupervised learning
293.
unsupervised machine learning
294.
urban learning center
295.
value of learning
296.
web and computerbased learning
297.
Web and computer-based learning
298.
virtual collaborative learning environment (VCLE)
299.
virtual learning environment
300.
virtual learning factory
301.
work-based learning
302.
workplace learning
subject term
2
1.
Visual Basic (tarkvara)
2.
UNDP Urban Learning Center
author
1
1.
ELIXIR Machine Learning Focus Group
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