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book article
Fracture estimation based on deformation history with recurrent neural networks
Yatkin, Muhammed Adil
;
Kõrgesaar, Mihkel
2023 International Conference on Machine Learning and Applications (ICMLA) : proceedings
2023
/
p. 1025-1030
https://doi.org/10.1109/ICMLA58977.2023.00152
book article
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keyword
284
1.
history learning
2.
accounting history
3.
building history
4.
community history
5.
economic history
6.
economic history Europe
7.
environmental history
8.
EU history
9.
European history of economic thought
10.
finance history
11.
forest fire history
12.
habitat history
13.
history
14.
History and Theory
15.
history of architecture
16.
history of buddhism
17.
History of Chinese economic thought and philosophy
18.
history of diagrams
19.
history of economic thought before 1750
20.
history of education
21.
history of EU integration
22.
history of geology
23.
history of human rights
24.
history of logic
25.
history of mathematics
26.
history of the European Union
27.
History of the Technical Universities
28.
history of the University of Tartu
29.
History of written Estonian
30.
Ice history model
31.
landscape history
32.
land-use history
33.
library history
34.
life-history traits
35.
Middle Eastern history
36.
performance management history
37.
update history
38.
active blended learning
39.
active learning
40.
active learning and engagement
41.
active learning methods
42.
adaptive learning
43.
adversarial machine learning
44.
adversarial machine-learning
45.
algorithm controlling the learning process
46.
appetitive associative learning
47.
approach to learning
48.
Attitude to learning
49.
authoritarian learning
50.
automata learning
51.
automatic machine learning (autoML)
52.
bayesian learning
53.
BIM-enabled learning
54.
BIM-enabled learning environment
55.
biophilic learning environments
56.
blended learning
57.
business school as learning organization
58.
business school learning organization questionnaire (BSLOQ)
59.
business school learning rate dependence on GPD
60.
business school learning rate measurement instrument
61.
challenge-based learning
62.
Challenge-Based Learning (CBL)
63.
client learning
64.
Collaborative e-learning
65.
collaborative learning
66.
competence based learning
67.
competence learning
68.
competence-based learning
69.
competency based learning
70.
Component organised learning (COL)
71.
computer assisted language learning
72.
computer based learning
73.
computer-assisted language learning (CALL)
74.
contrastive learning
75.
cooperative reinforcement learning
76.
coping with online teaching and learning
77.
customer learning
78.
data analytics and machine learning
79.
deep learning
80.
deep learning (DL)
81.
deep learning classifier
82.
deep learning method
83.
deep learning methods
84.
deep learning model
85.
deep learning model quantization
86.
deep learning network
87.
deep reinforcement learning
88.
Deep reinforcing learning SDN
89.
Deep-learning
90.
deep-learning (DL)
91.
dictionary learning
92.
digital learning module
93.
digital remote learning
94.
Dimensions of Learning Organisation Questionnaire (DLOQ)
95.
distance learning
96.
distant learning
97.
distributed independent reinforcement learning
98.
double Q-learning
99.
effective teaching and learning
100.
e-learning
101.
e‐learning
102.
e-Learning course
103.
e-Learning database
104.
e-learning environment
105.
electronic learning
106.
embedded deep learning
107.
Emergency remote learning
108.
ensemble learning
109.
enterprising and entrepreneurial learning
110.
entrepreneurial learning
111.
entrepreneurial teaching and learning
112.
ESG-learning
113.
experiential learning
114.
explainable machine learning
115.
Federated learning
116.
federated learning (FL)
117.
flexible learning
118.
game based learning
119.
game-based learning
120.
graph machine learning
121.
guided in-service learning
122.
hands-on-learning
123.
horizontal federated learning
124.
human-centred learning
125.
hybrid learning
126.
Immersive Learning
127.
incremental learning
128.
inductive learning
129.
inductive learning algorithm
130.
interactive learning objects
131.
interdisciplinary learning
132.
interpretable machine learning
133.
inverse reinforcement learning
134.
investor learning
135.
iterative learning
136.
Kolb’s experiential learning cycle
137.
language learning
138.
Learner-centered learning environment
139.
learning
140.
learning (artificial intelligence)
141.
learning activities
142.
learning adaptation in autonomous vehicles
143.
learning algorithm
144.
learning analysis
145.
learning analytics
146.
learning and experimentation
147.
learning and health outcomes
148.
learning and memory
149.
learning business school
150.
learning by teaching
151.
learning concept
152.
learning content
153.
learning design
154.
learning difficulties
155.
Learning environment
156.
learning experience
157.
learning factory
158.
Learning from Demonstration
159.
learning infrastructures
160.
Learning Lab
161.
learning management
162.
learning management system
163.
learning management systems
164.
learning methodology
165.
learning metrics
166.
learning models
167.
learning motivation
168.
learning objectives
169.
learning objects
170.
learning organization
171.
learning orientation
172.
learning outcomes
173.
learning process
174.
learning processes
175.
learning rate
176.
learning rate dependence on ownership form
177.
learning rate of organization
178.
learning region
179.
learning situation
180.
learning software agents
181.
learning styles
182.
learning systems
183.
learning technologies
184.
learning theories
185.
learning through the questionnaires
186.
learning university
187.
learning-to-rank
188.
lifelong learning
189.
long-short term learning
190.
machine learning
191.
machine learning (ML)
192.
machine learning algorithms
193.
machine learning approach
194.
Machine Learning Explainable model
195.
machine learning for environmental applications
196.
machine learning models
197.
machine learning systems
198.
machine-learning
199.
machine-learning predictive model
200.
mathematics students learning habits
201.
Meaningful learning
202.
measuring learning
203.
mobile learning
204.
model learning
205.
Multi-agent reinforcement learning
206.
multi-task learning
207.
mutual learning
208.
new learning models
209.
node embedding learning
210.
NREN e-learning
211.
on-device transfer learning
212.
online learning
213.
ontologies for learning systems
214.
ontology learning
215.
Open Learning Resources (OLR)
216.
organisational learning
217.
organizational learning
218.
organizational learning measurement instruments
219.
organizational learning rate dependence on management
220.
organizational learning rate measurement
221.
outcome oriented learning
222.
Parkinson’s disease machine learning
223.
peer‐to‐peer learning group
224.
personalised learning
225.
Personalized learning
226.
policy learning
227.
problem-based learning
228.
Problem-based learning (PBL)
229.
project learning
230.
project-based learning
231.
Q-learning
232.
Q-learning algorithm
233.
query learning
234.
regional learning
235.
reinforcement learning
236.
Reinforcement Learning (RL)
237.
relative learning performance
238.
Remote learning
239.
research-oriented learning
240.
reusable learning objects
241.
robust machine learning
242.
scholarship of teaching and learning
243.
self learning software
244.
self learning system
245.
self-learning
246.
self-regulated learning
247.
semi-supervised learning
248.
sequence of learning activities
249.
SIS problem, learning with errors
250.
small data machine learning
251.
smart learning
252.
smart learning environment
253.
social learning
254.
socio-emotional learning
255.
stochastic learning theory
256.
student centred learning
257.
supervised contrastive learning
258.
supervised learning
259.
supervised learning data
260.
supervised machine learning
261.
synchronous hybrid learning
262.
zero-shot learning
263.
task based learning
264.
team learning
265.
Technological learning
266.
technology-enhanced learning
267.
the dimensions of the learning organisation
268.
the dimensions of the learning organization questionnaire (DLOQ)
269.
tools for interactive learning and teaching
270.
trans-disciplinary social-learning
271.
transfer learning
272.
true online reinforcement learning
273.
ubiquitous learning
274.
unsupervised learning
275.
unsupervised machine learning
276.
urban learning center
277.
value of learning
278.
web and computerbased learning
279.
Web and computer-based learning
280.
virtual collaborative learning environment (VCLE)
281.
virtual learning environment
282.
virtual learning factory
283.
work-based learning
284.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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