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Kolb’s experiential learning cycle (keyword)
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book article
Teaching pentesting to social sciences students using experiential learning techniques to improve attitudes towards possible cybersecurity careers
Melnikovas, Aleksandras
;
Lugo, Ricardo Gregorio
;
Maennel, Kaie
;
Brilingaite, Agne
;
Sütterlin, Stefan
;
Juozapavicius, Ausrius
Proceedings of the 22nd European Conference on Cyber Warfare and Security
2023
/
p. 294-302
https://doi.org/10.34190/eccws.22.1.1145
book article
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keyword
298
1.
Kolb’s experiential learning cycle
2.
experiential learning
3.
experiential brands
4.
experiential marketing
5.
experiential product
6.
business cycle
7.
carbon cycle
8.
cell cycle
9.
cluster life-cycle
10.
Cooper-Helmstetter cell cycle theory
11.
credit cycle
12.
customer activity cycle
13.
cycle
14.
cycle skipping control
15.
cycle skipping modulation
16.
cycle-life
17.
cycle-skipping modulation
18.
drive cycle
19.
duty cycle control
20.
economic cycle
21.
finite cycle-based model predictive control
22.
firm life cycle
23.
freeze-thaw cycle
24.
high cycle fatigue
25.
life cycle analysis
26.
life cycle analysis (LCA)
27.
life cycle assessment
28.
life cycle assessment (LCA)
29.
life cycle contract
30.
Life Cycle Cost
31.
life cycle cost analysis (LCCA)
32.
life cycle costing
33.
life cycle costing (LCC)
34.
life cycle evaluation
35.
life cycle extension
36.
life cycle process
37.
life cycle sustainability assessment
38.
life cycle thinking
39.
life-cycle
40.
life-cycle assessment
41.
life-cycle cost
42.
life-cycle cost analysis
43.
life-cycle management
44.
menstrual cycle disorders
45.
Mining life cycle
46.
nitrogen cycle
47.
PDCA cycle
48.
phosphorus cycle
49.
plastic life-cycle
50.
product life cycle management
51.
value activity cycle
52.
active blended learning
53.
active learning
54.
active learning and engagement
55.
active learning methods
56.
adaptive learning
57.
adversarial machine learning
58.
adversarial machine-learning
59.
algorithm controlling the learning process
60.
appetitive associative learning
61.
approach to learning
62.
Attitude to learning
63.
authoritarian learning
64.
automata learning
65.
automatic machine learning (autoML)
66.
bayesian learning
67.
BIM-enabled learning
68.
BIM-enabled learning environment
69.
biophilic learning environments
70.
blended learning
71.
business school as learning organization
72.
business school learning organization questionnaire (BSLOQ)
73.
business school learning rate dependence on GPD
74.
business school learning rate measurement instrument
75.
challenge-based learning
76.
Challenge-Based Learning (CBL)
77.
client learning
78.
Collaborative e-learning
79.
collaborative learning
80.
competence based learning
81.
competence learning
82.
competence-based learning
83.
competency based learning
84.
Component organised learning (COL)
85.
computer assisted language learning
86.
computer based learning
87.
computer-assisted language learning (CALL)
88.
contrastive learning
89.
cooperative reinforcement learning
90.
coping with online teaching and learning
91.
customer learning
92.
data analytics and machine learning
93.
deep learning
94.
deep learning (DL)
95.
deep learning classifier
96.
deep learning method
97.
deep learning methods
98.
deep learning model
99.
deep learning model quantization
100.
deep learning network
101.
deep reinforcement learning
102.
Deep reinforcing learning SDN
103.
Deep-learning
104.
deep-learning (DL)
105.
dictionary learning
106.
digital learning module
107.
digital remote learning
108.
Dimensions of Learning Organisation Questionnaire (DLOQ)
109.
distance learning
110.
distant learning
111.
distributed independent reinforcement learning
112.
double Q-learning
113.
effective teaching and learning
114.
e-learning
115.
e‐learning
116.
e-Learning course
117.
e-Learning database
118.
e-learning environment
119.
electronic learning
120.
embedded deep learning
121.
Emergency remote learning
122.
ensemble learning
123.
enterprising and entrepreneurial learning
124.
entrepreneurial learning
125.
entrepreneurial teaching and learning
126.
ESG-learning
127.
explainable machine learning
128.
Federated learning
129.
federated learning (FL)
130.
flexible learning
131.
game based learning
132.
game-based learning
133.
Gamified learning
134.
graph machine learning
135.
guided in-service learning
136.
hands-on-learning
137.
history learning
138.
horizontal federated learning
139.
human-centred learning
140.
hybrid learning
141.
Immersive Learning
142.
incremental learning
143.
inductive learning
144.
inductive learning algorithm
145.
interactive learning objects
146.
interdisciplinary learning
147.
interpretable machine learning
148.
inverse reinforcement learning
149.
investor learning
150.
iterative learning
151.
language learning
152.
Learner-centered learning environment
153.
learning
154.
learning (artificial intelligence)
155.
learning activities
156.
learning adaptation in autonomous vehicles
157.
learning algorithm
158.
learning analysis
159.
learning analytics
160.
learning and experimentation
161.
learning and health outcomes
162.
learning and memory
163.
learning business school
164.
learning by teaching
165.
learning concept
166.
learning content
167.
learning design
168.
learning difficulties
169.
Learning environment
170.
learning experience
171.
learning factory
172.
Learning from Demonstration
173.
learning infrastructures
174.
Learning Lab
175.
learning management
176.
learning management system
177.
learning management systems
178.
learning methodology
179.
learning metrics
180.
learning models
181.
learning motivation
182.
learning objectives
183.
learning objects
184.
learning organization
185.
learning orientation
186.
learning outcomes
187.
learning process
188.
learning processes
189.
learning rate
190.
learning rate dependence on ownership form
191.
learning rate of organization
192.
learning region
193.
learning situation
194.
learning software agents
195.
learning styles
196.
learning systems
197.
learning technologies
198.
learning theories
199.
learning through the questionnaires
200.
learning university
201.
learning-to-rank
202.
lifelong learning
203.
long-short term learning
204.
machine learning
205.
machine learning (ML)
206.
machine learning algorithms
207.
machine learning approach
208.
Machine Learning Explainable model
209.
machine learning for environmental applications
210.
machine learning models
211.
machine learning systems
212.
machine-learning
213.
machine-learning predictive model
214.
mathematics students learning habits
215.
Meaningful learning
216.
measuring learning
217.
mobile learning
218.
model learning
219.
Multi-agent reinforcement learning
220.
multi-task learning
221.
mutual learning
222.
new learning models
223.
node embedding learning
224.
NREN e-learning
225.
on-device transfer learning
226.
online learning
227.
ontologies for learning systems
228.
ontology learning
229.
Open Learning Resources (OLR)
230.
organisational learning
231.
organizational learning
232.
organizational learning measurement instruments
233.
organizational learning rate dependence on management
234.
organizational learning rate measurement
235.
outcome oriented learning
236.
Parkinson’s disease machine learning
237.
peer‐to‐peer learning group
238.
personalised learning
239.
Personalized learning
240.
policy learning
241.
problem-based learning
242.
Problem-based learning (PBL)
243.
project learning
244.
project-based learning
245.
Q-learning
246.
Q-learning algorithm
247.
query learning
248.
regional learning
249.
reinforcement learning
250.
Reinforcement Learning (RL)
251.
relative learning performance
252.
Remote learning
253.
research-oriented learning
254.
reusable learning objects
255.
robust machine learning
256.
scholarship of teaching and learning
257.
self learning software
258.
self learning system
259.
self-learning
260.
self-regulated learning
261.
semi-supervised learning
262.
sequence of learning activities
263.
SIS problem, learning with errors
264.
small data machine learning
265.
smart learning
266.
smart learning environment
267.
social learning
268.
socio-emotional learning
269.
stochastic learning theory
270.
student centred learning
271.
supervised contrastive learning
272.
supervised learning
273.
supervised learning data
274.
supervised machine learning
275.
synchronous hybrid learning
276.
zero-shot learning
277.
task based learning
278.
team learning
279.
Technological learning
280.
technology-enhanced learning
281.
the dimensions of the learning organisation
282.
the dimensions of the learning organization questionnaire (DLOQ)
283.
tools for interactive learning and teaching
284.
trans-disciplinary social-learning
285.
transfer learning
286.
true online reinforcement learning
287.
ubiquitous learning
288.
unsupervised learning
289.
unsupervised machine learning
290.
urban learning center
291.
value of learning
292.
web and computerbased learning
293.
Web and computer-based learning
294.
virtual collaborative learning environment (VCLE)
295.
virtual learning environment
296.
virtual learning factory
297.
work-based learning
298.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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