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1
book article
A BIM-Enabled learning environment: a conceptual framework
Witt, Emlyn David Qivitoq
;
Kähkönen, Kalle
Proceedings of the 10th Nordic Conference on Construction Economics and Organization (CEO 2019), May 7-8, 2019, Tallinn, Estonia
2019
/
p. 271-279
https://doi.org/10.1108/S2516-285320190000002020
book article
2
book article EST
/
book article ENG
Case study in experiential learning - from chaos to order: sensemaking with the interactive timeline tool in architecture and civil engineering studies
Nutt, Nele
;
Salmistu, Sirle
;
Meitl, Cassi
;
Karu, Katrin
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Volume 1
2021
/
p. 1300-1311
https://doi.org/10.1007/978-3-030-68198-2_8
Article collection metrics at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
3
journal article
Experience marketing from a teaching and learning perspective [Online resource]
Leppiman, Anu
;
Riivits-Arkonsuo, Iivi
;
Kukk, Jana
Journal of marketing trends
2018
/
p. 113-121 : ill
https://marketing-trends-congress.com/sites/default/files/inline-files/JMT%20DEF%202018%20Vol%205_N2_April-min%20%281%29-compressed.pdf
journal article
4
book article
Improving non-profit organizations' capability through open architecture model
Leppiman, Anu
;
Riivits-Arkonsuo, Iivi
;
Kaljund, Kristel
International business - Baltic business development
2013
/
p. 125-144 : ill
book article
5
journal article EST
/
journal article ENG
Teaching commons through the game of musical chairs
Pantazis, Alexandros
TripleC
tripleC: Communication, Capitalism & Critique
2020
/
p. 595-612
https://doi.org/10.31269/triplec.v18i2.1175
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journal article EST
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journal article ENG
Number of records 5, displaying
1 - 5
keyword
210
1.
experiential learning
2.
experiential brands
3.
experiential marketing
4.
experiential product
5.
active learning
6.
active learning methods
7.
adversarial machine learning
8.
adversarial machine-learning
9.
algorithm controlling the learning process
10.
appetitive associative learning
11.
approach to learning
12.
Attitude to learning
13.
authoritarian learning
14.
automata learning
15.
automatic machine learning (autoML)
16.
BIM-enabled learning
17.
BIM-enabled learning environment
18.
blended learning
19.
business school as learning organization
20.
business school learning organization questionnaire (BSLOQ)
21.
business school learning rate dependence on GPD
22.
business school learning rate measurement instrument
23.
client learning
24.
Collaborative e-learning
25.
collaborative learning
26.
competence based learning
27.
competence learning
28.
competence-based learning
29.
competency based learning
30.
Component organised learning (COL)
31.
computer assisted language learning
32.
computer based learning
33.
computer-assisted language learning (CALL)
34.
cooperative reinforcement learning
35.
coping with online teaching and learning
36.
customer learning
37.
deep learning
38.
deep learning (DL)
39.
deep learning classifier
40.
deep learning model
41.
deep learning network
42.
deep reinforcement learning
43.
Deep reinforcing learning SDN
44.
Deep-learning
45.
deep-learning (DL)
46.
dictionary learning
47.
digital learning module
48.
Dimensions of Learning Organisation Questionnaire (DLOQ)
49.
distance learning
50.
distant learning
51.
distributed independent reinforcement learning
52.
double Q-learning
53.
effective teaching and learning
54.
e-learning
55.
e‐learning
56.
e-Learning course
57.
e-Learning database
58.
e-learning environment
59.
electronic learning
60.
embedded deep learning
61.
Emergency remote learning
62.
ensemble learning
63.
enterprising and entrepreneurial learning
64.
entrepreneurial learning
65.
entrepreneurial teaching and learning
66.
Federated learning
67.
federated learning (FL)
68.
flexible learning
69.
game based learning
70.
game-based learning
71.
guided in-service learning
72.
hands-on-learning
73.
history learning
74.
hybrid learning
75.
incremental learning
76.
inductive learning
77.
inductive learning algorithm
78.
interactive learning objects
79.
interdisciplinary learning
80.
inverse reinforcement learning
81.
investor learning
82.
iterative learning
83.
Learner-centered learning environment
84.
learning
85.
learning (artificial intelligence)
86.
learning activities
87.
learning adaptation in autonomous vehicles
88.
learning algorithm
89.
learning analysis
90.
learning analytics
91.
learning and experimentation
92.
learning and health outcomes
93.
learning and memory
94.
learning business school
95.
learning by teaching
96.
learning concept
97.
learning difficulties
98.
Learning environment
99.
learning experience
100.
learning infrastructures
101.
Learning Lab
102.
learning management
103.
learning management system
104.
learning management systems
105.
learning methodology
106.
learning metrics
107.
learning models
108.
learning motivation
109.
learning objectives
110.
learning objects
111.
learning organization
112.
learning orientation
113.
learning outcomes
114.
learning process
115.
learning processes
116.
learning rate
117.
learning rate dependence on ownership form
118.
learning rate of organization
119.
learning region
120.
learning situation
121.
learning software agents
122.
learning styles
123.
learning systems
124.
learning technologies
125.
learning theories
126.
learning through the questionnaires
127.
learning university
128.
learning-to-rank
129.
lifelong learning
130.
machine learning
131.
machine learning (ML)
132.
machine learning algorithms
133.
machine learning approach
134.
Machine Learning Explainable model
135.
machine learning for environmental applications
136.
machine-learning
137.
machine-learning predictive model
138.
mathematics students learning habits
139.
Meaningful learning
140.
measuring learning
141.
mobile learning
142.
model learning
143.
Multi-agent reinforcement learning
144.
mutual learning
145.
new learning models
146.
node embedding learning
147.
NREN e-learning
148.
on-device transfer learning
149.
online learning
150.
ontologies for learning systems
151.
ontology learning
152.
organisational learning
153.
organizational learning
154.
organizational learning measurement instruments
155.
organizational learning rate dependence on management
156.
organizational learning rate measurement
157.
outcome oriented learning
158.
Parkinson’s disease machine learning
159.
peer‐to‐peer learning group
160.
personalised learning
161.
policy learning
162.
problem-based learning
163.
Problem-based learning (PBL)
164.
project learning
165.
project-based learning
166.
Q-learning
167.
Q-learning algorithm
168.
query learning
169.
regional learning
170.
reinforcement learning
171.
Reinforcement Learning (RL)
172.
relative learning performance
173.
Remote learning
174.
research-oriented learning
175.
reusable learning objects
176.
robust machine learning
177.
scholarship of teaching and learning
178.
self learning software
179.
self learning system
180.
self-learning
181.
self-regulated learning
182.
semi-supervised learning
183.
small data machine learning
184.
smart learning
185.
smart learning environment
186.
social learning
187.
stochastic learning theory
188.
supervised learning
189.
supervised learning data
190.
supervised machine learning
191.
task based learning
192.
team learning
193.
Technological learning
194.
the dimensions of the learning organisation
195.
the dimensions of the learning organization questionnaire (DLOQ)
196.
tools for interactive learning and teaching
197.
trans-disciplinary social-learning
198.
transfer learning
199.
true online reinforcement learning
200.
ubiquitous learning
201.
unsupervised learning
202.
unsupervised machine learning
203.
urban learning center
204.
value of learning
205.
web and computerbased learning
206.
Web and computer-based learning
207.
virtual learning environment
208.
virtual learning factory
209.
work-based learning
210.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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