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mobile learning (võtmesõna)
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artikkel kogumikus EST
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artikkel kogumikus ENG
Can I have a Mooc2Go, please? On the viability of mobile vs. stationary learning
Zhao, Yue
;
Robal, Tarmo
;
Lofi, Christoph
;
Hauff, Claudia
Lifelong Technology-Enhanced Learning : 13th European Conference on Technology Enhanced Learning : EC-TEL 2018, Leeds, UK, September 3-5, 2018 : proceedings
2018
/
p. 101-115 : ill
https://doi.org/10.1007/978-3-319-98572-5_8
Conference Proceedings at Scopus
Article at Scopus
Conference Proceedings at WOS
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
2
artikkel kogumikus
Competence Based Interactive Learning with HomeLabKits : experience and work in progress
Jaanus, Martin
;
Umbleja, Kadri
;
Kukk, Vello
;
Udal, Andres
2014 IEEE Global Engineering Education Conference (EDUCON) : Istanbul, Turkey, April 2-5, 2014
2014
/
1082-1084 : ill
artikkel kogumikus
3
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
4
raamat
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024) ; vol. 4
2025
https://doi.org/10.1007/978-3-031-83520-9
raamat
5
artikkel kogumikus
Minimising radiofrequency radiation exposure of smart phones and tablets - using an off-line reader instead of wireless browsing for mobile learning
Ahonen, Mikko
;
Koppel, Tarmo
56th International Riga Technical University Conference "Scientific Conference on Economics and Entrepreneurship SCEE'2015" : proceedings
2015
/
p. 144-145 : tab
artikkel kogumikus
6
artikkel kogumikus
Stationary vs. non-stationary mobile learning in MOOCs
Zhao, Yue
;
Robal, Tarmo
;
Lofi, Christoph
;
Hauff, Claudia
UMAP '18 : Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization, Singapore, July 08-11, 2018 : proceedings
2018
/
p. 299-303
https://doi.org/10.1145/3213586.3225241
artikkel kogumikus
Kirjeid leitud 6, kuvan
1 - 6
võtmesõna
305
1.
mobile learning
2.
app-based mobile financial services
3.
autonomous mobile robot
4.
autonomous mobile robots
5.
blockchain mobile
6.
branded mobile apps
7.
gamified mobile apps
8.
IoT and mobile communications
9.
MentSDet mobile application
10.
mobile
11.
mobile actuator-sensor networks (MAS-Net)
12.
mobile app
13.
mobile applications
14.
mobile apps
15.
mobile augmented reality
16.
mobile banking
17.
mobile communication
18.
mobile cyber-physical system
19.
mobile data
20.
mobile fog computing
21.
mobile forensics
22.
mobile genetic elements
23.
mobile ground robots
24.
mobile hardgrounds
25.
mobile home laboratories
26.
Mobile ID
27.
mobile information system
28.
Mobile Laser Scanning
29.
mobile malware
30.
mobile malware detection
31.
Mobile Mapping Systems (MMS)
32.
mobile modem
33.
mobile nuclear power
34.
mobile payment
35.
mobile phone
36.
mobile phone big data
37.
mobile phone data
38.
mobile phone location
39.
mobile phone usage data
40.
mobile phones
41.
mobile positioning
42.
mobile positioning data
43.
mobile robot
44.
mobile robotics
45.
mobile robots
46.
Mobile security
47.
mobile sensing
48.
mobile smart contracts
49.
mobile technologies
50.
mobile-ID
51.
5G mobile communication
52.
5G mobile communication systems
53.
active blended learning
54.
active learning
55.
active learning and engagement
56.
active learning methods
57.
adaptive learning
58.
adversarial machine learning
59.
adversarial machine-learning
60.
algorithm controlling the learning process
61.
appetitive associative learning
62.
approach to learning
63.
Artificial Intelligence in learning
64.
Attitude to learning
65.
authoritarian learning
66.
automata learning
67.
automatic machine learning (autoML)
68.
bayesian learning
69.
BIM-enabled learning
70.
BIM-enabled learning environment
71.
biophilic learning environments
72.
blended learning
73.
business school as learning organization
74.
business school learning organization questionnaire (BSLOQ)
75.
business school learning rate dependence on GPD
76.
business school learning rate measurement instrument
77.
challenge-based learning
78.
Challenge-Based Learning (CBL)
79.
city-to-city learning
80.
client learning
81.
Collaborative e-learning
82.
collaborative learning
83.
competence based learning
84.
competence learning
85.
competence-based learning
86.
competency based learning
87.
Component organised learning (COL)
88.
computer assisted language learning
89.
computer based learning
90.
computer-assisted language learning (CALL)
91.
contrastive learning
92.
cooperative reinforcement learning
93.
coping with online teaching and learning
94.
customer learning
95.
data analytics and machine learning
96.
deep learning
97.
deep learning (DL)
98.
deep learning classifier
99.
deep learning method
100.
deep learning methods
101.
deep learning model
102.
deep learning model quantization
103.
deep learning network
104.
deep reinforcement learning
105.
Deep reinforcing learning SDN
106.
Deep-learning
107.
deep-learning (DL)
108.
dictionary learning
109.
digital learning module
110.
digital remote learning
111.
Dimensions of Learning Organisation Questionnaire (DLOQ)
112.
distance learning
113.
distant learning
114.
distributed independent reinforcement learning
115.
double Q-learning
116.
effective teaching and learning
117.
e-learning
118.
e‐learning
119.
e-Learning course
120.
e-Learning database
121.
e-learning environment
122.
electronic learning
123.
embedded deep learning
124.
Emergency remote learning
125.
ensemble learning
126.
enterprising and entrepreneurial learning
127.
entrepreneurial learning
128.
entrepreneurial teaching and learning
129.
ESG-learning
130.
experiential learning
131.
explainable machine learning
132.
Federated learning
133.
federated learning (FL)
134.
flexible learning
135.
game based learning
136.
game-based learning
137.
Gamified learning
138.
graph machine learning
139.
guided in-service learning
140.
hands-on-learning
141.
history learning
142.
horizontal federated learning
143.
human-centred learning
144.
hybrid learning
145.
Immersive Learning
146.
inclusive learning
147.
incremental learning
148.
inductive learning
149.
inductive learning algorithm
150.
interactive learning objects
151.
interdisciplinary learning
152.
interpretable machine learning
153.
inverse reinforcement learning
154.
investor learning
155.
iterative learning
156.
Kolb’s experiential learning cycle
157.
language learning
158.
Learner-centered learning environment
159.
learning
160.
learning (artificial intelligence)
161.
learning activities
162.
learning adaptation in autonomous vehicles
163.
learning algorithm
164.
learning analysis
165.
learning analytics
166.
learning and experimentation
167.
learning and health outcomes
168.
learning and memory
169.
learning business school
170.
learning by teaching
171.
learning concept
172.
learning content
173.
learning design
174.
learning difficulties
175.
Learning environment
176.
learning experience
177.
learning factory
178.
Learning from Demonstration
179.
learning infrastructures
180.
Learning Lab
181.
learning management
182.
learning management system
183.
learning management systems
184.
learning methodology
185.
learning metrics
186.
learning models
187.
learning motivation
188.
learning objectives
189.
learning objects
190.
learning organization
191.
learning orientation
192.
learning outcomes
193.
learning process
194.
learning processes
195.
learning rate
196.
learning rate dependence on ownership form
197.
learning rate of organization
198.
learning region
199.
learning situation
200.
learning software agents
201.
learning styles
202.
learning systems
203.
learning technologies
204.
learning theories
205.
learning through the questionnaires
206.
learning university
207.
learning-to-rank
208.
lifelong learning
209.
long-short term learning
210.
machine learning
211.
machine learning (ML)
212.
machine learning algorithms
213.
machine learning approach
214.
Machine Learning Explainable model
215.
machine learning for environmental applications
216.
machine learning models
217.
machine learning systems
218.
machine-learning
219.
machine-learning predictive model
220.
mathematics students learning habits
221.
Meaningful learning
222.
measuring learning
223.
model learning
224.
Multi-agent reinforcement learning
225.
multi-task learning
226.
mutual learning
227.
new learning models
228.
node embedding learning
229.
NREN e-learning
230.
on-device transfer learning
231.
online learning
232.
ontologies for learning systems
233.
ontology learning
234.
Open Learning Resources (OLR)
235.
organisational learning
236.
organizational learning
237.
organizational learning measurement instruments
238.
organizational learning rate dependence on management
239.
organizational learning rate measurement
240.
outcome oriented learning
241.
Parkinson’s disease machine learning
242.
peer‐to‐peer learning group
243.
personalised learning
244.
personalized learning
245.
policy learning
246.
problem-based learning
247.
Problem-based learning (PBL)
248.
project learning
249.
project-based learning
250.
Q-learning
251.
Q-learning algorithm
252.
query learning
253.
regional learning
254.
reinforcement learning
255.
Reinforcement Learning (RL)
256.
relative learning performance
257.
Remote learning
258.
research-oriented learning
259.
reusable learning objects
260.
robust machine learning
261.
scholarship of teaching and learning
262.
self learning software
263.
self learning system
264.
self-learning
265.
self-regulated learning
266.
semi-supervised learning
267.
sequence of learning activities
268.
sequence to sequence learning
269.
sequential learning
270.
SIS problem, learning with errors
271.
small data machine learning
272.
smart learning
273.
smart learning environment
274.
social learning
275.
socio-emotional learning
276.
stochastic learning theory
277.
student centred learning
278.
supervised contrastive learning
279.
supervised learning
280.
supervised learning data
281.
supervised machine learning
282.
synchronous hybrid learning
283.
zero-shot learning
284.
task based learning
285.
team learning
286.
Technological learning
287.
technology-enhanced learning
288.
the dimensions of the learning organisation
289.
the dimensions of the learning organization questionnaire (DLOQ)
290.
tools for interactive learning and teaching
291.
trans-disciplinary social-learning
292.
transfer learning
293.
true online reinforcement learning
294.
ubiquitous learning
295.
unsupervised learning
296.
unsupervised machine learning
297.
urban learning center
298.
value of learning
299.
web and computerbased learning
300.
Web and computer-based learning
301.
virtual collaborative learning environment (VCLE)
302.
virtual learning environment
303.
virtual learning factory
304.
work-based learning
305.
workplace learning
märksõna
3
1.
Mobile Civitatem
2.
Mobile, automüügikeskus
3.
UNDP Urban Learning Center
autor
1
1.
ELIXIR Machine Learning Focus Group
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