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mobile learning (võtmesõna)
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artikkel kogumikus EST
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artikkel kogumikus ENG
Can I have a Mooc2Go, please? On the viability of mobile vs. stationary learning
Zhao, Yue
;
Robal, Tarmo
;
Lofi, Christoph
;
Hauff, Claudia
Lifelong Technology-Enhanced Learning : 13th European Conference on Technology Enhanced Learning : EC-TEL 2018, Leeds, UK, September 3-5, 2018 : proceedings
2018
/
p. 101-115 : ill
https://doi.org/10.1007/978-3-319-98572-5_8
Conference Proceedings at Scopus
Article at Scopus
Conference Proceedings at WOS
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
2
artikkel kogumikus
Competence Based Interactive Learning with HomeLabKits : experience and work in progress
Jaanus, Martin
;
Umbleja, Kadri
;
Kukk, Vello
;
Udal, Andres
2014 IEEE Global Engineering Education Conference (EDUCON) : Istanbul, Turkey, April 2-5, 2014
2014
/
1082-1084 : ill
artikkel kogumikus
3
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
4
artikkel kogumikus
Minimising radiofrequency radiation exposure of smart phones and tablets - using an off-line reader instead of wireless browsing for mobile learning
Ahonen, Mikko
;
Koppel, Tarmo
56th International Riga Technical University Conference "Scientific Conference on Economics and Entrepreneurship SCEE'2015" : proceedings
2015
/
p. 144-145 : tab
artikkel kogumikus
5
artikkel kogumikus
Stationary vs. non-stationary mobile learning in MOOCs
Zhao, Yue
;
Robal, Tarmo
;
Lofi, Christoph
;
Hauff, Claudia
UMAP '18 : Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization, Singapore, July 08-11, 2018 : proceedings
2018
/
p. 299-303
https://doi.org/10.1145/3213586.3225241
artikkel kogumikus
Kirjeid leitud 5, kuvan
1 - 5
võtmesõna
263
1.
mobile learning
2.
app-based mobile financial services
3.
autonomous mobile robot
4.
autonomous mobile robots
5.
blockchain mobile
6.
mobile
7.
mobile actuator-sensor networks (MAS-Net)
8.
mobile app
9.
mobile applications
10.
mobile apps
11.
mobile augmented reality
12.
mobile banking
13.
mobile communication
14.
mobile cyber-physical system
15.
mobile data
16.
mobile fog computing
17.
mobile forensics
18.
mobile genetic elements
19.
mobile hardgrounds
20.
mobile home laboratories
21.
Mobile ID
22.
mobile information system
23.
Mobile Laser Scanning
24.
mobile malware
25.
mobile malware detection
26.
Mobile Mapping Systems (MMS)
27.
mobile modem
28.
mobile payment
29.
mobile phone
30.
mobile phone big data
31.
mobile phone data
32.
mobile phone usage data
33.
mobile phones
34.
mobile positioning
35.
mobile positioning data
36.
mobile robot
37.
mobile robotics
38.
mobile robots
39.
Mobile security
40.
mobile sensing
41.
mobile smart contracts
42.
mobile-ID
43.
5G mobile communication
44.
5G mobile communication systems
45.
active blended learning
46.
active learning
47.
active learning methods
48.
adversarial machine learning
49.
adversarial machine-learning
50.
algorithm controlling the learning process
51.
appetitive associative learning
52.
approach to learning
53.
Attitude to learning
54.
authoritarian learning
55.
automata learning
56.
automatic machine learning (autoML)
57.
BIM-enabled learning
58.
BIM-enabled learning environment
59.
blended learning
60.
business school as learning organization
61.
business school learning organization questionnaire (BSLOQ)
62.
business school learning rate dependence on GPD
63.
business school learning rate measurement instrument
64.
client learning
65.
Collaborative e-learning
66.
collaborative learning
67.
competence based learning
68.
competence learning
69.
competence-based learning
70.
competency based learning
71.
Component organised learning (COL)
72.
computer assisted language learning
73.
computer based learning
74.
computer-assisted language learning (CALL)
75.
cooperative reinforcement learning
76.
coping with online teaching and learning
77.
customer learning
78.
deep learning
79.
deep learning (DL)
80.
deep learning classifier
81.
deep learning model
82.
deep learning model quantization
83.
deep learning network
84.
deep reinforcement learning
85.
Deep reinforcing learning SDN
86.
Deep-learning
87.
deep-learning (DL)
88.
dictionary learning
89.
digital learning module
90.
digital remote learning
91.
Dimensions of Learning Organisation Questionnaire (DLOQ)
92.
distance learning
93.
distant learning
94.
distributed independent reinforcement learning
95.
double Q-learning
96.
effective teaching and learning
97.
e-learning
98.
e‐learning
99.
e-Learning course
100.
e-Learning database
101.
e-learning environment
102.
electronic learning
103.
embedded deep learning
104.
Emergency remote learning
105.
ensemble learning
106.
enterprising and entrepreneurial learning
107.
entrepreneurial learning
108.
entrepreneurial teaching and learning
109.
experiential learning
110.
Federated learning
111.
federated learning (FL)
112.
flexible learning
113.
game based learning
114.
game-based learning
115.
graph machine learning
116.
guided in-service learning
117.
hands-on-learning
118.
history learning
119.
horizontal federated learning
120.
hybrid learning
121.
incremental learning
122.
inductive learning
123.
inductive learning algorithm
124.
interactive learning objects
125.
interdisciplinary learning
126.
interpretable machine learning
127.
inverse reinforcement learning
128.
investor learning
129.
iterative learning
130.
Kolb’s experiential learning cycle
131.
Learner-centered learning environment
132.
learning
133.
learning (artificial intelligence)
134.
learning activities
135.
learning adaptation in autonomous vehicles
136.
learning algorithm
137.
learning analysis
138.
learning analytics
139.
learning and experimentation
140.
learning and health outcomes
141.
learning and memory
142.
learning business school
143.
learning by teaching
144.
learning concept
145.
learning design
146.
learning difficulties
147.
Learning environment
148.
learning experience
149.
learning infrastructures
150.
Learning Lab
151.
learning management
152.
learning management system
153.
learning management systems
154.
learning methodology
155.
learning metrics
156.
learning models
157.
learning motivation
158.
learning objectives
159.
learning objects
160.
learning organization
161.
learning orientation
162.
learning outcomes
163.
learning process
164.
learning processes
165.
learning rate
166.
learning rate dependence on ownership form
167.
learning rate of organization
168.
learning region
169.
learning situation
170.
learning software agents
171.
learning styles
172.
learning systems
173.
learning technologies
174.
learning theories
175.
learning through the questionnaires
176.
learning university
177.
learning-to-rank
178.
lifelong learning
179.
machine learning
180.
machine learning (ML)
181.
machine learning algorithms
182.
machine learning approach
183.
Machine Learning Explainable model
184.
machine learning for environmental applications
185.
machine learning models
186.
machine learning systems
187.
machine-learning
188.
machine-learning predictive model
189.
mathematics students learning habits
190.
Meaningful learning
191.
measuring learning
192.
model learning
193.
Multi-agent reinforcement learning
194.
mutual learning
195.
new learning models
196.
node embedding learning
197.
NREN e-learning
198.
on-device transfer learning
199.
online learning
200.
ontologies for learning systems
201.
ontology learning
202.
organisational learning
203.
organizational learning
204.
organizational learning measurement instruments
205.
organizational learning rate dependence on management
206.
organizational learning rate measurement
207.
outcome oriented learning
208.
Parkinson’s disease machine learning
209.
peer‐to‐peer learning group
210.
personalised learning
211.
policy learning
212.
problem-based learning
213.
Problem-based learning (PBL)
214.
project learning
215.
project-based learning
216.
Q-learning
217.
Q-learning algorithm
218.
query learning
219.
regional learning
220.
reinforcement learning
221.
Reinforcement Learning (RL)
222.
relative learning performance
223.
Remote learning
224.
research-oriented learning
225.
reusable learning objects
226.
robust machine learning
227.
scholarship of teaching and learning
228.
self learning software
229.
self learning system
230.
self-learning
231.
self-regulated learning
232.
semi-supervised learning
233.
small data machine learning
234.
smart learning
235.
smart learning environment
236.
social learning
237.
stochastic learning theory
238.
supervised learning
239.
supervised learning data
240.
supervised machine learning
241.
zero-shot learning
242.
task based learning
243.
team learning
244.
Technological learning
245.
technology-enhanced learning
246.
the dimensions of the learning organisation
247.
the dimensions of the learning organization questionnaire (DLOQ)
248.
tools for interactive learning and teaching
249.
trans-disciplinary social-learning
250.
transfer learning
251.
true online reinforcement learning
252.
ubiquitous learning
253.
unsupervised learning
254.
unsupervised machine learning
255.
urban learning center
256.
value of learning
257.
web and computerbased learning
258.
Web and computer-based learning
259.
virtual collaborative learning environment (VCLE)
260.
virtual learning environment
261.
virtual learning factory
262.
work-based learning
263.
workplace learning
märksõna
3
1.
Mobile Civitatem
2.
Mobile, automüügikeskus
3.
UNDP Urban Learning Center
autor
1
1.
ELIXIR Machine Learning Focus Group
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