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project-based learning (võtmesõna)
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artikkel kogumikus
Evaluation of immersive project-based learning experiences
Rüütmann, Tiia
;
Witt, Emlyn David Qivitoq
;
Olowa, Theophilus Oluwarotimi Olatunde
;
Puolitaival, Taija
;
Bragadin, Marco
18th CDIO : International Conference : proceedings - full papers
2022
/
p. 313-323
https://en.ru.is/media/cdio2022/CDIO_2022_Proceedings.pdf
artikkel kogumikus
2
artikkel kogumikus EST
/
artikkel kogumikus ENG
Experience in an application of project-based learning to teaching of mechanical engineering and energy technology processes control
Hõbesaar, Aleksei
;
Baraškova, Tatjana
;
Shirokova, Veroonika
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Volume 1
2021
/
p. 417-428
https://doi.org/10.1007/978-3-030-68198-2_39
Conference Proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
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artikkel kogumikus ENG
Kirjeid leitud 2, kuvan
1 - 2
võtmesõna
260
1.
project-based learning
2.
project learning
3.
work-based project
4.
competence based learning
5.
competence-based learning
6.
competency based learning
7.
computer based learning
8.
game based learning
9.
game-based learning
10.
problem-based learning
11.
Problem-based learning (PBL)
12.
task based learning
13.
Web and computer-based learning
14.
work-based learning
15.
BalMarGrav project
16.
BALTRIS project
17.
Clean Shipping Project Platform (CSHIPP)
18.
cluster project
19.
Collaborative Action towards Disaster resilience Education (CADRE) Project
20.
collaborative project
21.
E-CRIME project
22.
environmental and economic losses of the construction project
23.
EnviSuM project
24.
EU Horizon 2020 research project GRACE (Integrated oil spill response actions and environmental effects)
25.
ICT-supported collaborative project
26.
infrastructure project
27.
integration project
28.
investment project
29.
LEAD project
30.
multi-project management
31.
NKG geoid project
32.
once-only principle project
33.
once-only principle project (TOOP)
34.
OSIRIS project
35.
power grid project
36.
production and technical transformation project (PTTP)
37.
project
38.
project cash flow
39.
project definition
40.
project finance
41.
project management
42.
project portfolio management
43.
project risk management
44.
project-monitoring
45.
project-related capabilities
46.
refurbishment project
47.
software project management
48.
Sohjoa Baltic project (2017-2020)
49.
student project
50.
Text Analytics for Android Project
51.
The Baltic Sea Model Intercomparison Project (BMIP)
52.
active blended learning
53.
active learning
54.
active learning methods
55.
adversarial machine learning
56.
adversarial machine-learning
57.
algorithm controlling the learning process
58.
appetitive associative learning
59.
approach to learning
60.
Attitude to learning
61.
authoritarian learning
62.
automata learning
63.
automatic machine learning (autoML)
64.
BIM-enabled learning
65.
BIM-enabled learning environment
66.
blended learning
67.
business school as learning organization
68.
business school learning organization questionnaire (BSLOQ)
69.
business school learning rate dependence on GPD
70.
business school learning rate measurement instrument
71.
client learning
72.
Collaborative e-learning
73.
collaborative learning
74.
competence learning
75.
Component organised learning (COL)
76.
computer assisted language learning
77.
computer-assisted language learning (CALL)
78.
cooperative reinforcement learning
79.
coping with online teaching and learning
80.
customer learning
81.
deep learning
82.
deep learning (DL)
83.
deep learning classifier
84.
deep learning model
85.
deep learning model quantization
86.
deep learning network
87.
deep reinforcement learning
88.
Deep reinforcing learning SDN
89.
Deep-learning
90.
deep-learning (DL)
91.
dictionary learning
92.
digital learning module
93.
digital remote learning
94.
Dimensions of Learning Organisation Questionnaire (DLOQ)
95.
distance learning
96.
distant learning
97.
distributed independent reinforcement learning
98.
double Q-learning
99.
effective teaching and learning
100.
e-learning
101.
e‐learning
102.
e-Learning course
103.
e-Learning database
104.
e-learning environment
105.
electronic learning
106.
embedded deep learning
107.
Emergency remote learning
108.
ensemble learning
109.
enterprising and entrepreneurial learning
110.
entrepreneurial learning
111.
entrepreneurial teaching and learning
112.
ESG-learning
113.
experiential learning
114.
Federated learning
115.
federated learning (FL)
116.
flexible learning
117.
graph machine learning
118.
guided in-service learning
119.
hands-on-learning
120.
history learning
121.
horizontal federated learning
122.
hybrid learning
123.
incremental learning
124.
inductive learning
125.
inductive learning algorithm
126.
interactive learning objects
127.
interdisciplinary learning
128.
interpretable machine learning
129.
inverse reinforcement learning
130.
investor learning
131.
iterative learning
132.
Kolb’s experiential learning cycle
133.
language learning
134.
Learner-centered learning environment
135.
learning
136.
learning (artificial intelligence)
137.
learning activities
138.
learning adaptation in autonomous vehicles
139.
learning algorithm
140.
learning analysis
141.
learning analytics
142.
learning and experimentation
143.
learning and health outcomes
144.
learning and memory
145.
learning business school
146.
learning by teaching
147.
learning concept
148.
learning design
149.
learning difficulties
150.
Learning environment
151.
learning experience
152.
learning infrastructures
153.
Learning Lab
154.
learning management
155.
learning management system
156.
learning management systems
157.
learning methodology
158.
learning metrics
159.
learning models
160.
learning motivation
161.
learning objectives
162.
learning objects
163.
learning organization
164.
learning orientation
165.
learning outcomes
166.
learning process
167.
learning processes
168.
learning rate
169.
learning rate dependence on ownership form
170.
learning rate of organization
171.
learning region
172.
learning situation
173.
learning software agents
174.
learning styles
175.
learning systems
176.
learning technologies
177.
learning theories
178.
learning through the questionnaires
179.
learning university
180.
learning-to-rank
181.
lifelong learning
182.
machine learning
183.
machine learning (ML)
184.
machine learning algorithms
185.
machine learning approach
186.
Machine Learning Explainable model
187.
machine learning for environmental applications
188.
machine learning models
189.
machine learning systems
190.
machine-learning
191.
machine-learning predictive model
192.
mathematics students learning habits
193.
Meaningful learning
194.
measuring learning
195.
mobile learning
196.
model learning
197.
Multi-agent reinforcement learning
198.
mutual learning
199.
new learning models
200.
node embedding learning
201.
NREN e-learning
202.
on-device transfer learning
203.
online learning
204.
ontologies for learning systems
205.
ontology learning
206.
organisational learning
207.
organizational learning
208.
organizational learning measurement instruments
209.
organizational learning rate dependence on management
210.
organizational learning rate measurement
211.
outcome oriented learning
212.
Parkinson’s disease machine learning
213.
peer‐to‐peer learning group
214.
personalised learning
215.
policy learning
216.
Q-learning
217.
Q-learning algorithm
218.
query learning
219.
regional learning
220.
reinforcement learning
221.
Reinforcement Learning (RL)
222.
relative learning performance
223.
Remote learning
224.
research-oriented learning
225.
reusable learning objects
226.
robust machine learning
227.
scholarship of teaching and learning
228.
self learning software
229.
self learning system
230.
self-learning
231.
self-regulated learning
232.
semi-supervised learning
233.
small data machine learning
234.
smart learning
235.
smart learning environment
236.
social learning
237.
stochastic learning theory
238.
supervised learning
239.
supervised learning data
240.
supervised machine learning
241.
zero-shot learning
242.
team learning
243.
Technological learning
244.
technology-enhanced learning
245.
the dimensions of the learning organisation
246.
the dimensions of the learning organization questionnaire (DLOQ)
247.
tools for interactive learning and teaching
248.
trans-disciplinary social-learning
249.
transfer learning
250.
true online reinforcement learning
251.
ubiquitous learning
252.
unsupervised learning
253.
unsupervised machine learning
254.
urban learning center
255.
value of learning
256.
web and computerbased learning
257.
virtual collaborative learning environment (VCLE)
258.
virtual learning environment
259.
virtual learning factory
260.
workplace learning
märksõna
2
1.
Fidelity project
2.
UNDP Urban Learning Center
autor
1
1.
ELIXIR Machine Learning Focus Group
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