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technology-enhanced learning (võtmesõna)
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artikkel kogumikus EST
/
artikkel kogumikus ENG
Design and pilot implementation of telepresence robots in higher education courses
Kasuk, Tiina
;
Leoste, Janika
;
Savova, Aleksandra
;
Andjic Branko
;
Fenyvesi, Kristof
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL2024), Volume 4
2025
/
p. 253-264
https://link.springer.com/chapter/10.1007/978-3-031-83520-9_25
https://doi.org/10.1007/978-3-031-83520-9_25
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
2
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
Exploring the impact of social robots on second language learning in primary and elementary schools : teacher involvement and learning outcomes
Banko, Aalo
;
Leoste, Janika
;
Õun, Tiia
Educational Media International
2025
/
p. 289-306
https://doi.org/10.1080/09523987.2025.2505505
https://www.tandfonline.com/doi/full/10.1080/09523987.2025.2505505#references-Section
Journal metrics at Scopuss
Article at Scopus
Journal metrics at WOS
Article at WOS
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
3
artikkel kogumikus EST
/
artikkel kogumikus ENG
Pair-programming with a telepresence robot
Leoste, Janika
;
Pöial, Jaanus
;
Marmor, Kristel
;
Fenyvesi, Kristof
;
Häkkinen, Päivi
Robotics in education : proceedings of the RiE 2023 conference
2023
/
p. 143 - 154
https://doi.org/10.1007/978-3-031-38454-7_13
Conference Proceedings at Scopus
Article at Scopus
artikkel kogumikus EST
/
artikkel kogumikus ENG
Kirjeid leitud 3, kuvan
1 - 3
võtmesõna
275
1.
technology-enhanced learning
2.
technology enhanced education
3.
technology-enhanced education
4.
technology-enhanced visit
5.
CCS, enhanced oil recovery
6.
deformation-enhanced diffusion
7.
diamond enhanced inserts
8.
enhanced economy evaluation
9.
enhanced oil recovery
10.
enhanced TCA
11.
quantum-enhanced secure and energy-efficient routing (QSEER) protocol
12.
tip-enhanced Raman scattering
13.
active blended learning
14.
active learning
15.
active learning and engagement
16.
active learning methods
17.
adaptive learning
18.
adversarial machine learning
19.
adversarial machine-learning
20.
algorithm controlling the learning process
21.
appetitive associative learning
22.
approach to learning
23.
Artificial Intelligence in learning
24.
Attitude to learning
25.
authoritarian learning
26.
automata learning
27.
automatic machine learning (autoML)
28.
bayesian learning
29.
BIM-enabled learning
30.
BIM-enabled learning environment
31.
biophilic learning environments
32.
blended learning
33.
business school as learning organization
34.
business school learning organization questionnaire (BSLOQ)
35.
business school learning rate dependence on GPD
36.
business school learning rate measurement instrument
37.
challenge-based learning
38.
Challenge-Based Learning (CBL)
39.
city-to-city learning
40.
client learning
41.
Collaborative e-learning
42.
collaborative learning
43.
competence based learning
44.
competence learning
45.
competence-based learning
46.
competency based learning
47.
Component organised learning (COL)
48.
computer assisted language learning
49.
computer based learning
50.
computer-assisted language learning (CALL)
51.
context-aware learning system
52.
contrastive learning
53.
cooperative reinforcement learning
54.
coping with online teaching and learning
55.
customer learning
56.
data analytics and machine learning
57.
deep learning
58.
deep learning (DL)
59.
deep learning classifier
60.
deep learning method
61.
deep learning methods
62.
deep learning model
63.
deep learning model quantization
64.
deep learning network
65.
deep reinforcement learning
66.
Deep reinforcing learning SDN
67.
Deep-learning
68.
deep-learning (DL)
69.
dictionary learning
70.
digital learning module
71.
digital learning tool design development
72.
digital remote learning
73.
Dimensions of Learning Organisation Questionnaire (DLOQ)
74.
distance learning
75.
distant learning
76.
distributed independent reinforcement learning
77.
double Q-learning
78.
effective teaching and learning
79.
e-learning
80.
e‐learning
81.
e-Learning course
82.
e-Learning database
83.
e-learning environment
84.
electronic learning
85.
embedded deep learning
86.
Emergency remote learning
87.
ensemble learning
88.
enterprising and entrepreneurial learning
89.
entrepreneurial learning
90.
entrepreneurial teaching and learning
91.
ESG-learning
92.
experiential learning
93.
explainable machine learning
94.
Federated learning
95.
federated learning (FL)
96.
flexible learning
97.
game based learning
98.
game-based learning
99.
Gamified learning
100.
graph machine learning
101.
guided in-service learning
102.
hands-on learning
103.
hands-on-learning
104.
history learning
105.
horizontal federated learning
106.
human-centred learning
107.
hybrid learning
108.
Immersive Learning
109.
inclusive learning
110.
incremental learning
111.
inductive learning
112.
inductive learning algorithm
113.
interactive learning objects
114.
interdisciplinary learning
115.
interpretable machine learning
116.
inverse reinforcement learning
117.
investor learning
118.
iterative learning
119.
Kolb’s experiential learning cycle
120.
language learning
121.
Learner-centered learning environment
122.
learning
123.
learning (artificial intelligence)
124.
learning activities
125.
learning adaptation in autonomous vehicles
126.
learning algorithm
127.
learning analysis
128.
learning analytics
129.
learning and experimentation
130.
learning and health outcomes
131.
learning and memory
132.
learning business school
133.
learning by teaching
134.
learning concept
135.
learning content
136.
learning design
137.
learning difficulties
138.
Learning environment
139.
learning experience
140.
learning factory
141.
Learning from Demonstration
142.
learning infrastructures
143.
Learning Lab
144.
learning management
145.
learning management system
146.
learning management systems
147.
learning methodology
148.
learning metrics
149.
learning models
150.
learning motivation
151.
learning objectives
152.
learning objects
153.
learning organization
154.
learning orientation
155.
learning outcomes
156.
learning process
157.
learning processes
158.
learning rate
159.
learning rate dependence on ownership form
160.
learning rate of organization
161.
learning region
162.
learning situation
163.
learning software agents
164.
learning styles
165.
learning systems
166.
learning technologies
167.
learning theories
168.
learning through the questionnaires
169.
learning university
170.
learning-to-rank
171.
lifelong learning
172.
long-short term learning
173.
machine learning
174.
machine learning (ML)
175.
machine learning algorithms
176.
machine learning applications in power systems
177.
machine learning approach
178.
Machine Learning Explainable model
179.
machine learning for environmental applications
180.
machine learning models
181.
machine learning systems
182.
machine-learning
183.
machine-learning control
184.
machine-learning predictive model
185.
mathematics students learning habits
186.
Meaningful learning
187.
measuring learning
188.
mobile learning
189.
model learning
190.
Multi-agent deep reinforcement learning
191.
Multi-agent reinforcement learning
192.
multi-task learning
193.
mutual learning
194.
new learning models
195.
node embedding learning
196.
NREN e-learning
197.
on-device transfer learning
198.
online distance learning
199.
online learning
200.
ontologies for learning systems
201.
ontology learning
202.
Open Learning Resources (OLR)
203.
organisational learning
204.
organizational learning
205.
organizational learning measurement instruments
206.
organizational learning rate dependence on management
207.
organizational learning rate measurement
208.
outcome oriented learning
209.
Parkinson’s disease machine learning
210.
peer‐to‐peer learning group
211.
personalised learning
212.
personalized learning
213.
policy learning
214.
probability-informed machine learning
215.
problem-based learning
216.
Problem-based learning (PBL)
217.
project learning
218.
project-based learning
219.
Q-learning
220.
Q-learning algorithm
221.
query learning
222.
regional learning
223.
reinforcement learning
224.
Reinforcement Learning (RL)
225.
relative learning performance
226.
Remote learning
227.
research-oriented learning
228.
reusable learning objects
229.
robust machine learning
230.
scholarship of teaching and learning
231.
second language learning
232.
self learning software
233.
self learning system
234.
self-learning
235.
self-regulated learning
236.
semi-supervised learning
237.
sequence of learning activities
238.
sequence to sequence learning
239.
sequential learning
240.
SIS problem, learning with errors
241.
small data machine learning
242.
smart learning
243.
smart learning environment
244.
social learning
245.
socio-emotional learning
246.
Statistical Machine learning
247.
stochastic learning theory
248.
student centred learning
249.
supervised contrastive learning
250.
supervised learning
251.
supervised learning data
252.
supervised machine learning
253.
synchronous hybrid learning
254.
zero-shot learning
255.
task based learning
256.
team learning
257.
Technological learning
258.
the dimensions of the learning organisation
259.
the dimensions of the learning organization questionnaire (DLOQ)
260.
tools for interactive learning and teaching
261.
trans-disciplinary social-learning
262.
transfer learning
263.
true online reinforcement learning
264.
ubiquitous learning
265.
unsupervised learning
266.
unsupervised machine learning
267.
urban learning center
268.
value of learning
269.
web and computerbased learning
270.
Web and computer-based learning
271.
virtual collaborative learning environment (VCLE)
272.
virtual learning environment
273.
virtual learning factory
274.
work-based learning
275.
workplace learning
autor
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1.
ELIXIR Machine Learning Focus Group
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1
1.
UNDP Urban Learning Center
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