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online learning (võtmesõna)
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1
artikkel kogumikus
IntelliEye: enhancing MOOC learners' video watching experience through real-time attention tracking
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
HT '18 : 29th ACM Conference on Hypertext & SocialMedia, July 9–12, 2018, Baltimore, MD, USA : proceedings of the 29th on Hypertext and Social Media
2018
/
p. 106-114 : ill
https://doi.org/10.1145/3209542.3209547
artikkel kogumikus
2
artikkel kogumikus
Online and blended laboratories for practical mechanical engineering
Stöhr, Christian
;
Olesen, Veronica
;
Sheikhi, Shahram
;
Langer, Robert
;
Kuts, Vladimir
;
Müür, Margus
;
Nousiainen, Antti
;
Putkonen, Ari
The 19th international CDIO conference, Trondheim, Norway, 26-29 June 2023 : proceedings - full papers
2023
/
p. 805-819
http://www.cdio.org/knowledge-library/documents/online-and-blended-labs-practical-mechanical-engineering
artikkel kogumikus
3
artikkel kogumikus
USORA : unified solution of remote access in practical vocational engineering education
Seiler, Sven
;
Sell, Raivo
;
Köhn, Carsten
;
Böhrk, Vanessa
16th International Conference on Research and Education in Mechatronics REM2015 : Bochum, Germany, November 18-20, 2015 : proceedings
2015
/
[6] p. : ill
http://dx.doi.org/10.1109/REM.2015.7380387
artikkel kogumikus
4
artikkel kogumikus
Webcam-based attention tracking in online learning: a feasibility study
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
IUI '18 : Proceedings of the 2018 Conference on Intelligent User Interface, Tokyo, Japan, March 07-11, 2018
2018
/
p. 189-197 : ill
https://doi.org/10.1145/3172944.3172987
artikkel kogumikus
Kirjeid leitud 4, kuvan
1 - 4
võtmesõna
261
1.
online learning
2.
coping with online teaching and learning
3.
true online reinforcement learning
4.
active blended learning
5.
active learning
6.
active learning methods
7.
adversarial machine learning
8.
adversarial machine-learning
9.
algorithm controlling the learning process
10.
appetitive associative learning
11.
approach to learning
12.
Attitude to learning
13.
authoritarian learning
14.
automata learning
15.
automatic machine learning (autoML)
16.
BIM-enabled learning
17.
BIM-enabled learning environment
18.
blended learning
19.
business school as learning organization
20.
business school learning organization questionnaire (BSLOQ)
21.
business school learning rate dependence on GPD
22.
business school learning rate measurement instrument
23.
client learning
24.
Collaborative e-learning
25.
collaborative learning
26.
competence based learning
27.
competence learning
28.
competence-based learning
29.
competency based learning
30.
Component organised learning (COL)
31.
computer assisted language learning
32.
computer based learning
33.
computer-assisted language learning (CALL)
34.
cooperative reinforcement learning
35.
customer learning
36.
deep learning
37.
deep learning (DL)
38.
deep learning classifier
39.
deep learning model
40.
deep learning model quantization
41.
deep learning network
42.
deep reinforcement learning
43.
Deep reinforcing learning SDN
44.
Deep-learning
45.
deep-learning (DL)
46.
dictionary learning
47.
digital learning module
48.
digital remote learning
49.
Dimensions of Learning Organisation Questionnaire (DLOQ)
50.
distance learning
51.
distant learning
52.
distributed independent reinforcement learning
53.
double Q-learning
54.
effective teaching and learning
55.
e-learning
56.
e‐learning
57.
e-Learning course
58.
e-Learning database
59.
e-learning environment
60.
electronic learning
61.
embedded deep learning
62.
Emergency remote learning
63.
ensemble learning
64.
enterprising and entrepreneurial learning
65.
entrepreneurial learning
66.
entrepreneurial teaching and learning
67.
ESG-learning
68.
experiential learning
69.
Federated learning
70.
federated learning (FL)
71.
flexible learning
72.
game based learning
73.
game-based learning
74.
graph machine learning
75.
guided in-service learning
76.
hands-on-learning
77.
history learning
78.
horizontal federated learning
79.
hybrid learning
80.
incremental learning
81.
inductive learning
82.
inductive learning algorithm
83.
interactive learning objects
84.
interdisciplinary learning
85.
interpretable machine learning
86.
inverse reinforcement learning
87.
investor learning
88.
iterative learning
89.
Kolb’s experiential learning cycle
90.
language learning
91.
Learner-centered learning environment
92.
learning
93.
learning (artificial intelligence)
94.
learning activities
95.
learning adaptation in autonomous vehicles
96.
learning algorithm
97.
learning analysis
98.
learning analytics
99.
learning and experimentation
100.
learning and health outcomes
101.
learning and memory
102.
learning business school
103.
learning by teaching
104.
learning concept
105.
learning design
106.
learning difficulties
107.
Learning environment
108.
learning experience
109.
learning infrastructures
110.
Learning Lab
111.
learning management
112.
learning management system
113.
learning management systems
114.
learning methodology
115.
learning metrics
116.
learning models
117.
learning motivation
118.
learning objectives
119.
learning objects
120.
learning organization
121.
learning orientation
122.
learning outcomes
123.
learning process
124.
learning processes
125.
learning rate
126.
learning rate dependence on ownership form
127.
learning rate of organization
128.
learning region
129.
learning situation
130.
learning software agents
131.
learning styles
132.
learning systems
133.
learning technologies
134.
learning theories
135.
learning through the questionnaires
136.
learning university
137.
learning-to-rank
138.
lifelong learning
139.
machine learning
140.
machine learning (ML)
141.
machine learning algorithms
142.
machine learning approach
143.
Machine Learning Explainable model
144.
machine learning for environmental applications
145.
machine learning models
146.
machine learning systems
147.
machine-learning
148.
machine-learning predictive model
149.
mathematics students learning habits
150.
Meaningful learning
151.
measuring learning
152.
mobile learning
153.
model learning
154.
Multi-agent reinforcement learning
155.
mutual learning
156.
new learning models
157.
node embedding learning
158.
NREN e-learning
159.
on-device transfer learning
160.
ontologies for learning systems
161.
ontology learning
162.
organisational learning
163.
organizational learning
164.
organizational learning measurement instruments
165.
organizational learning rate dependence on management
166.
organizational learning rate measurement
167.
outcome oriented learning
168.
Parkinson’s disease machine learning
169.
peer‐to‐peer learning group
170.
personalised learning
171.
policy learning
172.
problem-based learning
173.
Problem-based learning (PBL)
174.
project learning
175.
project-based learning
176.
Q-learning
177.
Q-learning algorithm
178.
query learning
179.
regional learning
180.
reinforcement learning
181.
Reinforcement Learning (RL)
182.
relative learning performance
183.
Remote learning
184.
research-oriented learning
185.
reusable learning objects
186.
robust machine learning
187.
scholarship of teaching and learning
188.
self learning software
189.
self learning system
190.
self-learning
191.
self-regulated learning
192.
semi-supervised learning
193.
small data machine learning
194.
smart learning
195.
smart learning environment
196.
social learning
197.
stochastic learning theory
198.
supervised learning
199.
supervised learning data
200.
supervised machine learning
201.
zero-shot learning
202.
task based learning
203.
team learning
204.
Technological learning
205.
technology-enhanced learning
206.
the dimensions of the learning organisation
207.
the dimensions of the learning organization questionnaire (DLOQ)
208.
tools for interactive learning and teaching
209.
trans-disciplinary social-learning
210.
transfer learning
211.
ubiquitous learning
212.
unsupervised learning
213.
unsupervised machine learning
214.
urban learning center
215.
value of learning
216.
web and computerbased learning
217.
Web and computer-based learning
218.
virtual collaborative learning environment (VCLE)
219.
virtual learning environment
220.
virtual learning factory
221.
work-based learning
222.
workplace learning
223.
children online
224.
concurrent online checkers
225.
concurrent online checking
226.
consumer online behavior
227.
distributed online monitoring
228.
music online recommendation (MORec)
229.
online
230.
online analytical processing
231.
Online Checker
232.
online checkers
233.
online community
234.
online disclosure
235.
online education
236.
online guided tours
237.
online laboratories
238.
online laboratory
239.
online labs
240.
online medical record
241.
online monitoring
242.
online platform
243.
online platform markets
244.
online questionnaire
245.
online records access
246.
online sale of pharmaceuticals
247.
online service
248.
online services
249.
online shopping
250.
Online social networks
251.
online teaching
252.
online tools
253.
online travel reviews
254.
Online video-gaming services
255.
online word-of mouth (WOM) communication
256.
online word-of-mouth (WOM)
257.
online word-of-mouth communication
258.
online-only
259.
open online courses
260.
patients’ online record access
261.
telephone and online survey
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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