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artikkel ajakirjas
How entrepreneurship education can be developed knowing the power of metacognition
Ustav, Sirje
Research in economics and business : Central and Eastern Europe
2016
/
p. 85-107
http://www.ester.ee/record=b2590050*est
artikkel ajakirjas
2
artikkel kogumikus
Pneumatics-case : enhancing learning through augmented reality and digital twin technology
Boychuk, Rostyslav
;
Symotiuk, Ivan
;
Rõbnikov, Daniil
;
Kuts, Vladimir
;
Mahmood, Kashif
;
Pizzagalli, Simone Luca
;
Otto, Tauno
EuroXR 2024 : proceedings of the 21st EuroXR international conference
2024
/
p. 261-266
https://doi.org/10.32040/2242-122X.2024.T432
artikkel kogumikus
Kirjeid leitud 2, kuvan
1 - 2
võtmesõna
252
1.
learning activities
2.
sequence of learning activities
3.
biological activities
4.
educational activities
5.
extracurricular activities
6.
illegal activities
7.
innovation activities
8.
knowledge-intensive service activities (KISA)
9.
maritime activities
10.
practical activities
11.
safety activities
12.
safety activities at small and medium-sized enterprises
13.
shipping activities
14.
spatial activities
15.
support network activities
16.
technical activities
17.
value-added activities (VA)
18.
active blended learning
19.
active learning
20.
active learning methods
21.
adversarial machine learning
22.
adversarial machine-learning
23.
algorithm controlling the learning process
24.
appetitive associative learning
25.
approach to learning
26.
Attitude to learning
27.
authoritarian learning
28.
automata learning
29.
automatic machine learning (autoML)
30.
bayesian learning
31.
BIM-enabled learning
32.
BIM-enabled learning environment
33.
blended learning
34.
business school as learning organization
35.
business school learning organization questionnaire (BSLOQ)
36.
business school learning rate dependence on GPD
37.
business school learning rate measurement instrument
38.
challenge-based learning
39.
client learning
40.
Collaborative e-learning
41.
collaborative learning
42.
competence based learning
43.
competence learning
44.
competence-based learning
45.
competency based learning
46.
Component organised learning (COL)
47.
computer assisted language learning
48.
computer based learning
49.
computer-assisted language learning (CALL)
50.
cooperative reinforcement learning
51.
coping with online teaching and learning
52.
customer learning
53.
deep learning
54.
deep learning (DL)
55.
deep learning classifier
56.
deep learning method
57.
deep learning methods
58.
deep learning model
59.
deep learning model quantization
60.
deep learning network
61.
deep reinforcement learning
62.
Deep reinforcing learning SDN
63.
Deep-learning
64.
deep-learning (DL)
65.
dictionary learning
66.
digital learning module
67.
digital remote learning
68.
Dimensions of Learning Organisation Questionnaire (DLOQ)
69.
distance learning
70.
distant learning
71.
distributed independent reinforcement learning
72.
double Q-learning
73.
effective teaching and learning
74.
e-learning
75.
e‐learning
76.
e-Learning course
77.
e-Learning database
78.
e-learning environment
79.
electronic learning
80.
embedded deep learning
81.
Emergency remote learning
82.
ensemble learning
83.
enterprising and entrepreneurial learning
84.
entrepreneurial learning
85.
entrepreneurial teaching and learning
86.
ESG-learning
87.
experiential learning
88.
Federated learning
89.
federated learning (FL)
90.
flexible learning
91.
game based learning
92.
game-based learning
93.
graph machine learning
94.
guided in-service learning
95.
hands-on-learning
96.
history learning
97.
horizontal federated learning
98.
human-centred learning
99.
hybrid learning
100.
incremental learning
101.
inductive learning
102.
inductive learning algorithm
103.
interactive learning objects
104.
interdisciplinary learning
105.
interpretable machine learning
106.
inverse reinforcement learning
107.
investor learning
108.
iterative learning
109.
Kolb’s experiential learning cycle
110.
language learning
111.
Learner-centered learning environment
112.
learning
113.
learning (artificial intelligence)
114.
learning adaptation in autonomous vehicles
115.
learning algorithm
116.
learning analysis
117.
learning analytics
118.
learning and experimentation
119.
learning and health outcomes
120.
learning and memory
121.
learning business school
122.
learning by teaching
123.
learning concept
124.
learning content
125.
learning design
126.
learning difficulties
127.
Learning environment
128.
learning experience
129.
Learning from Demonstration
130.
learning infrastructures
131.
Learning Lab
132.
learning management
133.
learning management system
134.
learning management systems
135.
learning methodology
136.
learning metrics
137.
learning models
138.
learning motivation
139.
learning objectives
140.
learning objects
141.
learning organization
142.
learning orientation
143.
learning outcomes
144.
learning process
145.
learning processes
146.
learning rate
147.
learning rate dependence on ownership form
148.
learning rate of organization
149.
learning region
150.
learning situation
151.
learning software agents
152.
learning styles
153.
learning systems
154.
learning technologies
155.
learning theories
156.
learning through the questionnaires
157.
learning university
158.
learning-to-rank
159.
lifelong learning
160.
long-short term learning
161.
machine learning
162.
machine learning (ML)
163.
machine learning algorithms
164.
machine learning approach
165.
Machine Learning Explainable model
166.
machine learning for environmental applications
167.
machine learning models
168.
machine learning systems
169.
machine-learning
170.
machine-learning predictive model
171.
mathematics students learning habits
172.
Meaningful learning
173.
measuring learning
174.
mobile learning
175.
model learning
176.
Multi-agent reinforcement learning
177.
multi-task learning
178.
mutual learning
179.
new learning models
180.
node embedding learning
181.
NREN e-learning
182.
on-device transfer learning
183.
online learning
184.
ontologies for learning systems
185.
ontology learning
186.
Open Learning Resources (OLR)
187.
organisational learning
188.
organizational learning
189.
organizational learning measurement instruments
190.
organizational learning rate dependence on management
191.
organizational learning rate measurement
192.
outcome oriented learning
193.
Parkinson’s disease machine learning
194.
peer‐to‐peer learning group
195.
personalised learning
196.
policy learning
197.
problem-based learning
198.
Problem-based learning (PBL)
199.
project learning
200.
project-based learning
201.
Q-learning
202.
Q-learning algorithm
203.
query learning
204.
regional learning
205.
reinforcement learning
206.
Reinforcement Learning (RL)
207.
relative learning performance
208.
Remote learning
209.
research-oriented learning
210.
reusable learning objects
211.
robust machine learning
212.
scholarship of teaching and learning
213.
self learning software
214.
self learning system
215.
self-learning
216.
self-regulated learning
217.
semi-supervised learning
218.
SIS problem, learning with errors
219.
small data machine learning
220.
smart learning
221.
smart learning environment
222.
social learning
223.
stochastic learning theory
224.
student centred learning
225.
supervised contrastive learning
226.
supervised learning
227.
supervised learning data
228.
supervised machine learning
229.
synchronous hybrid learning
230.
zero-shot learning
231.
task based learning
232.
team learning
233.
Technological learning
234.
technology-enhanced learning
235.
the dimensions of the learning organisation
236.
the dimensions of the learning organization questionnaire (DLOQ)
237.
tools for interactive learning and teaching
238.
trans-disciplinary social-learning
239.
transfer learning
240.
true online reinforcement learning
241.
ubiquitous learning
242.
unsupervised learning
243.
unsupervised machine learning
244.
urban learning center
245.
value of learning
246.
web and computerbased learning
247.
Web and computer-based learning
248.
virtual collaborative learning environment (VCLE)
249.
virtual learning environment
250.
virtual learning factory
251.
work-based learning
252.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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