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Does the general education school curriculum support the development of enterprising people?
Randma, Tiia
;
Venesaar, Urve
Baltic journal of management
2016
/
p. 142-166 : ill
https://doi.org/10.1108/BJM-02-2015-0029
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artikkel ajakirjas EST
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artikkel ajakirjas ENG
Kirjeid leitud 1, kuvan
1 - 1
võtmesõna
287
1.
approach to learning
2.
machine learning approach
3.
African vultures optimization approach
4.
algebraic approach
5.
analytical approach
6.
analytical thermal model approach
7.
approach of one-forms
8.
Bayesian approach
9.
behavioral approach
10.
British approach to Europe
11.
competence approach
12.
competency-based approach
13.
computational approach
14.
configurational approach
15.
data fitting approach
16.
decoupling approach
17.
do-it-yourself approach
18.
ensemble approach
19.
FIDES approach
20.
fokker-Plank approach
21.
fractional-dimensional space approach
22.
fully lagrangian approach
23.
grounding approach
24.
holistic approach
25.
instrumental variable approach
26.
interleaved approach
27.
linguistic approach
28.
metagenetic approach
29.
multiple criteria approach
30.
multi-proxy approach
31.
net profit approach
32.
object-oriented approach
33.
operating profit approach
34.
optimized routing approach for critical and emergency networks
35.
optimized routing approach for critical and emergency networks simulations
36.
periodic approach
37.
person oriented approach
38.
phenomenographic approach
39.
Private Law Approach
40.
realistic approach
41.
Smart Specialization Approach
42.
socio-technical approach
43.
stochastic approach
44.
system approach
45.
systematic approach
46.
systemic approach
47.
technological approach
48.
transaction approach
49.
undefined mixture approach
50.
United States approach resource extraction
51.
win-win approach
52.
voxel-design approach
53.
active blended learning
54.
active learning
55.
active learning methods
56.
adversarial machine learning
57.
adversarial machine-learning
58.
algorithm controlling the learning process
59.
appetitive associative learning
60.
Attitude to learning
61.
authoritarian learning
62.
automata learning
63.
automatic machine learning (autoML)
64.
bayesian learning
65.
BIM-enabled learning
66.
BIM-enabled learning environment
67.
blended learning
68.
business school as learning organization
69.
business school learning organization questionnaire (BSLOQ)
70.
business school learning rate dependence on GPD
71.
business school learning rate measurement instrument
72.
challenge-based learning
73.
client learning
74.
Collaborative e-learning
75.
collaborative learning
76.
competence based learning
77.
competence learning
78.
competence-based learning
79.
competency based learning
80.
Component organised learning (COL)
81.
computer assisted language learning
82.
computer based learning
83.
computer-assisted language learning (CALL)
84.
cooperative reinforcement learning
85.
coping with online teaching and learning
86.
customer learning
87.
deep learning
88.
deep learning (DL)
89.
deep learning classifier
90.
deep learning method
91.
deep learning methods
92.
deep learning model
93.
deep learning model quantization
94.
deep learning network
95.
deep reinforcement learning
96.
Deep reinforcing learning SDN
97.
Deep-learning
98.
deep-learning (DL)
99.
dictionary learning
100.
digital learning module
101.
digital remote learning
102.
Dimensions of Learning Organisation Questionnaire (DLOQ)
103.
distance learning
104.
distant learning
105.
distributed independent reinforcement learning
106.
double Q-learning
107.
effective teaching and learning
108.
e-learning
109.
e‐learning
110.
e-Learning course
111.
e-Learning database
112.
e-learning environment
113.
electronic learning
114.
embedded deep learning
115.
Emergency remote learning
116.
ensemble learning
117.
enterprising and entrepreneurial learning
118.
entrepreneurial learning
119.
entrepreneurial teaching and learning
120.
ESG-learning
121.
experiential learning
122.
Federated learning
123.
federated learning (FL)
124.
flexible learning
125.
game based learning
126.
game-based learning
127.
graph machine learning
128.
guided in-service learning
129.
hands-on-learning
130.
history learning
131.
horizontal federated learning
132.
human-centred learning
133.
hybrid learning
134.
incremental learning
135.
inductive learning
136.
inductive learning algorithm
137.
interactive learning objects
138.
interdisciplinary learning
139.
interpretable machine learning
140.
inverse reinforcement learning
141.
investor learning
142.
iterative learning
143.
Kolb’s experiential learning cycle
144.
language learning
145.
Learner-centered learning environment
146.
learning
147.
learning (artificial intelligence)
148.
learning activities
149.
learning adaptation in autonomous vehicles
150.
learning algorithm
151.
learning analysis
152.
learning analytics
153.
learning and experimentation
154.
learning and health outcomes
155.
learning and memory
156.
learning business school
157.
learning by teaching
158.
learning concept
159.
learning content
160.
learning design
161.
learning difficulties
162.
Learning environment
163.
learning experience
164.
Learning from Demonstration
165.
learning infrastructures
166.
Learning Lab
167.
learning management
168.
learning management system
169.
learning management systems
170.
learning methodology
171.
learning metrics
172.
learning models
173.
learning motivation
174.
learning objectives
175.
learning objects
176.
learning organization
177.
learning orientation
178.
learning outcomes
179.
learning process
180.
learning processes
181.
learning rate
182.
learning rate dependence on ownership form
183.
learning rate of organization
184.
learning region
185.
learning situation
186.
learning software agents
187.
learning styles
188.
learning systems
189.
learning technologies
190.
learning theories
191.
learning through the questionnaires
192.
learning university
193.
learning-to-rank
194.
lifelong learning
195.
long-short term learning
196.
machine learning
197.
machine learning (ML)
198.
machine learning algorithms
199.
Machine Learning Explainable model
200.
machine learning for environmental applications
201.
machine learning models
202.
machine learning systems
203.
machine-learning
204.
machine-learning predictive model
205.
mathematics students learning habits
206.
Meaningful learning
207.
measuring learning
208.
mobile learning
209.
model learning
210.
Multi-agent reinforcement learning
211.
multi-task learning
212.
mutual learning
213.
new learning models
214.
node embedding learning
215.
NREN e-learning
216.
on-device transfer learning
217.
online learning
218.
ontologies for learning systems
219.
ontology learning
220.
Open Learning Resources (OLR)
221.
organisational learning
222.
organizational learning
223.
organizational learning measurement instruments
224.
organizational learning rate dependence on management
225.
organizational learning rate measurement
226.
outcome oriented learning
227.
Parkinson’s disease machine learning
228.
peer‐to‐peer learning group
229.
personalised learning
230.
policy learning
231.
problem-based learning
232.
Problem-based learning (PBL)
233.
project learning
234.
project-based learning
235.
Q-learning
236.
Q-learning algorithm
237.
query learning
238.
regional learning
239.
reinforcement learning
240.
Reinforcement Learning (RL)
241.
relative learning performance
242.
Remote learning
243.
research-oriented learning
244.
reusable learning objects
245.
robust machine learning
246.
scholarship of teaching and learning
247.
self learning software
248.
self learning system
249.
self-learning
250.
self-regulated learning
251.
semi-supervised learning
252.
sequence of learning activities
253.
SIS problem, learning with errors
254.
small data machine learning
255.
smart learning
256.
smart learning environment
257.
social learning
258.
stochastic learning theory
259.
student centred learning
260.
supervised contrastive learning
261.
supervised learning
262.
supervised learning data
263.
supervised machine learning
264.
synchronous hybrid learning
265.
zero-shot learning
266.
task based learning
267.
team learning
268.
Technological learning
269.
technology-enhanced learning
270.
the dimensions of the learning organisation
271.
the dimensions of the learning organization questionnaire (DLOQ)
272.
tools for interactive learning and teaching
273.
trans-disciplinary social-learning
274.
transfer learning
275.
true online reinforcement learning
276.
ubiquitous learning
277.
unsupervised learning
278.
unsupervised machine learning
279.
urban learning center
280.
value of learning
281.
web and computerbased learning
282.
Web and computer-based learning
283.
virtual collaborative learning environment (VCLE)
284.
virtual learning environment
285.
virtual learning factory
286.
work-based learning
287.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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