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stochastic learning theory (võtmesõna)
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Применение стохастической теории обучения и корпусных технологий в компьютерной лингводидактике
Nõmm, Voldemar
;
Piotrowska, Xenia
;
Nõmm, Sven
PR_LEAL 2017 : R. Piotrowski's Readings in Language Engineering and Applied Linguistics : proceedings
2018
/
c. 166–176
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85062462827&partnerID=40&md5=57c32238e7d7ad51adecf09a65b8e102
http://ceur-ws.org/Vol-2233/
artikkel kogumikus
Kirjeid leitud 1, kuvan
1 - 1
võtmesõna
379
1.
stochastic learning theory
2.
multistage optimal stochastic planning
3.
stochastic
4.
stochastic analyse
5.
stochastic approach
6.
stochastic control
7.
stochastic dynamic programming
8.
stochastic flexibility quantification
9.
stochastic image data
10.
stochastic mechanics
11.
stochastic modeling
12.
stochastic modelling
13.
stochastic optimization
14.
stochastic partial differential equations
15.
stochastic port-Hamiltonian system
16.
stochastic processes
17.
stochastic programming
18.
stochastic resonance
19.
stochastic spatial fitting
20.
stochastic spatial prediction
21.
stochastic synapse
22.
stochastic systems
23.
a coherent theory of proofs
24.
activity theory
25.
adaptive structuration theory (AST)
26.
algebraic number theory
27.
algebraic theory
28.
algorithm design and theory
29.
beam theory
30.
bicategory theory
31.
catastrophe theory
32.
category theory
33.
chaos theory
34.
coding theory
35.
cognitive theory
36.
commitment theory
37.
communication channels (information theory)
38.
complexity leadership theory
39.
complexity theory
40.
computation theory
41.
computer softwaregraph theory
42.
conservation of resources theory
43.
Consumer Culture Theory
44.
control theory
45.
Cooper-Helmstetter cell cycle theory
46.
cosmology: theory
47.
critical theory of technology
48.
cultural theory of international relations
49.
dark matter theory
50.
decision theory
51.
Dempster-Shafer theory
52.
Demster-Shafer Theory
53.
density functional theory
54.
dependent type theory
55.
design theory
56.
development theory
57.
Digital Government Theory: Development and Application
58.
dispersive theory
59.
domain theory
60.
ecological systems theory
61.
economic theory
62.
end of theory
63.
energetic impact theory
64.
evolutionary theory of policy capacity
65.
Flow theory
66.
formal language theory
67.
fully nonlinear potential theory
68.
game theory
69.
general systems theory
70.
general theory of information transfer
71.
general vibration theory
72.
graph theory
73.
gravitational waves / theory
74.
grounded theory
75.
group theory
76.
group threat theory
77.
higher-order beam theory
78.
History and Theory
79.
homotopy type theory
80.
housemoney effect prospect theory
81.
iceberg theory of culture
82.
image theory
83.
information theory
84.
innovation theory
85.
institutional theory
86.
intellectual capital theory
87.
interdependence theory
88.
inverse problem theory/applications
89.
inverse problems theory/applications
90.
job search theory
91.
Lawvere theory
92.
layer-wise displacement theory
93.
linear systems theory
94.
maritime investment theory
95.
mechanism design theory
96.
middle-range theory
97.
modern portfolio theory
98.
network theory
99.
nonlinear shallow water theory
100.
nonlinear shallow-water theory
101.
nonlinear strip theory
102.
nonlinear theory
103.
normal torsion theory
104.
number theory
105.
organization theory
106.
organizational theory
107.
peer‐to‐peer theory
108.
perceived customer value theory
109.
phase field theory
110.
picture theory
111.
protection motivation theory
112.
proto-theory of design
113.
punctuated equilibrium theory
114.
rational choice theory
115.
real options theory
116.
realization theory
117.
reduction theory
118.
refined zigzag theory
119.
regulatory focus theory
120.
sampling theory
121.
scapegoat theory
122.
search and matching theory
123.
self-determination theory
124.
self-determination theory of work motivation
125.
set theory
126.
shallow water theory
127.
shallow‐water theory
128.
sign theory
129.
signalling theory
130.
social identity theory
131.
social practice theory
132.
social presence theory
133.
social representation theory
134.
social system theory
135.
social systems theory
136.
sociological curriculum theory
137.
speech-act theory
138.
stakeholder theory
139.
Stakeholder-oriented decision theory
140.
State Theory
141.
stimulus-organism-response theory
142.
strategic narrative theory
143.
strategic narrative theory
144.
Straussian theory model
145.
structuration theory
146.
switching theory
147.
synchronous reference frame theory
148.
system theory
149.
systems theory
150.
the RAT theory
151.
theory
152.
theory and practice of meta-modelling with application in healthcare
153.
theory of accounting
154.
Theory Of Constraints (TOC)
155.
theory of economic development
156.
theory of inventive problem solving (TRIZ)
157.
theory of natural disaster
158.
Theory of paradox
159.
theory of planned behavior
160.
theory of planned behaviour
161.
theory of signs
162.
theory of value
163.
ticked cubical type theory
164.
time-dependent density functional theory (TD-DFT)
165.
type theory
166.
unified theory of acceptance and use of technology
167.
value theory
168.
virtual disc theory
169.
2D+T theory
170.
active blended learning
171.
active learning
172.
active learning methods
173.
adversarial machine learning
174.
adversarial machine-learning
175.
algorithm controlling the learning process
176.
appetitive associative learning
177.
approach to learning
178.
Attitude to learning
179.
authoritarian learning
180.
automata learning
181.
automatic machine learning (autoML)
182.
BIM-enabled learning
183.
BIM-enabled learning environment
184.
blended learning
185.
business school as learning organization
186.
business school learning organization questionnaire (BSLOQ)
187.
business school learning rate dependence on GPD
188.
business school learning rate measurement instrument
189.
client learning
190.
Collaborative e-learning
191.
collaborative learning
192.
competence based learning
193.
competence learning
194.
competence-based learning
195.
competency based learning
196.
Component organised learning (COL)
197.
computer assisted language learning
198.
computer based learning
199.
computer-assisted language learning (CALL)
200.
cooperative reinforcement learning
201.
coping with online teaching and learning
202.
customer learning
203.
deep learning
204.
deep learning (DL)
205.
deep learning classifier
206.
deep learning model
207.
deep learning network
208.
deep reinforcement learning
209.
Deep reinforcing learning SDN
210.
Deep-learning
211.
deep-learning (DL)
212.
dictionary learning
213.
digital learning module
214.
Dimensions of Learning Organisation Questionnaire (DLOQ)
215.
distance learning
216.
distant learning
217.
distributed independent reinforcement learning
218.
double Q-learning
219.
effective teaching and learning
220.
e-learning
221.
e‐learning
222.
e-Learning course
223.
e-Learning database
224.
e-learning environment
225.
electronic learning
226.
embedded deep learning
227.
Emergency remote learning
228.
ensemble learning
229.
enterprising and entrepreneurial learning
230.
entrepreneurial learning
231.
entrepreneurial teaching and learning
232.
experiential learning
233.
Federated learning
234.
federated learning (FL)
235.
flexible learning
236.
game based learning
237.
game-based learning
238.
graph machine learning
239.
guided in-service learning
240.
hands-on-learning
241.
history learning
242.
hybrid learning
243.
incremental learning
244.
inductive learning
245.
inductive learning algorithm
246.
interactive learning objects
247.
interdisciplinary learning
248.
inverse reinforcement learning
249.
investor learning
250.
iterative learning
251.
Learner-centered learning environment
252.
learning
253.
learning (artificial intelligence)
254.
learning activities
255.
learning adaptation in autonomous vehicles
256.
learning algorithm
257.
learning analysis
258.
learning analytics
259.
learning and experimentation
260.
learning and health outcomes
261.
learning and memory
262.
learning business school
263.
learning by teaching
264.
learning concept
265.
learning difficulties
266.
Learning environment
267.
learning experience
268.
learning infrastructures
269.
Learning Lab
270.
learning management
271.
learning management system
272.
learning management systems
273.
learning methodology
274.
learning metrics
275.
learning models
276.
learning motivation
277.
learning objectives
278.
learning objects
279.
learning organization
280.
learning orientation
281.
learning outcomes
282.
learning process
283.
learning processes
284.
learning rate
285.
learning rate dependence on ownership form
286.
learning rate of organization
287.
learning region
288.
learning situation
289.
learning software agents
290.
learning styles
291.
learning systems
292.
learning technologies
293.
learning theories
294.
learning through the questionnaires
295.
learning university
296.
learning-to-rank
297.
lifelong learning
298.
machine learning
299.
machine learning (ML)
300.
machine learning algorithms
301.
machine learning approach
302.
Machine Learning Explainable model
303.
machine learning for environmental applications
304.
machine learning models
305.
machine learning systems
306.
machine-learning
307.
machine-learning predictive model
308.
mathematics students learning habits
309.
Meaningful learning
310.
measuring learning
311.
mobile learning
312.
model learning
313.
Multi-agent reinforcement learning
314.
mutual learning
315.
new learning models
316.
node embedding learning
317.
NREN e-learning
318.
on-device transfer learning
319.
online learning
320.
ontologies for learning systems
321.
ontology learning
322.
organisational learning
323.
organizational learning
324.
organizational learning measurement instruments
325.
organizational learning rate dependence on management
326.
organizational learning rate measurement
327.
outcome oriented learning
328.
Parkinson’s disease machine learning
329.
peer‐to‐peer learning group
330.
personalised learning
331.
policy learning
332.
problem-based learning
333.
Problem-based learning (PBL)
334.
project learning
335.
project-based learning
336.
Q-learning
337.
Q-learning algorithm
338.
query learning
339.
regional learning
340.
reinforcement learning
341.
Reinforcement Learning (RL)
342.
relative learning performance
343.
Remote learning
344.
research-oriented learning
345.
reusable learning objects
346.
robust machine learning
347.
scholarship of teaching and learning
348.
self learning software
349.
self learning system
350.
self-learning
351.
self-regulated learning
352.
semi-supervised learning
353.
small data machine learning
354.
smart learning
355.
smart learning environment
356.
social learning
357.
supervised learning
358.
supervised learning data
359.
supervised machine learning
360.
task based learning
361.
team learning
362.
Technological learning
363.
the dimensions of the learning organisation
364.
the dimensions of the learning organization questionnaire (DLOQ)
365.
tools for interactive learning and teaching
366.
trans-disciplinary social-learning
367.
transfer learning
368.
true online reinforcement learning
369.
ubiquitous learning
370.
unsupervised learning
371.
unsupervised machine learning
372.
urban learning center
373.
value of learning
374.
web and computerbased learning
375.
Web and computer-based learning
376.
virtual learning environment
377.
virtual learning factory
378.
work-based learning
379.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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