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human-centred learning (võtmesõna)
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artikkel kogumikus EST
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artikkel kogumikus ENG
Generating curricula: A human-centred perspective in the era of artificial intelligence
Rüütmann, Tiia
;
Läänemets, Urve
Science and Technology Education : Expectations and Experiences : Proceedings of the 6th International Baltic Symposium on Science and Technology Education (BalticSTE2025)
2025
/
p. 180-196
https://doi.org/10.33225/BalticSTE/2025.180
artikkel kogumikus EST
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artikkel kogumikus ENG
Kirjeid leitud 1, kuvan
1 - 1
võtmesõna
354
1.
human-centred learning
2.
design methodology and human-centred design
3.
student centred learning
4.
consumer centred legal drafting
5.
family-centred
6.
patient centred care
7.
patient-centred care
8.
patient‐centred care
9.
person-centred
10.
person-centred care
11.
person‐centred care
12.
person-centred healthcare
13.
user-centred design
14.
basic human values
15.
business and human rights
16.
Digital/Human configurations
17.
environmental and human safety index
18.
European Convention on Human Rights
19.
European Court of Human Rights
20.
fundamental human rights
21.
generations of human rights
22.
genome (human)
23.
genome, human
24.
history of human rights
25.
human
26.
human rights
27.
human activity recognition
28.
human augmentation
29.
human behavior
30.
human behavior modeling
31.
human behaviour
32.
Human brands
33.
human capital
34.
human capital accumulation
35.
human capital reporting
36.
human characteristics
37.
human cognition
38.
human computer interaction
39.
human computer interaction (HCI)
40.
Human Cytomegalovirus (CMV)
41.
human development
42.
human dignity
43.
human disease
44.
human EEG
45.
human element
46.
human emotional and physiological states
47.
human emotions
48.
human error
49.
human experience
50.
human factor
51.
human factor (HF)
52.
human factor of cybersecurity
53.
human factors
54.
human factors in vehicular system
55.
human gait
56.
human gait modeling
57.
human gait plant
58.
human genome
59.
human gut microbiome
60.
human gut microbiota
61.
human health
62.
human impact
63.
human influence
64.
human life expectancy
65.
human limb
66.
human machine interaction
67.
human machine systems
68.
human mobility
69.
human motor functions
70.
human movement patterns
71.
human neural progenitor cells
72.
human ovarian follicle
73.
human pancreatic lipase
74.
human papilloma virus
75.
human path rehabilitation
76.
human perception
77.
human performance factors
78.
human population size
79.
human privacy
80.
human readable
81.
human resource and Strategy Europe 2020
82.
human resource competitiveness
83.
human resource development
84.
human resource management
85.
human resources
86.
human rights
87.
human rights of minors
88.
human robot collaboration (HRC)
89.
human robot interaction
90.
human security
91.
human shortcomings
92.
human skeletal remains
93.
human stefin B
94.
Human-brand based marketing
95.
human-centered design
96.
Human-centered planning
97.
human-centredness
98.
human-centric design
99.
human-computer interaction
100.
human–computer interaction
101.
Human-Computer Interaction (HCI)
102.
human-computer trust
103.
human-landscape relationship
104.
human-machine interaction
105.
human-machine interactions
106.
human-machine interface
107.
human-machine system
108.
human-readable
109.
human-robot
110.
human-robot collaboration
111.
human-robot interaction
112.
human–robot interaction
113.
human-robot interaction (HRI)
114.
international human rights law
115.
social and human capital
116.
standardized "human" prototype
117.
strategic human resource management
118.
strategies for human resource and local policies
119.
active blended learning
120.
active learning
121.
active learning methods
122.
adversarial machine learning
123.
adversarial machine-learning
124.
algorithm controlling the learning process
125.
appetitive associative learning
126.
approach to learning
127.
Attitude to learning
128.
authoritarian learning
129.
automata learning
130.
automatic machine learning (autoML)
131.
bayesian learning
132.
BIM-enabled learning
133.
BIM-enabled learning environment
134.
blended learning
135.
business school as learning organization
136.
business school learning organization questionnaire (BSLOQ)
137.
business school learning rate dependence on GPD
138.
business school learning rate measurement instrument
139.
challenge-based learning
140.
client learning
141.
Collaborative e-learning
142.
collaborative learning
143.
competence based learning
144.
competence learning
145.
competence-based learning
146.
competency based learning
147.
Component organised learning (COL)
148.
computer assisted language learning
149.
computer based learning
150.
computer-assisted language learning (CALL)
151.
cooperative reinforcement learning
152.
coping with online teaching and learning
153.
customer learning
154.
data analytics and machine learning
155.
deep learning
156.
deep learning (DL)
157.
deep learning classifier
158.
deep learning method
159.
deep learning methods
160.
deep learning model
161.
deep learning model quantization
162.
deep learning network
163.
deep reinforcement learning
164.
Deep reinforcing learning SDN
165.
Deep-learning
166.
deep-learning (DL)
167.
dictionary learning
168.
digital learning module
169.
digital remote learning
170.
Dimensions of Learning Organisation Questionnaire (DLOQ)
171.
distance learning
172.
distant learning
173.
distributed independent reinforcement learning
174.
double Q-learning
175.
effective teaching and learning
176.
e-learning
177.
e‐learning
178.
e-Learning course
179.
e-Learning database
180.
e-learning environment
181.
electronic learning
182.
embedded deep learning
183.
Emergency remote learning
184.
ensemble learning
185.
enterprising and entrepreneurial learning
186.
entrepreneurial learning
187.
entrepreneurial teaching and learning
188.
ESG-learning
189.
experiential learning
190.
Federated learning
191.
federated learning (FL)
192.
flexible learning
193.
game based learning
194.
game-based learning
195.
graph machine learning
196.
guided in-service learning
197.
hands-on-learning
198.
history learning
199.
horizontal federated learning
200.
hybrid learning
201.
incremental learning
202.
inductive learning
203.
inductive learning algorithm
204.
interactive learning objects
205.
interdisciplinary learning
206.
interpretable machine learning
207.
inverse reinforcement learning
208.
investor learning
209.
iterative learning
210.
Kolb’s experiential learning cycle
211.
language learning
212.
Learner-centered learning environment
213.
learning
214.
learning (artificial intelligence)
215.
learning activities
216.
learning adaptation in autonomous vehicles
217.
learning algorithm
218.
learning analysis
219.
learning analytics
220.
learning and experimentation
221.
learning and health outcomes
222.
learning and memory
223.
learning business school
224.
learning by teaching
225.
learning concept
226.
learning content
227.
learning design
228.
learning difficulties
229.
Learning environment
230.
learning experience
231.
Learning from Demonstration
232.
learning infrastructures
233.
Learning Lab
234.
learning management
235.
learning management system
236.
learning management systems
237.
learning methodology
238.
learning metrics
239.
learning models
240.
learning motivation
241.
learning objectives
242.
learning objects
243.
learning organization
244.
learning orientation
245.
learning outcomes
246.
learning process
247.
learning processes
248.
learning rate
249.
learning rate dependence on ownership form
250.
learning rate of organization
251.
learning region
252.
learning situation
253.
learning software agents
254.
learning styles
255.
learning systems
256.
learning technologies
257.
learning theories
258.
learning through the questionnaires
259.
learning university
260.
learning-to-rank
261.
lifelong learning
262.
long-short term learning
263.
machine learning
264.
machine learning (ML)
265.
machine learning algorithms
266.
machine learning approach
267.
Machine Learning Explainable model
268.
machine learning for environmental applications
269.
machine learning models
270.
machine learning systems
271.
machine-learning
272.
machine-learning predictive model
273.
mathematics students learning habits
274.
Meaningful learning
275.
measuring learning
276.
mobile learning
277.
model learning
278.
Multi-agent reinforcement learning
279.
multi-task learning
280.
mutual learning
281.
new learning models
282.
node embedding learning
283.
NREN e-learning
284.
on-device transfer learning
285.
online learning
286.
ontologies for learning systems
287.
ontology learning
288.
Open Learning Resources (OLR)
289.
organisational learning
290.
organizational learning
291.
organizational learning measurement instruments
292.
organizational learning rate dependence on management
293.
organizational learning rate measurement
294.
outcome oriented learning
295.
Parkinson’s disease machine learning
296.
peer‐to‐peer learning group
297.
personalised learning
298.
policy learning
299.
problem-based learning
300.
Problem-based learning (PBL)
301.
project learning
302.
project-based learning
303.
Q-learning
304.
Q-learning algorithm
305.
query learning
306.
regional learning
307.
reinforcement learning
308.
Reinforcement Learning (RL)
309.
relative learning performance
310.
Remote learning
311.
research-oriented learning
312.
reusable learning objects
313.
robust machine learning
314.
scholarship of teaching and learning
315.
self learning software
316.
self learning system
317.
self-learning
318.
self-regulated learning
319.
semi-supervised learning
320.
sequence of learning activities
321.
SIS problem, learning with errors
322.
small data machine learning
323.
smart learning
324.
smart learning environment
325.
social learning
326.
stochastic learning theory
327.
supervised contrastive learning
328.
supervised learning
329.
supervised learning data
330.
supervised machine learning
331.
synchronous hybrid learning
332.
zero-shot learning
333.
task based learning
334.
team learning
335.
Technological learning
336.
technology-enhanced learning
337.
the dimensions of the learning organisation
338.
the dimensions of the learning organization questionnaire (DLOQ)
339.
tools for interactive learning and teaching
340.
trans-disciplinary social-learning
341.
transfer learning
342.
true online reinforcement learning
343.
ubiquitous learning
344.
unsupervised learning
345.
unsupervised machine learning
346.
urban learning center
347.
value of learning
348.
web and computerbased learning
349.
Web and computer-based learning
350.
virtual collaborative learning environment (VCLE)
351.
virtual learning environment
352.
virtual learning factory
353.
work-based learning
354.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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