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lifelong learning (võtmesõna)
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1
raamat
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
raamat
2
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
Enhancing post-disaster reconstruction capacity through lifelong learning in higher education
Thayaparan, Menana
;
Siriwardena, Mohan
;
Lill, Irene
Disaster prevention and management
2015
/
p. 338-354 : ill
https://doi.org/10.1108/DPM-11-2014-0239
Journal metrics at Scopus
Article at Scopus
Journal metrics at WOS
Article at WOS
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
3
raamat
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024) ; vol. 4
2025
https://doi.org/10.1007/978-3-031-83520-9
raamat
4
artikkel kogumikus
Learner perceptions of construction industry knowledge and skills requirements
Witt, Emlyn David Qivitoq
;
Lill, Irene
Recent Researches in Social Science, Digital Convergence, Manufacturing and Tourism : International Conference on Social Science, Social Economy and Digital Convergence (IC-SSSE-DC ´11) : International Conference on Manufacturing, Commerce, Tourism and Services (ICM-CTS ´11) : Lanzarote, Canary Islands, Spain, May 27-29, 2011
2011
/
p. 93-98
artikkel kogumikus
5
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
2023
https://doi.org/10.1007/978-3-031-26876-2
raamat
6
raamat
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2
2023
https://doi.org/10.1007/978-3-031-26190-9
raamat
7
artikkel kogumikus EST
/
artikkel kogumikus ENG
Learning logistics from MOOCs: an ample teaching cacophony
Niine, Tarvo
;
Cordova, Miguel
;
Cantoni, Franca
;
Küttim, Merle
Eighth International Conference on Higher Education Advances
2022
/
p. 857-864
https://doi.org/10.4995/HEAd22.2022.14650
http://ocs.editorial.upv.es/index.php/HEAD/HEAd22/paper/view/14650
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
8
artikkel kogumikus EST
/
artikkel kogumikus ENG
Learning to program with Lego Mindstorms - difference between K-12 students and adults
Umbleja, Kadri
Teaching and Learning in a Digital World : proceedings of the 20th International Conference on Interactive Collaborative Learning. Volume 2
2018
/
p. 447-458
https://link.springer.com/chapter/10.1007/978-3-319-73204-6_49
https://doi.org/10.1007/978-3-319-73204-6_49
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
9
artikkel ajakirjas
Lifelong learners in engineering education – students’ perspectives
Witt, Emlyn David Qivitoq
;
Lill, Irene
International journal of education and information technologies
2012
/
p. 9-16 : ill
https://www.academia.edu/67465730/Lifelong_Learners_in_Engineering_Education_Students_Perspectives
artikkel ajakirjas
10
artikkel ajakirjas EST
/
artikkel ajakirjas ENG
Towards a framework for closer university-industry collaboration in educating built environment professionals
Witt, Emlyn David Qivitoq
;
Lill, Irene
International journal of strategic property management
2013
/
p. 114-132 : ill
https://doi.org/10.3846/1648715X.2013.805702
Journal metrics at Scopus
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Article at WOS
artikkel ajakirjas EST
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artikkel ajakirjas ENG
Kirjeid leitud 10, kuvan
1 - 10
võtmesõna
263
1.
lifelong learning
2.
active blended learning
3.
active learning
4.
active learning and engagement
5.
active learning methods
6.
adaptive learning
7.
adversarial machine learning
8.
adversarial machine-learning
9.
algorithm controlling the learning process
10.
appetitive associative learning
11.
approach to learning
12.
Artificial Intelligence in learning
13.
Attitude to learning
14.
authoritarian learning
15.
automata learning
16.
automatic machine learning (autoML)
17.
bayesian learning
18.
BIM-enabled learning
19.
BIM-enabled learning environment
20.
biophilic learning environments
21.
blended learning
22.
business school as learning organization
23.
business school learning organization questionnaire (BSLOQ)
24.
business school learning rate dependence on GPD
25.
business school learning rate measurement instrument
26.
challenge-based learning
27.
Challenge-Based Learning (CBL)
28.
city-to-city learning
29.
client learning
30.
Collaborative e-learning
31.
collaborative learning
32.
competence based learning
33.
competence learning
34.
competence-based learning
35.
competency based learning
36.
Component organised learning (COL)
37.
computer assisted language learning
38.
computer based learning
39.
computer-assisted language learning (CALL)
40.
context-aware learning system
41.
contrastive learning
42.
cooperative reinforcement learning
43.
coping with online teaching and learning
44.
customer learning
45.
data analytics and machine learning
46.
deep learning
47.
deep learning (DL)
48.
deep learning classifier
49.
deep learning method
50.
deep learning methods
51.
deep learning model
52.
deep learning model quantization
53.
deep learning network
54.
deep reinforcement learning
55.
Deep reinforcing learning SDN
56.
Deep-learning
57.
deep-learning (DL)
58.
dictionary learning
59.
digital learning module
60.
digital learning tool design development
61.
digital remote learning
62.
Dimensions of Learning Organisation Questionnaire (DLOQ)
63.
distance learning
64.
distant learning
65.
distributed independent reinforcement learning
66.
double Q-learning
67.
effective teaching and learning
68.
e-learning
69.
e‐learning
70.
e-Learning course
71.
e-Learning database
72.
e-learning environment
73.
electronic learning
74.
embedded deep learning
75.
Emergency remote learning
76.
ensemble learning
77.
enterprising and entrepreneurial learning
78.
entrepreneurial learning
79.
entrepreneurial teaching and learning
80.
ESG-learning
81.
experiential learning
82.
explainable machine learning
83.
Federated learning
84.
federated learning (FL)
85.
flexible learning
86.
game based learning
87.
game-based learning
88.
Gamified learning
89.
graph machine learning
90.
guided in-service learning
91.
hands-on learning
92.
hands-on-learning
93.
history learning
94.
horizontal federated learning
95.
human-centred learning
96.
hybrid learning
97.
Immersive Learning
98.
inclusive learning
99.
incremental learning
100.
inductive learning
101.
inductive learning algorithm
102.
interactive learning objects
103.
interdisciplinary learning
104.
interpretable machine learning
105.
inverse reinforcement learning
106.
investor learning
107.
iterative learning
108.
Kolb’s experiential learning cycle
109.
language learning
110.
Learner-centered learning environment
111.
learning
112.
learning (artificial intelligence)
113.
learning activities
114.
learning adaptation in autonomous vehicles
115.
learning algorithm
116.
learning analysis
117.
learning analytics
118.
learning and experimentation
119.
learning and health outcomes
120.
learning and memory
121.
learning business school
122.
learning by teaching
123.
learning concept
124.
learning content
125.
learning design
126.
learning difficulties
127.
Learning environment
128.
learning experience
129.
learning factory
130.
Learning from Demonstration
131.
learning infrastructures
132.
Learning Lab
133.
learning management
134.
learning management system
135.
learning management systems
136.
learning methodology
137.
learning metrics
138.
learning models
139.
learning motivation
140.
learning objectives
141.
learning objects
142.
learning organization
143.
learning orientation
144.
learning outcomes
145.
learning process
146.
learning processes
147.
learning rate
148.
learning rate dependence on ownership form
149.
learning rate of organization
150.
learning region
151.
learning situation
152.
learning software agents
153.
learning styles
154.
learning systems
155.
learning technologies
156.
learning theories
157.
learning through the questionnaires
158.
learning university
159.
learning-to-rank
160.
long-short term learning
161.
machine learning
162.
machine learning (ML)
163.
machine learning algorithms
164.
machine learning applications in power systems
165.
machine learning approach
166.
Machine Learning Explainable model
167.
machine learning for environmental applications
168.
machine learning models
169.
machine learning systems
170.
machine-learning
171.
machine-learning control
172.
machine-learning predictive model
173.
mathematics students learning habits
174.
Meaningful learning
175.
measuring learning
176.
mobile learning
177.
model learning
178.
Multi-agent deep reinforcement learning
179.
Multi-agent reinforcement learning
180.
multi-task learning
181.
mutual learning
182.
new learning models
183.
node embedding learning
184.
NREN e-learning
185.
on-device transfer learning
186.
online distance learning
187.
online learning
188.
ontologies for learning systems
189.
ontology learning
190.
Open Learning Resources (OLR)
191.
organisational learning
192.
organizational learning
193.
organizational learning measurement instruments
194.
organizational learning rate dependence on management
195.
organizational learning rate measurement
196.
outcome oriented learning
197.
Parkinson’s disease machine learning
198.
peer‐to‐peer learning group
199.
personalised learning
200.
personalized learning
201.
policy learning
202.
probability-informed machine learning
203.
problem-based learning
204.
Problem-based learning (PBL)
205.
project learning
206.
project-based learning
207.
Q-learning
208.
Q-learning algorithm
209.
query learning
210.
regional learning
211.
reinforcement learning
212.
Reinforcement Learning (RL)
213.
relative learning performance
214.
Remote learning
215.
research-oriented learning
216.
reusable learning objects
217.
robust machine learning
218.
scholarship of teaching and learning
219.
self learning software
220.
self learning system
221.
self-learning
222.
self-regulated learning
223.
semi-supervised learning
224.
sequence of learning activities
225.
sequence to sequence learning
226.
sequential learning
227.
SIS problem, learning with errors
228.
small data machine learning
229.
smart learning
230.
smart learning environment
231.
social learning
232.
socio-emotional learning
233.
Statistical Machine learning
234.
stochastic learning theory
235.
student centred learning
236.
supervised contrastive learning
237.
supervised learning
238.
supervised learning data
239.
supervised machine learning
240.
synchronous hybrid learning
241.
zero-shot learning
242.
task based learning
243.
team learning
244.
Technological learning
245.
technology-enhanced learning
246.
the dimensions of the learning organisation
247.
the dimensions of the learning organization questionnaire (DLOQ)
248.
tools for interactive learning and teaching
249.
trans-disciplinary social-learning
250.
transfer learning
251.
true online reinforcement learning
252.
ubiquitous learning
253.
unsupervised learning
254.
unsupervised machine learning
255.
urban learning center
256.
value of learning
257.
web and computerbased learning
258.
Web and computer-based learning
259.
virtual collaborative learning environment (VCLE)
260.
virtual learning environment
261.
virtual learning factory
262.
work-based learning
263.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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