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book article EST
/
book article ENG
Challenges of teaching programming in StackOverflow era
Pöial, Jaanus
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Volume 1
2021
/
p. 703-710
https://doi.org/10.1007/978-3-030-68198-2_65
Conference proceedings at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
2
book
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
book
3
book
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024), Tallinn, Estonia, Sept. 24-27, 2024 ; vol. 4
2020
https://link.springer.com/book/9783031835193#affiliations
book
4
book
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
2023
https://doi.org/10.1007/978-3-031-26876-2
book
5
book
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2
2023
https://doi.org/10.1007/978-3-031-26190-9
book
Number of records 5, displaying
1 - 5
keyword
251
1.
collaborative learning
2.
virtual collaborative learning environment (VCLE)
3.
Collaborative e-learning
4.
Collaborative Action towards Disaster resilience Education (CADRE) Project
5.
collaborative agreements
6.
collaborative business process
7.
collaborative computing
8.
collaborative design
9.
collaborative development
10.
collaborative digital platform
11.
collaborative engineering
12.
collaborative filtering
13.
collaborative industrial robots
14.
collaborative innovation
15.
collaborative knowledge production
16.
collaborative network
17.
collaborative planning
18.
collaborative platform
19.
collaborative project
20.
collaborative public governance
21.
collaborative robot (cobot)
22.
collaborative robotics
23.
collaborative robots
24.
collaborative services
25.
Digital Collaborative Platform
26.
ICT-supported collaborative project
27.
active blended learning
28.
active learning
29.
active learning methods
30.
adversarial machine learning
31.
adversarial machine-learning
32.
algorithm controlling the learning process
33.
appetitive associative learning
34.
approach to learning
35.
Attitude to learning
36.
authoritarian learning
37.
automata learning
38.
automatic machine learning (autoML)
39.
bayesian learning
40.
BIM-enabled learning
41.
BIM-enabled learning environment
42.
blended learning
43.
business school as learning organization
44.
business school learning organization questionnaire (BSLOQ)
45.
business school learning rate dependence on GPD
46.
business school learning rate measurement instrument
47.
challenge-based learning
48.
client learning
49.
competence based learning
50.
competence learning
51.
competence-based learning
52.
competency based learning
53.
Component organised learning (COL)
54.
computer assisted language learning
55.
computer based learning
56.
computer-assisted language learning (CALL)
57.
cooperative reinforcement learning
58.
coping with online teaching and learning
59.
customer learning
60.
deep learning
61.
deep learning (DL)
62.
deep learning classifier
63.
deep learning method
64.
deep learning model
65.
deep learning model quantization
66.
deep learning network
67.
deep reinforcement learning
68.
Deep reinforcing learning SDN
69.
Deep-learning
70.
deep-learning (DL)
71.
dictionary learning
72.
digital learning module
73.
digital remote learning
74.
Dimensions of Learning Organisation Questionnaire (DLOQ)
75.
distance learning
76.
distant learning
77.
distributed independent reinforcement learning
78.
double Q-learning
79.
effective teaching and learning
80.
e-learning
81.
e‐learning
82.
e-Learning course
83.
e-Learning database
84.
e-learning environment
85.
electronic learning
86.
embedded deep learning
87.
Emergency remote learning
88.
ensemble learning
89.
enterprising and entrepreneurial learning
90.
entrepreneurial learning
91.
entrepreneurial teaching and learning
92.
ESG-learning
93.
experiential learning
94.
Federated learning
95.
federated learning (FL)
96.
flexible learning
97.
game based learning
98.
game-based learning
99.
graph machine learning
100.
guided in-service learning
101.
hands-on-learning
102.
history learning
103.
horizontal federated learning
104.
hybrid learning
105.
incremental learning
106.
inductive learning
107.
inductive learning algorithm
108.
interactive learning objects
109.
interdisciplinary learning
110.
interpretable machine learning
111.
inverse reinforcement learning
112.
investor learning
113.
iterative learning
114.
Kolb’s experiential learning cycle
115.
language learning
116.
Learner-centered learning environment
117.
learning
118.
learning (artificial intelligence)
119.
learning activities
120.
learning adaptation in autonomous vehicles
121.
learning algorithm
122.
learning analysis
123.
learning analytics
124.
learning and experimentation
125.
learning and health outcomes
126.
learning and memory
127.
learning business school
128.
learning by teaching
129.
learning concept
130.
learning design
131.
learning difficulties
132.
Learning environment
133.
learning experience
134.
learning infrastructures
135.
Learning Lab
136.
learning management
137.
learning management system
138.
learning management systems
139.
learning methodology
140.
learning metrics
141.
learning models
142.
learning motivation
143.
learning objectives
144.
learning objects
145.
learning organization
146.
learning orientation
147.
learning outcomes
148.
learning process
149.
learning processes
150.
learning rate
151.
learning rate dependence on ownership form
152.
learning rate of organization
153.
learning region
154.
learning situation
155.
learning software agents
156.
learning styles
157.
learning systems
158.
learning technologies
159.
learning theories
160.
learning through the questionnaires
161.
learning university
162.
learning-to-rank
163.
lifelong learning
164.
machine learning
165.
machine learning (ML)
166.
machine learning algorithms
167.
machine learning approach
168.
Machine Learning Explainable model
169.
machine learning for environmental applications
170.
machine learning models
171.
machine learning systems
172.
machine-learning
173.
machine-learning predictive model
174.
mathematics students learning habits
175.
Meaningful learning
176.
measuring learning
177.
mobile learning
178.
model learning
179.
Multi-agent reinforcement learning
180.
multi-task learning
181.
mutual learning
182.
new learning models
183.
node embedding learning
184.
NREN e-learning
185.
on-device transfer learning
186.
online learning
187.
ontologies for learning systems
188.
ontology learning
189.
Open Learning Resources (OLR)
190.
organisational learning
191.
organizational learning
192.
organizational learning measurement instruments
193.
organizational learning rate dependence on management
194.
organizational learning rate measurement
195.
outcome oriented learning
196.
Parkinson’s disease machine learning
197.
peer‐to‐peer learning group
198.
personalised learning
199.
policy learning
200.
problem-based learning
201.
Problem-based learning (PBL)
202.
project learning
203.
project-based learning
204.
Q-learning
205.
Q-learning algorithm
206.
query learning
207.
regional learning
208.
reinforcement learning
209.
Reinforcement Learning (RL)
210.
relative learning performance
211.
Remote learning
212.
research-oriented learning
213.
reusable learning objects
214.
robust machine learning
215.
scholarship of teaching and learning
216.
self learning software
217.
self learning system
218.
self-learning
219.
self-regulated learning
220.
semi-supervised learning
221.
small data machine learning
222.
smart learning
223.
smart learning environment
224.
social learning
225.
stochastic learning theory
226.
student centred learning
227.
supervised learning
228.
supervised learning data
229.
supervised machine learning
230.
zero-shot learning
231.
task based learning
232.
team learning
233.
Technological learning
234.
technology-enhanced learning
235.
the dimensions of the learning organisation
236.
the dimensions of the learning organization questionnaire (DLOQ)
237.
tools for interactive learning and teaching
238.
trans-disciplinary social-learning
239.
transfer learning
240.
true online reinforcement learning
241.
ubiquitous learning
242.
unsupervised learning
243.
unsupervised machine learning
244.
urban learning center
245.
value of learning
246.
web and computerbased learning
247.
Web and computer-based learning
248.
virtual learning environment
249.
virtual learning factory
250.
work-based learning
251.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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