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ubiquitous learning (keyword)
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1
book
Educating Engineers for Future Industrial Revolutions : Proceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020). Vol. 1
2021
https://doi.org/10.1007/978-3-030-68198-2
book
2
book
Futureproofing Engineering Education for Global Responsibility : Proceedings of the 27th International Conference on Interactive Collaborative Learning (ICL 2024), Tallinn, Estonia, Sept. 24-27, 2024 ; vol. 4
2020
https://link.springer.com/book/9783031835193#affiliations
book
3
book
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 1
2023
https://doi.org/10.1007/978-3-031-26876-2
book
4
book
Learning in the Age of Digital and Green Transition : Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL2022), Volume 2
2023
https://doi.org/10.1007/978-3-031-26190-9
book
Number of records 4, displaying
1 - 4
keyword
224
1.
ubiquitous learning
2.
ubiquitous computer technology
3.
active blended learning
4.
active learning
5.
active learning methods
6.
adversarial machine learning
7.
adversarial machine-learning
8.
algorithm controlling the learning process
9.
appetitive associative learning
10.
approach to learning
11.
Attitude to learning
12.
authoritarian learning
13.
automata learning
14.
automatic machine learning (autoML)
15.
BIM-enabled learning
16.
BIM-enabled learning environment
17.
blended learning
18.
business school as learning organization
19.
business school learning organization questionnaire (BSLOQ)
20.
business school learning rate dependence on GPD
21.
business school learning rate measurement instrument
22.
challenge-based learning
23.
client learning
24.
Collaborative e-learning
25.
collaborative learning
26.
competence based learning
27.
competence learning
28.
competence-based learning
29.
competency based learning
30.
Component organised learning (COL)
31.
computer assisted language learning
32.
computer based learning
33.
computer-assisted language learning (CALL)
34.
cooperative reinforcement learning
35.
coping with online teaching and learning
36.
customer learning
37.
deep learning
38.
deep learning (DL)
39.
deep learning classifier
40.
deep learning model
41.
deep learning model quantization
42.
deep learning network
43.
deep reinforcement learning
44.
Deep reinforcing learning SDN
45.
Deep-learning
46.
deep-learning (DL)
47.
dictionary learning
48.
digital learning module
49.
digital remote learning
50.
Dimensions of Learning Organisation Questionnaire (DLOQ)
51.
distance learning
52.
distant learning
53.
distributed independent reinforcement learning
54.
double Q-learning
55.
effective teaching and learning
56.
e-learning
57.
e‐learning
58.
e-Learning course
59.
e-Learning database
60.
e-learning environment
61.
electronic learning
62.
embedded deep learning
63.
Emergency remote learning
64.
ensemble learning
65.
enterprising and entrepreneurial learning
66.
entrepreneurial learning
67.
entrepreneurial teaching and learning
68.
ESG-learning
69.
experiential learning
70.
Federated learning
71.
federated learning (FL)
72.
flexible learning
73.
game based learning
74.
game-based learning
75.
graph machine learning
76.
guided in-service learning
77.
hands-on-learning
78.
history learning
79.
horizontal federated learning
80.
hybrid learning
81.
incremental learning
82.
inductive learning
83.
inductive learning algorithm
84.
interactive learning objects
85.
interdisciplinary learning
86.
interpretable machine learning
87.
inverse reinforcement learning
88.
investor learning
89.
iterative learning
90.
Kolb’s experiential learning cycle
91.
language learning
92.
Learner-centered learning environment
93.
learning
94.
learning (artificial intelligence)
95.
learning activities
96.
learning adaptation in autonomous vehicles
97.
learning algorithm
98.
learning analysis
99.
learning analytics
100.
learning and experimentation
101.
learning and health outcomes
102.
learning and memory
103.
learning business school
104.
learning by teaching
105.
learning concept
106.
learning design
107.
learning difficulties
108.
Learning environment
109.
learning experience
110.
learning infrastructures
111.
Learning Lab
112.
learning management
113.
learning management system
114.
learning management systems
115.
learning methodology
116.
learning metrics
117.
learning models
118.
learning motivation
119.
learning objectives
120.
learning objects
121.
learning organization
122.
learning orientation
123.
learning outcomes
124.
learning process
125.
learning processes
126.
learning rate
127.
learning rate dependence on ownership form
128.
learning rate of organization
129.
learning region
130.
learning situation
131.
learning software agents
132.
learning styles
133.
learning systems
134.
learning technologies
135.
learning theories
136.
learning through the questionnaires
137.
learning university
138.
learning-to-rank
139.
lifelong learning
140.
machine learning
141.
machine learning (ML)
142.
machine learning algorithms
143.
machine learning approach
144.
Machine Learning Explainable model
145.
machine learning for environmental applications
146.
machine learning models
147.
machine learning systems
148.
machine-learning
149.
machine-learning predictive model
150.
mathematics students learning habits
151.
Meaningful learning
152.
measuring learning
153.
mobile learning
154.
model learning
155.
Multi-agent reinforcement learning
156.
mutual learning
157.
new learning models
158.
node embedding learning
159.
NREN e-learning
160.
on-device transfer learning
161.
online learning
162.
ontologies for learning systems
163.
ontology learning
164.
organisational learning
165.
organizational learning
166.
organizational learning measurement instruments
167.
organizational learning rate dependence on management
168.
organizational learning rate measurement
169.
outcome oriented learning
170.
Parkinson’s disease machine learning
171.
peer‐to‐peer learning group
172.
personalised learning
173.
policy learning
174.
problem-based learning
175.
Problem-based learning (PBL)
176.
project learning
177.
project-based learning
178.
Q-learning
179.
Q-learning algorithm
180.
query learning
181.
regional learning
182.
reinforcement learning
183.
Reinforcement Learning (RL)
184.
relative learning performance
185.
Remote learning
186.
research-oriented learning
187.
reusable learning objects
188.
robust machine learning
189.
scholarship of teaching and learning
190.
self learning software
191.
self learning system
192.
self-learning
193.
self-regulated learning
194.
semi-supervised learning
195.
small data machine learning
196.
smart learning
197.
smart learning environment
198.
social learning
199.
stochastic learning theory
200.
supervised learning
201.
supervised learning data
202.
supervised machine learning
203.
zero-shot learning
204.
task based learning
205.
team learning
206.
Technological learning
207.
technology-enhanced learning
208.
the dimensions of the learning organisation
209.
the dimensions of the learning organization questionnaire (DLOQ)
210.
tools for interactive learning and teaching
211.
trans-disciplinary social-learning
212.
transfer learning
213.
true online reinforcement learning
214.
unsupervised learning
215.
unsupervised machine learning
216.
urban learning center
217.
value of learning
218.
web and computerbased learning
219.
Web and computer-based learning
220.
virtual collaborative learning environment (VCLE)
221.
virtual learning environment
222.
virtual learning factory
223.
work-based learning
224.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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