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1
book article
IntelliEye: enhancing MOOC learners' video watching experience through real-time attention tracking
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
HT '18 : 29th ACM Conference on Hypertext & SocialMedia, July 9–12, 2018, Baltimore, MD, USA : proceedings of the 29th on Hypertext and Social Media
2018
/
p. 106-114 : ill
https://doi.org/10.1145/3209542.3209547
book article
2
book article
Online and blended laboratories for practical mechanical engineering
Stöhr, Christian
;
Olesen, Veronica
;
Sheikhi, Shahram
;
Langer, Robert
;
Kuts, Vladimir
;
Müür, Margus
;
Nousiainen, Antti
;
Putkonen, Ari
The 19th international CDIO conference, Trondheim, Norway, 26-29 June 2023 : proceedings - full papers
2023
/
p. 805-819
http://www.cdio.org/knowledge-library/documents/online-and-blended-labs-practical-mechanical-engineering
book article
3
book article
USORA : unified solution of remote access in practical vocational engineering education
Seiler, Sven
;
Sell, Raivo
;
Köhn, Carsten
;
Böhrk, Vanessa
16th International Conference on Research and Education in Mechatronics REM2015 : Bochum, Germany, November 18-20, 2015 : proceedings
2015
/
[6] p. : ill
http://dx.doi.org/10.1109/REM.2015.7380387
book article
4
book article
Webcam-based attention tracking in online learning: a feasibility study
Robal, Tarmo
;
Zhao, Yue
;
Lofi, Christoph
;
Hauff, Claudia
IUI '18 : Proceedings of the 2018 Conference on Intelligent User Interface, Tokyo, Japan, March 07-11, 2018
2018
/
p. 189-197 : ill
https://doi.org/10.1145/3172944.3172987
book article
Number of records 4, displaying
1 - 4
keyword
268
1.
online learning
2.
coping with online teaching and learning
3.
true online reinforcement learning
4.
active blended learning
5.
active learning
6.
active learning methods
7.
adversarial machine learning
8.
adversarial machine-learning
9.
algorithm controlling the learning process
10.
appetitive associative learning
11.
approach to learning
12.
Attitude to learning
13.
authoritarian learning
14.
automata learning
15.
automatic machine learning (autoML)
16.
bayesian learning
17.
BIM-enabled learning
18.
BIM-enabled learning environment
19.
blended learning
20.
business school as learning organization
21.
business school learning organization questionnaire (BSLOQ)
22.
business school learning rate dependence on GPD
23.
business school learning rate measurement instrument
24.
challenge-based learning
25.
client learning
26.
Collaborative e-learning
27.
collaborative learning
28.
competence based learning
29.
competence learning
30.
competence-based learning
31.
competency based learning
32.
Component organised learning (COL)
33.
computer assisted language learning
34.
computer based learning
35.
computer-assisted language learning (CALL)
36.
cooperative reinforcement learning
37.
customer learning
38.
deep learning
39.
deep learning (DL)
40.
deep learning classifier
41.
deep learning method
42.
deep learning model
43.
deep learning model quantization
44.
deep learning network
45.
deep reinforcement learning
46.
Deep reinforcing learning SDN
47.
Deep-learning
48.
deep-learning (DL)
49.
dictionary learning
50.
digital learning module
51.
digital remote learning
52.
Dimensions of Learning Organisation Questionnaire (DLOQ)
53.
distance learning
54.
distant learning
55.
distributed independent reinforcement learning
56.
double Q-learning
57.
effective teaching and learning
58.
e-learning
59.
e‐learning
60.
e-Learning course
61.
e-Learning database
62.
e-learning environment
63.
electronic learning
64.
embedded deep learning
65.
Emergency remote learning
66.
ensemble learning
67.
enterprising and entrepreneurial learning
68.
entrepreneurial learning
69.
entrepreneurial teaching and learning
70.
ESG-learning
71.
experiential learning
72.
Federated learning
73.
federated learning (FL)
74.
flexible learning
75.
game based learning
76.
game-based learning
77.
graph machine learning
78.
guided in-service learning
79.
hands-on-learning
80.
history learning
81.
horizontal federated learning
82.
hybrid learning
83.
incremental learning
84.
inductive learning
85.
inductive learning algorithm
86.
interactive learning objects
87.
interdisciplinary learning
88.
interpretable machine learning
89.
inverse reinforcement learning
90.
investor learning
91.
iterative learning
92.
Kolb’s experiential learning cycle
93.
language learning
94.
Learner-centered learning environment
95.
learning
96.
learning (artificial intelligence)
97.
learning activities
98.
learning adaptation in autonomous vehicles
99.
learning algorithm
100.
learning analysis
101.
learning analytics
102.
learning and experimentation
103.
learning and health outcomes
104.
learning and memory
105.
learning business school
106.
learning by teaching
107.
learning concept
108.
learning design
109.
learning difficulties
110.
Learning environment
111.
learning experience
112.
learning infrastructures
113.
Learning Lab
114.
learning management
115.
learning management system
116.
learning management systems
117.
learning methodology
118.
learning metrics
119.
learning models
120.
learning motivation
121.
learning objectives
122.
learning objects
123.
learning organization
124.
learning orientation
125.
learning outcomes
126.
learning process
127.
learning processes
128.
learning rate
129.
learning rate dependence on ownership form
130.
learning rate of organization
131.
learning region
132.
learning situation
133.
learning software agents
134.
learning styles
135.
learning systems
136.
learning technologies
137.
learning theories
138.
learning through the questionnaires
139.
learning university
140.
learning-to-rank
141.
lifelong learning
142.
machine learning
143.
machine learning (ML)
144.
machine learning algorithms
145.
machine learning approach
146.
Machine Learning Explainable model
147.
machine learning for environmental applications
148.
machine learning models
149.
machine learning systems
150.
machine-learning
151.
machine-learning predictive model
152.
mathematics students learning habits
153.
Meaningful learning
154.
measuring learning
155.
mobile learning
156.
model learning
157.
Multi-agent reinforcement learning
158.
multi-task learning
159.
mutual learning
160.
new learning models
161.
node embedding learning
162.
NREN e-learning
163.
on-device transfer learning
164.
ontologies for learning systems
165.
ontology learning
166.
Open Learning Resources (OLR)
167.
organisational learning
168.
organizational learning
169.
organizational learning measurement instruments
170.
organizational learning rate dependence on management
171.
organizational learning rate measurement
172.
outcome oriented learning
173.
Parkinson’s disease machine learning
174.
peer‐to‐peer learning group
175.
personalised learning
176.
policy learning
177.
problem-based learning
178.
Problem-based learning (PBL)
179.
project learning
180.
project-based learning
181.
Q-learning
182.
Q-learning algorithm
183.
query learning
184.
regional learning
185.
reinforcement learning
186.
Reinforcement Learning (RL)
187.
relative learning performance
188.
Remote learning
189.
research-oriented learning
190.
reusable learning objects
191.
robust machine learning
192.
scholarship of teaching and learning
193.
self learning software
194.
self learning system
195.
self-learning
196.
self-regulated learning
197.
semi-supervised learning
198.
small data machine learning
199.
smart learning
200.
smart learning environment
201.
social learning
202.
stochastic learning theory
203.
student centred learning
204.
supervised learning
205.
supervised learning data
206.
supervised machine learning
207.
zero-shot learning
208.
task based learning
209.
team learning
210.
Technological learning
211.
technology-enhanced learning
212.
the dimensions of the learning organisation
213.
the dimensions of the learning organization questionnaire (DLOQ)
214.
tools for interactive learning and teaching
215.
trans-disciplinary social-learning
216.
transfer learning
217.
ubiquitous learning
218.
unsupervised learning
219.
unsupervised machine learning
220.
urban learning center
221.
value of learning
222.
web and computerbased learning
223.
Web and computer-based learning
224.
virtual collaborative learning environment (VCLE)
225.
virtual learning environment
226.
virtual learning factory
227.
work-based learning
228.
workplace learning
229.
children online
230.
concurrent online checkers
231.
concurrent online checking
232.
consumer online behavior
233.
distributed online monitoring
234.
music online recommendation (MORec)
235.
online
236.
online analytical processing
237.
Online Checker
238.
online checkers
239.
online community
240.
online consumer reviews
241.
online disclosure
242.
online education
243.
online guided tours
244.
online laboratories
245.
online laboratory
246.
online labs
247.
online medical record
248.
online monitoring
249.
online platform
250.
online platform markets
251.
online questionnaire
252.
online records access
253.
online sale of pharmaceuticals
254.
online service
255.
online services
256.
online shopping
257.
Online social networks
258.
online teaching
259.
online tools
260.
online travel reviews
261.
Online video-gaming services
262.
online word-of mouth (WOM) communication
263.
online word-of-mouth (WOM)
264.
online word-of-mouth communication
265.
online-only
266.
open online courses
267.
patients’ online record access
268.
telephone and online survey
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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