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1
book article
Motivation-driven learning processes at the example of embedded systems
Hollstein, Thomas
;
Reinsalu, Uljana
;
Leier, Mairo
10th European Workshop on Microelectronics Education : EWME 2014 : May 14-16, 2014, Tallinn, Estonia
2014
/
p. 3-6 : ill
book article
2
book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 2, displaying
1 - 2
keyword
252
1.
learning processes
2.
adhesion processes
3.
advanced oxidation processes
4.
advanced oxidation processes (AOPs)
5.
aeolian processes
6.
Blackman- and Rogosinski-type approximation processes
7.
Blackman-type approximation processes
8.
business processes
9.
cascading processes
10.
chemical processes
11.
coastal processes
12.
Cognitive Processes
13.
combustion and combustion processes
14.
communication business processes
15.
concentration processes
16.
cosine-type approximation processes
17.
costing analysis cataloging processes
18.
development processes
19.
Diapycnal mixing processes
20.
diffusion processes
21.
digitalization of renovation processes
22.
dual-processes
23.
eddies and mesoscale processes
24.
electromagnetic processes in tribosystem
25.
flotation and surface chemistry processes
26.
flux balance analysis biotechnological processes
27.
Gaussian processes
28.
industrial processes
29.
logistic processes
30.
logistics and transport processes
31.
manufacturing processes
32.
Markov processes
33.
meso-scale processes
34.
mixing processes
35.
participatory processes
36.
physical and chemical processes
37.
poisson processes
38.
price based control of industrial processes
39.
Rogosinski-type approximation processes
40.
scale-dependent processes
41.
shelf processes
42.
shore processes
43.
stochastic processes
44.
technology-transfer processes
45.
technology-transfer processes
46.
transient processes
47.
transport processes/heat transfer
48.
user-driven design processes
49.
active learning
50.
active learning methods
51.
adversarial machine learning
52.
adversarial machine-learning
53.
algorithm controlling the learning process
54.
appetitive associative learning
55.
approach to learning
56.
Attitude to learning
57.
authoritarian learning
58.
automata learning
59.
automatic machine learning (autoML)
60.
BIM-enabled learning
61.
BIM-enabled learning environment
62.
blended learning
63.
business school as learning organization
64.
business school learning organization questionnaire (BSLOQ)
65.
business school learning rate dependence on GPD
66.
business school learning rate measurement instrument
67.
client learning
68.
Collaborative e-learning
69.
collaborative learning
70.
competence based learning
71.
competence learning
72.
competence-based learning
73.
competency based learning
74.
Component organised learning (COL)
75.
computer assisted language learning
76.
computer based learning
77.
computer-assisted language learning (CALL)
78.
cooperative reinforcement learning
79.
coping with online teaching and learning
80.
customer learning
81.
deep learning
82.
deep learning (DL)
83.
deep learning classifier
84.
deep learning model
85.
deep learning network
86.
deep reinforcement learning
87.
Deep reinforcing learning SDN
88.
Deep-learning
89.
deep-learning (DL)
90.
dictionary learning
91.
digital learning module
92.
Dimensions of Learning Organisation Questionnaire (DLOQ)
93.
distance learning
94.
distant learning
95.
distributed independent reinforcement learning
96.
double Q-learning
97.
effective teaching and learning
98.
e-learning
99.
e‐learning
100.
e-Learning course
101.
e-Learning database
102.
e-learning environment
103.
electronic learning
104.
embedded deep learning
105.
Emergency remote learning
106.
ensemble learning
107.
enterprising and entrepreneurial learning
108.
entrepreneurial learning
109.
entrepreneurial teaching and learning
110.
experiential learning
111.
Federated learning
112.
federated learning (FL)
113.
flexible learning
114.
game based learning
115.
game-based learning
116.
guided in-service learning
117.
hands-on-learning
118.
history learning
119.
hybrid learning
120.
incremental learning
121.
inductive learning
122.
inductive learning algorithm
123.
interactive learning objects
124.
interdisciplinary learning
125.
inverse reinforcement learning
126.
investor learning
127.
iterative learning
128.
Learner-centered learning environment
129.
learning
130.
learning (artificial intelligence)
131.
learning activities
132.
learning adaptation in autonomous vehicles
133.
learning algorithm
134.
learning analysis
135.
learning analytics
136.
learning and experimentation
137.
learning and health outcomes
138.
learning and memory
139.
learning business school
140.
learning by teaching
141.
learning concept
142.
learning difficulties
143.
Learning environment
144.
learning experience
145.
learning infrastructures
146.
Learning Lab
147.
learning management
148.
learning management system
149.
learning management systems
150.
learning methodology
151.
learning metrics
152.
learning models
153.
learning motivation
154.
learning objectives
155.
learning objects
156.
learning organization
157.
learning orientation
158.
learning outcomes
159.
learning process
160.
learning rate
161.
learning rate dependence on ownership form
162.
learning rate of organization
163.
learning region
164.
learning situation
165.
learning software agents
166.
learning styles
167.
learning systems
168.
learning technologies
169.
learning theories
170.
learning through the questionnaires
171.
learning university
172.
learning-to-rank
173.
lifelong learning
174.
machine learning
175.
machine learning (ML)
176.
machine learning algorithms
177.
machine learning approach
178.
Machine Learning Explainable model
179.
machine learning for environmental applications
180.
machine-learning predictive model
181.
mathematics students learning habits
182.
Meaningful learning
183.
measuring learning
184.
mobile learning
185.
model learning
186.
Multi-agent reinforcement learning
187.
mutual learning
188.
new learning models
189.
node embedding learning
190.
NREN e-learning
191.
on-device transfer learning
192.
online learning
193.
ontologies for learning systems
194.
ontology learning
195.
organisational learning
196.
organizational learning
197.
organizational learning measurement instruments
198.
organizational learning rate dependence on management
199.
organizational learning rate measurement
200.
outcome oriented learning
201.
Parkinson’s disease machine learning
202.
peer‐to‐peer learning group
203.
personalised learning
204.
policy learning
205.
problem-based learning
206.
Problem-based learning (PBL)
207.
project learning
208.
project-based learning
209.
Q-learning
210.
Q-learning algorithm
211.
query learning
212.
regional learning
213.
reinforcement learning
214.
relative learning performance
215.
Remote learning
216.
research-oriented learning
217.
reusable learning objects
218.
robust machine learning
219.
scholarship of teaching and learning
220.
self learning software
221.
self learning system
222.
self-learning
223.
self-regulated learning
224.
semi-supervised learning
225.
small data machine learning
226.
smart learning
227.
smart learning environment
228.
social learning
229.
stochastic learning theory
230.
supervised learning
231.
supervised learning data
232.
supervised machine learning
233.
task based learning
234.
team learning
235.
Technological learning
236.
the dimensions of the learning organisation
237.
the dimensions of the learning organization questionnaire (DLOQ)
238.
tools for interactive learning and teaching
239.
trans-disciplinary social-learning
240.
transfer learning
241.
true online reinforcement learning
242.
ubiquitous learning
243.
unsupervised learning
244.
unsupervised machine learning
245.
urban learning center
246.
value of learning
247.
web and computerbased learning
248.
Web and computer-based learning
249.
virtual learning environment
250.
virtual learning factory
251.
work-based learning
252.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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