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journal article EST
/
journal article ENG
Does the general education school curriculum support the development of enterprising people?
Randma, Tiia
;
Venesaar, Urve
Baltic journal of management
2016
/
p. 142-166 : ill
https://doi.org/10.1108/BJM-02-2015-0029
Journal metrics at Scopus
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journal article EST
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journal article ENG
Number of records 1, displaying
1 - 1
keyword
321
1.
approach to learning
2.
machine learning approach
3.
African vultures optimization approach
4.
algebraic approach
5.
analytical approach
6.
analytical thermal model approach
7.
approach of one-forms
8.
Bayesian approach
9.
behavioral approach
10.
British approach to Europe
11.
competence approach
12.
competency-based approach
13.
computational approach
14.
configurational approach
15.
data fitting approach
16.
decoupling approach
17.
differential geometric approach
18.
do-it-yourself approach
19.
ensemble approach
20.
FIDES approach
21.
fokker-Plank approach
22.
fractional-dimensional space approach
23.
fully lagrangian approach
24.
grounding approach
25.
holistic approach
26.
hybrid approach
27.
instrumental variable approach
28.
Interdisciplinary approach
29.
interleaved approach
30.
linguistic approach
31.
metagenetic approach
32.
morphological approach
33.
multiple criteria approach
34.
multi-proxy approach
35.
net profit approach
36.
object-oriented approach
37.
operating profit approach
38.
optimized routing approach for critical and emergency networks
39.
optimized routing approach for critical and emergency networks simulations
40.
periodic approach
41.
person oriented approach
42.
phenomenographic approach
43.
polynomial approach
44.
Private Law Approach
45.
realistic approach
46.
shared portfolio approach
47.
Smart Specialization Approach
48.
socio-technical approach
49.
stochastic approach
50.
surrogate-based approach
51.
system approach
52.
systematic approach
53.
systemic approach
54.
technological approach
55.
transaction approach
56.
undefined mixture approach
57.
United States approach resource extraction
58.
win-win approach
59.
voxel-design approach
60.
active blended learning
61.
active learning
62.
active learning and engagement
63.
active learning methods
64.
adaptive learning
65.
adversarial machine learning
66.
adversarial machine-learning
67.
algorithm controlling the learning process
68.
appetitive associative learning
69.
Artificial Intelligence in learning
70.
Attitude to learning
71.
authoritarian learning
72.
automata learning
73.
automatic machine learning (autoML)
74.
bayesian learning
75.
BIM-enabled learning
76.
BIM-enabled learning environment
77.
biophilic learning environments
78.
blended learning
79.
business school as learning organization
80.
business school learning organization questionnaire (BSLOQ)
81.
business school learning rate dependence on GPD
82.
business school learning rate measurement instrument
83.
challenge-based learning
84.
Challenge-Based Learning (CBL)
85.
city-to-city learning
86.
client learning
87.
Collaborative e-learning
88.
collaborative learning
89.
competence based learning
90.
competence learning
91.
competence-based learning
92.
competency based learning
93.
Component organised learning (COL)
94.
computer assisted language learning
95.
computer based learning
96.
computer-assisted language learning (CALL)
97.
context-aware learning system
98.
contrastive learning
99.
cooperative reinforcement learning
100.
coping with online teaching and learning
101.
customer learning
102.
data analytics and machine learning
103.
deep learning
104.
deep learning (DL)
105.
deep learning classifier
106.
deep learning method
107.
deep learning methods
108.
deep learning model
109.
deep learning model quantization
110.
deep learning network
111.
deep reinforcement learning
112.
Deep reinforcing learning SDN
113.
Deep-learning
114.
deep-learning (DL)
115.
dictionary learning
116.
digital learning module
117.
digital learning tool design development
118.
digital remote learning
119.
Dimensions of Learning Organisation Questionnaire (DLOQ)
120.
distance learning
121.
distant learning
122.
distributed independent reinforcement learning
123.
double Q-learning
124.
effective teaching and learning
125.
e-learning
126.
e‐learning
127.
e-Learning course
128.
e-Learning database
129.
e-learning environment
130.
electronic learning
131.
embedded deep learning
132.
Emergency remote learning
133.
ensemble learning
134.
enterprising and entrepreneurial learning
135.
entrepreneurial learning
136.
entrepreneurial teaching and learning
137.
ESG-learning
138.
experiential learning
139.
explainable machine learning
140.
Federated learning
141.
federated learning (FL)
142.
flexible learning
143.
game based learning
144.
game-based learning
145.
Gamified learning
146.
graph machine learning
147.
guided in-service learning
148.
hands-on learning
149.
hands-on-learning
150.
history learning
151.
horizontal federated learning
152.
human-centred learning
153.
hybrid learning
154.
Immersive Learning
155.
inclusive learning
156.
incremental learning
157.
inductive learning
158.
inductive learning algorithm
159.
interactive learning objects
160.
interdisciplinary learning
161.
interpretable machine learning
162.
inverse reinforcement learning
163.
investor learning
164.
iterative learning
165.
Kolb’s experiential learning cycle
166.
language learning
167.
Learner-centered learning environment
168.
learning
169.
learning (artificial intelligence)
170.
learning activities
171.
learning adaptation in autonomous vehicles
172.
learning algorithm
173.
learning analysis
174.
learning analytics
175.
learning and experimentation
176.
learning and health outcomes
177.
learning and memory
178.
learning business school
179.
learning by teaching
180.
learning concept
181.
learning content
182.
learning design
183.
learning difficulties
184.
Learning environment
185.
learning experience
186.
learning factory
187.
Learning from Demonstration
188.
learning infrastructures
189.
Learning Lab
190.
learning management
191.
learning management system
192.
learning management systems
193.
learning methodology
194.
learning metrics
195.
learning models
196.
learning motivation
197.
learning objectives
198.
learning objects
199.
learning organization
200.
learning orientation
201.
learning outcomes
202.
learning process
203.
learning processes
204.
learning rate
205.
learning rate dependence on ownership form
206.
learning rate of organization
207.
learning region
208.
learning situation
209.
learning software agents
210.
learning styles
211.
learning systems
212.
learning technologies
213.
learning theories
214.
learning through the questionnaires
215.
learning university
216.
learning-to-rank
217.
lifelong learning
218.
long-short term learning
219.
machine learning
220.
machine learning (ML)
221.
machine learning algorithms
222.
machine learning applications in power systems
223.
Machine Learning Explainable model
224.
machine learning for environmental applications
225.
machine learning models
226.
machine learning systems
227.
machine-learning
228.
machine-learning control
229.
machine-learning predictive model
230.
mathematics students learning habits
231.
Meaningful learning
232.
measuring learning
233.
mobile learning
234.
model learning
235.
Multi-agent deep reinforcement learning
236.
Multi-agent reinforcement learning
237.
multi-task learning
238.
mutual learning
239.
new learning models
240.
node embedding learning
241.
NREN e-learning
242.
on-device transfer learning
243.
online distance learning
244.
online learning
245.
ontologies for learning systems
246.
ontology learning
247.
Open Learning Resources (OLR)
248.
organisational learning
249.
organizational learning
250.
organizational learning measurement instruments
251.
organizational learning rate dependence on management
252.
organizational learning rate measurement
253.
outcome oriented learning
254.
Parkinson’s disease machine learning
255.
peer‐to‐peer learning group
256.
personalised learning
257.
personalized learning
258.
policy learning
259.
probability-informed machine learning
260.
problem-based learning
261.
Problem-based learning (PBL)
262.
project learning
263.
project-based learning
264.
Q-learning
265.
Q-learning algorithm
266.
query learning
267.
regional learning
268.
reinforcement learning
269.
Reinforcement Learning (RL)
270.
relative learning performance
271.
Remote learning
272.
research-oriented learning
273.
reusable learning objects
274.
robust machine learning
275.
scholarship of teaching and learning
276.
second language learning
277.
self learning software
278.
self learning system
279.
self-learning
280.
self-regulated learning
281.
semi-supervised learning
282.
sequence of learning activities
283.
sequence to sequence learning
284.
sequential learning
285.
SIS problem, learning with errors
286.
small data machine learning
287.
smart learning
288.
smart learning environment
289.
social learning
290.
socio-emotional learning
291.
Statistical Machine learning
292.
stochastic learning theory
293.
student centred learning
294.
supervised contrastive learning
295.
supervised learning
296.
supervised learning data
297.
supervised machine learning
298.
synchronous hybrid learning
299.
zero-shot learning
300.
task based learning
301.
team learning
302.
Technological learning
303.
technology-enhanced learning
304.
the dimensions of the learning organisation
305.
the dimensions of the learning organization questionnaire (DLOQ)
306.
tools for interactive learning and teaching
307.
trans-disciplinary social-learning
308.
transfer learning
309.
true online reinforcement learning
310.
ubiquitous learning
311.
unsupervised learning
312.
unsupervised machine learning
313.
urban learning center
314.
value of learning
315.
web and computerbased learning
316.
Web and computer-based learning
317.
virtual collaborative learning environment (VCLE)
318.
virtual learning environment
319.
virtual learning factory
320.
work-based learning
321.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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