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book article
P2P Learning
Antoniadis, Panayotis
;
Pantazis, Alexandros
The Handbook of peer production
2021
/
p. 197-211
https://doi.org/10.1002/9781119537151.ch15
book article
Number of records 1, displaying
1 - 1
keyword
255
1.
learning infrastructures
2.
critical infrastructures
3.
data-exchange infrastructures
4.
internet infrastructures
5.
active blended learning
6.
active learning
7.
active learning and engagement
8.
active learning methods
9.
adaptive learning
10.
adversarial machine learning
11.
adversarial machine-learning
12.
algorithm controlling the learning process
13.
appetitive associative learning
14.
approach to learning
15.
Attitude to learning
16.
authoritarian learning
17.
automata learning
18.
automatic machine learning (autoML)
19.
bayesian learning
20.
BIM-enabled learning
21.
BIM-enabled learning environment
22.
biophilic learning environments
23.
blended learning
24.
business school as learning organization
25.
business school learning organization questionnaire (BSLOQ)
26.
business school learning rate dependence on GPD
27.
business school learning rate measurement instrument
28.
challenge-based learning
29.
Challenge-Based Learning (CBL)
30.
city-to-city learning
31.
client learning
32.
Collaborative e-learning
33.
collaborative learning
34.
competence based learning
35.
competence learning
36.
competence-based learning
37.
competency based learning
38.
Component organised learning (COL)
39.
computer assisted language learning
40.
computer based learning
41.
computer-assisted language learning (CALL)
42.
contrastive learning
43.
cooperative reinforcement learning
44.
coping with online teaching and learning
45.
customer learning
46.
data analytics and machine learning
47.
deep learning
48.
deep learning (DL)
49.
deep learning classifier
50.
deep learning method
51.
deep learning methods
52.
deep learning model
53.
deep learning model quantization
54.
deep learning network
55.
deep reinforcement learning
56.
Deep reinforcing learning SDN
57.
Deep-learning
58.
deep-learning (DL)
59.
dictionary learning
60.
digital learning module
61.
digital remote learning
62.
Dimensions of Learning Organisation Questionnaire (DLOQ)
63.
distance learning
64.
distant learning
65.
distributed independent reinforcement learning
66.
double Q-learning
67.
effective teaching and learning
68.
e-learning
69.
e‐learning
70.
e-Learning course
71.
e-Learning database
72.
e-learning environment
73.
electronic learning
74.
embedded deep learning
75.
Emergency remote learning
76.
ensemble learning
77.
enterprising and entrepreneurial learning
78.
entrepreneurial learning
79.
entrepreneurial teaching and learning
80.
ESG-learning
81.
experiential learning
82.
explainable machine learning
83.
Federated learning
84.
federated learning (FL)
85.
flexible learning
86.
game based learning
87.
game-based learning
88.
Gamified learning
89.
graph machine learning
90.
guided in-service learning
91.
hands-on-learning
92.
history learning
93.
horizontal federated learning
94.
human-centred learning
95.
hybrid learning
96.
Immersive Learning
97.
incremental learning
98.
inductive learning
99.
inductive learning algorithm
100.
interactive learning objects
101.
interdisciplinary learning
102.
interpretable machine learning
103.
inverse reinforcement learning
104.
investor learning
105.
iterative learning
106.
Kolb’s experiential learning cycle
107.
language learning
108.
Learner-centered learning environment
109.
learning
110.
learning (artificial intelligence)
111.
learning activities
112.
learning adaptation in autonomous vehicles
113.
learning algorithm
114.
learning analysis
115.
learning analytics
116.
learning and experimentation
117.
learning and health outcomes
118.
learning and memory
119.
learning business school
120.
learning by teaching
121.
learning concept
122.
learning content
123.
learning design
124.
learning difficulties
125.
Learning environment
126.
learning experience
127.
learning factory
128.
Learning from Demonstration
129.
Learning Lab
130.
learning management
131.
learning management system
132.
learning management systems
133.
learning methodology
134.
learning metrics
135.
learning models
136.
learning motivation
137.
learning objectives
138.
learning objects
139.
learning organization
140.
learning orientation
141.
learning outcomes
142.
learning process
143.
learning processes
144.
learning rate
145.
learning rate dependence on ownership form
146.
learning rate of organization
147.
learning region
148.
learning situation
149.
learning software agents
150.
learning styles
151.
learning systems
152.
learning technologies
153.
learning theories
154.
learning through the questionnaires
155.
learning university
156.
learning-to-rank
157.
lifelong learning
158.
long-short term learning
159.
machine learning
160.
machine learning (ML)
161.
machine learning algorithms
162.
machine learning approach
163.
Machine Learning Explainable model
164.
machine learning for environmental applications
165.
machine learning models
166.
machine learning systems
167.
machine-learning
168.
machine-learning predictive model
169.
mathematics students learning habits
170.
Meaningful learning
171.
measuring learning
172.
mobile learning
173.
model learning
174.
Multi-agent reinforcement learning
175.
multi-task learning
176.
mutual learning
177.
new learning models
178.
node embedding learning
179.
NREN e-learning
180.
on-device transfer learning
181.
online learning
182.
ontologies for learning systems
183.
ontology learning
184.
Open Learning Resources (OLR)
185.
organisational learning
186.
organizational learning
187.
organizational learning measurement instruments
188.
organizational learning rate dependence on management
189.
organizational learning rate measurement
190.
outcome oriented learning
191.
Parkinson’s disease machine learning
192.
peer‐to‐peer learning group
193.
personalised learning
194.
Personalized learning
195.
policy learning
196.
problem-based learning
197.
Problem-based learning (PBL)
198.
project learning
199.
project-based learning
200.
Q-learning
201.
Q-learning algorithm
202.
query learning
203.
regional learning
204.
reinforcement learning
205.
Reinforcement Learning (RL)
206.
relative learning performance
207.
Remote learning
208.
research-oriented learning
209.
reusable learning objects
210.
robust machine learning
211.
scholarship of teaching and learning
212.
self learning software
213.
self learning system
214.
self-learning
215.
self-regulated learning
216.
semi-supervised learning
217.
sequence of learning activities
218.
sequence to sequence learning
219.
sequential learning
220.
SIS problem, learning with errors
221.
small data machine learning
222.
smart learning
223.
smart learning environment
224.
social learning
225.
socio-emotional learning
226.
stochastic learning theory
227.
student centred learning
228.
supervised contrastive learning
229.
supervised learning
230.
supervised learning data
231.
supervised machine learning
232.
synchronous hybrid learning
233.
zero-shot learning
234.
task based learning
235.
team learning
236.
Technological learning
237.
technology-enhanced learning
238.
the dimensions of the learning organisation
239.
the dimensions of the learning organization questionnaire (DLOQ)
240.
tools for interactive learning and teaching
241.
trans-disciplinary social-learning
242.
transfer learning
243.
true online reinforcement learning
244.
ubiquitous learning
245.
unsupervised learning
246.
unsupervised machine learning
247.
urban learning center
248.
value of learning
249.
web and computerbased learning
250.
Web and computer-based learning
251.
virtual collaborative learning environment (VCLE)
252.
virtual learning environment
253.
virtual learning factory
254.
work-based learning
255.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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