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Interactive learning environments (source)
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journal article
A two-phase systematic literature review on the use of serious games for sustainable environmental education
Ahmadov, Tarlan
;
Karimov, Ayaz
;
Durst, Susanne
;
Saarela, Mirka
;
Gerstlberger, Wolfgang Dieter
;
Wahl, Mike Franz
;
Karkkainen, Tommi
Interactive learning environments
2024
/
22 p
https://doi.org/10.1080/10494820.2024.2414429
journal article
Number of records 1, displaying
1 - 1
keyword
280
1.
interactive learning objects
2.
tools for interactive learning and teaching
3.
biophilic learning environments
4.
constant round interactive proof
5.
feature space for taxonomy of models of interactive computation
6.
grid-interactive buildings
7.
grid-interactive PV inverters
8.
interactive
9.
interactive computer graphics
10.
interactive computing
11.
interactive fixed effects
12.
interactive lectures
13.
interactive models
14.
interactive monitoring
15.
interactive teaching methods
16.
interactive tools
17.
age-friendly environments
18.
cold environments
19.
computer simulation environments
20.
data scarce environments
21.
deregulated environments
22.
environments and economics of education
23.
EU contracts in digital environments
24.
extraterrestrial environments
25.
immersive environments
26.
macro environments
27.
resilient urban environments
28.
smart living environments (SLE)
29.
urban and rural environments
30.
urban environments
31.
virtual environments
32.
active blended learning
33.
active learning
34.
active learning and engagement
35.
active learning methods
36.
adaptive learning
37.
adversarial machine learning
38.
adversarial machine-learning
39.
algorithm controlling the learning process
40.
appetitive associative learning
41.
approach to learning
42.
Attitude to learning
43.
authoritarian learning
44.
automata learning
45.
automatic machine learning (autoML)
46.
bayesian learning
47.
BIM-enabled learning
48.
BIM-enabled learning environment
49.
blended learning
50.
business school as learning organization
51.
business school learning organization questionnaire (BSLOQ)
52.
business school learning rate dependence on GPD
53.
business school learning rate measurement instrument
54.
challenge-based learning
55.
Challenge-Based Learning (CBL)
56.
city-to-city learning
57.
client learning
58.
Collaborative e-learning
59.
collaborative learning
60.
competence based learning
61.
competence learning
62.
competence-based learning
63.
competency based learning
64.
Component organised learning (COL)
65.
computer assisted language learning
66.
computer based learning
67.
computer-assisted language learning (CALL)
68.
contrastive learning
69.
cooperative reinforcement learning
70.
coping with online teaching and learning
71.
customer learning
72.
data analytics and machine learning
73.
deep learning
74.
deep learning (DL)
75.
deep learning classifier
76.
deep learning method
77.
deep learning methods
78.
deep learning model
79.
deep learning model quantization
80.
deep learning network
81.
deep reinforcement learning
82.
Deep reinforcing learning SDN
83.
Deep-learning
84.
deep-learning (DL)
85.
dictionary learning
86.
digital learning module
87.
digital remote learning
88.
Dimensions of Learning Organisation Questionnaire (DLOQ)
89.
distance learning
90.
distant learning
91.
distributed independent reinforcement learning
92.
double Q-learning
93.
effective teaching and learning
94.
e-learning
95.
e‐learning
96.
e-Learning course
97.
e-Learning database
98.
e-learning environment
99.
electronic learning
100.
embedded deep learning
101.
Emergency remote learning
102.
ensemble learning
103.
enterprising and entrepreneurial learning
104.
entrepreneurial learning
105.
entrepreneurial teaching and learning
106.
ESG-learning
107.
experiential learning
108.
explainable machine learning
109.
Federated learning
110.
federated learning (FL)
111.
flexible learning
112.
game based learning
113.
game-based learning
114.
Gamified learning
115.
graph machine learning
116.
guided in-service learning
117.
hands-on-learning
118.
history learning
119.
horizontal federated learning
120.
human-centred learning
121.
hybrid learning
122.
Immersive Learning
123.
incremental learning
124.
inductive learning
125.
inductive learning algorithm
126.
interdisciplinary learning
127.
interpretable machine learning
128.
inverse reinforcement learning
129.
investor learning
130.
iterative learning
131.
Kolb’s experiential learning cycle
132.
language learning
133.
Learner-centered learning environment
134.
learning
135.
learning (artificial intelligence)
136.
learning activities
137.
learning adaptation in autonomous vehicles
138.
learning algorithm
139.
learning analysis
140.
learning analytics
141.
learning and experimentation
142.
learning and health outcomes
143.
learning and memory
144.
learning business school
145.
learning by teaching
146.
learning concept
147.
learning content
148.
learning design
149.
learning difficulties
150.
Learning environment
151.
learning experience
152.
learning factory
153.
Learning from Demonstration
154.
learning infrastructures
155.
Learning Lab
156.
learning management
157.
learning management system
158.
learning management systems
159.
learning methodology
160.
learning metrics
161.
learning models
162.
learning motivation
163.
learning objectives
164.
learning objects
165.
learning organization
166.
learning orientation
167.
learning outcomes
168.
learning process
169.
learning processes
170.
learning rate
171.
learning rate dependence on ownership form
172.
learning rate of organization
173.
learning region
174.
learning situation
175.
learning software agents
176.
learning styles
177.
learning systems
178.
learning technologies
179.
learning theories
180.
learning through the questionnaires
181.
learning university
182.
learning-to-rank
183.
lifelong learning
184.
long-short term learning
185.
machine learning
186.
machine learning (ML)
187.
machine learning algorithms
188.
machine learning approach
189.
Machine Learning Explainable model
190.
machine learning for environmental applications
191.
machine learning models
192.
machine learning systems
193.
machine-learning
194.
machine-learning predictive model
195.
mathematics students learning habits
196.
Meaningful learning
197.
measuring learning
198.
mobile learning
199.
model learning
200.
Multi-agent reinforcement learning
201.
multi-task learning
202.
mutual learning
203.
new learning models
204.
node embedding learning
205.
NREN e-learning
206.
on-device transfer learning
207.
online learning
208.
ontologies for learning systems
209.
ontology learning
210.
Open Learning Resources (OLR)
211.
organisational learning
212.
organizational learning
213.
organizational learning measurement instruments
214.
organizational learning rate dependence on management
215.
organizational learning rate measurement
216.
outcome oriented learning
217.
Parkinson’s disease machine learning
218.
peer‐to‐peer learning group
219.
personalised learning
220.
Personalized learning
221.
policy learning
222.
problem-based learning
223.
Problem-based learning (PBL)
224.
project learning
225.
project-based learning
226.
Q-learning
227.
Q-learning algorithm
228.
query learning
229.
regional learning
230.
reinforcement learning
231.
Reinforcement Learning (RL)
232.
relative learning performance
233.
Remote learning
234.
research-oriented learning
235.
reusable learning objects
236.
robust machine learning
237.
scholarship of teaching and learning
238.
self learning software
239.
self learning system
240.
self-learning
241.
self-regulated learning
242.
semi-supervised learning
243.
sequence of learning activities
244.
sequence to sequence learning
245.
sequential learning
246.
SIS problem, learning with errors
247.
small data machine learning
248.
smart learning
249.
smart learning environment
250.
social learning
251.
socio-emotional learning
252.
stochastic learning theory
253.
student centred learning
254.
supervised contrastive learning
255.
supervised learning
256.
supervised learning data
257.
supervised machine learning
258.
synchronous hybrid learning
259.
zero-shot learning
260.
task based learning
261.
team learning
262.
Technological learning
263.
technology-enhanced learning
264.
the dimensions of the learning organisation
265.
the dimensions of the learning organization questionnaire (DLOQ)
266.
trans-disciplinary social-learning
267.
transfer learning
268.
true online reinforcement learning
269.
ubiquitous learning
270.
unsupervised learning
271.
unsupervised machine learning
272.
urban learning center
273.
value of learning
274.
web and computerbased learning
275.
Web and computer-based learning
276.
virtual collaborative learning environment (VCLE)
277.
virtual learning environment
278.
virtual learning factory
279.
work-based learning
280.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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