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book article EST
/
book article ENG
Comparing Traditional and eXtended Reality-based Learning : Effects on Performance, Emotions, and Cognitive Aspects
Mondellini, Marta
;
Arlati, Sara
;
Urgo, Marcello
;
Pizzagalli, Simone Luca
;
Kashif, Mahmood
;
Terkaj, Walter
Extended Reality : International Conference, XR Salento 2025, Otranto, Italy, June 17–20, 2025 : Proceedings ; Part VI
2025
/
p. 324-336
https://link.springer.com/chapter/10.1007/978-3-031-97778-7_24#citeas
https://doi.org/10.1007/978-3-031-97778-7_24
book article EST
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book article ENG
Number of records 1, displaying
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keyword
257
1.
Immersive Learning
2.
immersive design
3.
immersive environments
4.
immersive technologies
5.
Immersive User Interface
6.
semi-immersive
7.
active blended learning
8.
active learning
9.
active learning and engagement
10.
active learning methods
11.
adaptive learning
12.
adversarial machine learning
13.
adversarial machine-learning
14.
algorithm controlling the learning process
15.
appetitive associative learning
16.
approach to learning
17.
Attitude to learning
18.
authoritarian learning
19.
automata learning
20.
automatic machine learning (autoML)
21.
bayesian learning
22.
BIM-enabled learning
23.
BIM-enabled learning environment
24.
biophilic learning environments
25.
blended learning
26.
business school as learning organization
27.
business school learning organization questionnaire (BSLOQ)
28.
business school learning rate dependence on GPD
29.
business school learning rate measurement instrument
30.
challenge-based learning
31.
Challenge-Based Learning (CBL)
32.
city-to-city learning
33.
client learning
34.
Collaborative e-learning
35.
collaborative learning
36.
competence based learning
37.
competence learning
38.
competence-based learning
39.
competency based learning
40.
Component organised learning (COL)
41.
computer assisted language learning
42.
computer based learning
43.
computer-assisted language learning (CALL)
44.
contrastive learning
45.
cooperative reinforcement learning
46.
coping with online teaching and learning
47.
customer learning
48.
data analytics and machine learning
49.
deep learning
50.
deep learning (DL)
51.
deep learning classifier
52.
deep learning method
53.
deep learning methods
54.
deep learning model
55.
deep learning model quantization
56.
deep learning network
57.
deep reinforcement learning
58.
Deep reinforcing learning SDN
59.
Deep-learning
60.
deep-learning (DL)
61.
dictionary learning
62.
digital learning module
63.
digital remote learning
64.
Dimensions of Learning Organisation Questionnaire (DLOQ)
65.
distance learning
66.
distant learning
67.
distributed independent reinforcement learning
68.
double Q-learning
69.
effective teaching and learning
70.
e-learning
71.
e‐learning
72.
e-Learning course
73.
e-Learning database
74.
e-learning environment
75.
electronic learning
76.
embedded deep learning
77.
Emergency remote learning
78.
ensemble learning
79.
enterprising and entrepreneurial learning
80.
entrepreneurial learning
81.
entrepreneurial teaching and learning
82.
ESG-learning
83.
experiential learning
84.
explainable machine learning
85.
Federated learning
86.
federated learning (FL)
87.
flexible learning
88.
game based learning
89.
game-based learning
90.
Gamified learning
91.
graph machine learning
92.
guided in-service learning
93.
hands-on-learning
94.
history learning
95.
horizontal federated learning
96.
human-centred learning
97.
hybrid learning
98.
incremental learning
99.
inductive learning
100.
inductive learning algorithm
101.
interactive learning objects
102.
interdisciplinary learning
103.
interpretable machine learning
104.
inverse reinforcement learning
105.
investor learning
106.
iterative learning
107.
Kolb’s experiential learning cycle
108.
language learning
109.
Learner-centered learning environment
110.
learning
111.
learning (artificial intelligence)
112.
learning activities
113.
learning adaptation in autonomous vehicles
114.
learning algorithm
115.
learning analysis
116.
learning analytics
117.
learning and experimentation
118.
learning and health outcomes
119.
learning and memory
120.
learning business school
121.
learning by teaching
122.
learning concept
123.
learning content
124.
learning design
125.
learning difficulties
126.
Learning environment
127.
learning experience
128.
learning factory
129.
Learning from Demonstration
130.
learning infrastructures
131.
Learning Lab
132.
learning management
133.
learning management system
134.
learning management systems
135.
learning methodology
136.
learning metrics
137.
learning models
138.
learning motivation
139.
learning objectives
140.
learning objects
141.
learning organization
142.
learning orientation
143.
learning outcomes
144.
learning process
145.
learning processes
146.
learning rate
147.
learning rate dependence on ownership form
148.
learning rate of organization
149.
learning region
150.
learning situation
151.
learning software agents
152.
learning styles
153.
learning systems
154.
learning technologies
155.
learning theories
156.
learning through the questionnaires
157.
learning university
158.
learning-to-rank
159.
lifelong learning
160.
long-short term learning
161.
machine learning
162.
machine learning (ML)
163.
machine learning algorithms
164.
machine learning approach
165.
Machine Learning Explainable model
166.
machine learning for environmental applications
167.
machine learning models
168.
machine learning systems
169.
machine-learning
170.
machine-learning predictive model
171.
mathematics students learning habits
172.
Meaningful learning
173.
measuring learning
174.
mobile learning
175.
model learning
176.
Multi-agent reinforcement learning
177.
multi-task learning
178.
mutual learning
179.
new learning models
180.
node embedding learning
181.
NREN e-learning
182.
on-device transfer learning
183.
online learning
184.
ontologies for learning systems
185.
ontology learning
186.
Open Learning Resources (OLR)
187.
organisational learning
188.
organizational learning
189.
organizational learning measurement instruments
190.
organizational learning rate dependence on management
191.
organizational learning rate measurement
192.
outcome oriented learning
193.
Parkinson’s disease machine learning
194.
peer‐to‐peer learning group
195.
personalised learning
196.
Personalized learning
197.
policy learning
198.
problem-based learning
199.
Problem-based learning (PBL)
200.
project learning
201.
project-based learning
202.
Q-learning
203.
Q-learning algorithm
204.
query learning
205.
regional learning
206.
reinforcement learning
207.
Reinforcement Learning (RL)
208.
relative learning performance
209.
Remote learning
210.
research-oriented learning
211.
reusable learning objects
212.
robust machine learning
213.
scholarship of teaching and learning
214.
self learning software
215.
self learning system
216.
self-learning
217.
self-regulated learning
218.
semi-supervised learning
219.
sequence of learning activities
220.
sequence to sequence learning
221.
sequential learning
222.
SIS problem, learning with errors
223.
small data machine learning
224.
smart learning
225.
smart learning environment
226.
social learning
227.
socio-emotional learning
228.
stochastic learning theory
229.
student centred learning
230.
supervised contrastive learning
231.
supervised learning
232.
supervised learning data
233.
supervised machine learning
234.
synchronous hybrid learning
235.
zero-shot learning
236.
task based learning
237.
team learning
238.
Technological learning
239.
technology-enhanced learning
240.
the dimensions of the learning organisation
241.
the dimensions of the learning organization questionnaire (DLOQ)
242.
tools for interactive learning and teaching
243.
trans-disciplinary social-learning
244.
transfer learning
245.
true online reinforcement learning
246.
ubiquitous learning
247.
unsupervised learning
248.
unsupervised machine learning
249.
urban learning center
250.
value of learning
251.
web and computerbased learning
252.
Web and computer-based learning
253.
virtual collaborative learning environment (VCLE)
254.
virtual learning environment
255.
virtual learning factory
256.
work-based learning
257.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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