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book article EST
/
book article ENG
Expectations of software development practitioners for non-technical clients
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and information systems VIII : selected papers from the Eleventh International Baltic Conference, DB&IS 2014
2014
/
p. 317-330 : ill
https://doi.org/10.3233/978-1-61499-458-9-317
Conference proceedings at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
2
book article
Perceptions of software development practitioners on client learning
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and Information Systems : proceedings of the 11th International Baltic Conference, Baltic DB&IS 2014 : Tallinn, Estonia, 8-11 June, 2014
2014
/
p. 397-406
book article
Number of records 2, displaying
1 - 2
keyword
235
1.
client learning
2.
client
3.
client firm performance
4.
client participation
5.
client-server
6.
client-vendor relationship
7.
client-vendor relationship in software development
8.
active blended learning
9.
active learning
10.
active learning methods
11.
adversarial machine learning
12.
adversarial machine-learning
13.
algorithm controlling the learning process
14.
appetitive associative learning
15.
approach to learning
16.
Attitude to learning
17.
authoritarian learning
18.
automata learning
19.
automatic machine learning (autoML)
20.
bayesian learning
21.
BIM-enabled learning
22.
BIM-enabled learning environment
23.
blended learning
24.
business school as learning organization
25.
business school learning organization questionnaire (BSLOQ)
26.
business school learning rate dependence on GPD
27.
business school learning rate measurement instrument
28.
challenge-based learning
29.
Collaborative e-learning
30.
collaborative learning
31.
competence based learning
32.
competence learning
33.
competence-based learning
34.
competency based learning
35.
Component organised learning (COL)
36.
computer assisted language learning
37.
computer based learning
38.
computer-assisted language learning (CALL)
39.
cooperative reinforcement learning
40.
coping with online teaching and learning
41.
customer learning
42.
deep learning
43.
deep learning (DL)
44.
deep learning classifier
45.
deep learning method
46.
deep learning methods
47.
deep learning model
48.
deep learning model quantization
49.
deep learning network
50.
deep reinforcement learning
51.
Deep reinforcing learning SDN
52.
Deep-learning
53.
deep-learning (DL)
54.
dictionary learning
55.
digital learning module
56.
digital remote learning
57.
Dimensions of Learning Organisation Questionnaire (DLOQ)
58.
distance learning
59.
distant learning
60.
distributed independent reinforcement learning
61.
double Q-learning
62.
effective teaching and learning
63.
e-learning
64.
e‐learning
65.
e-Learning course
66.
e-Learning database
67.
e-learning environment
68.
electronic learning
69.
embedded deep learning
70.
Emergency remote learning
71.
ensemble learning
72.
enterprising and entrepreneurial learning
73.
entrepreneurial learning
74.
entrepreneurial teaching and learning
75.
ESG-learning
76.
experiential learning
77.
Federated learning
78.
federated learning (FL)
79.
flexible learning
80.
game based learning
81.
game-based learning
82.
graph machine learning
83.
guided in-service learning
84.
hands-on-learning
85.
history learning
86.
horizontal federated learning
87.
hybrid learning
88.
incremental learning
89.
inductive learning
90.
inductive learning algorithm
91.
interactive learning objects
92.
interdisciplinary learning
93.
interpretable machine learning
94.
inverse reinforcement learning
95.
investor learning
96.
iterative learning
97.
Kolb’s experiential learning cycle
98.
language learning
99.
Learner-centered learning environment
100.
learning
101.
learning (artificial intelligence)
102.
learning activities
103.
learning adaptation in autonomous vehicles
104.
learning algorithm
105.
learning analysis
106.
learning analytics
107.
learning and experimentation
108.
learning and health outcomes
109.
learning and memory
110.
learning business school
111.
learning by teaching
112.
learning concept
113.
learning design
114.
learning difficulties
115.
Learning environment
116.
learning experience
117.
learning infrastructures
118.
Learning Lab
119.
learning management
120.
learning management system
121.
learning management systems
122.
learning methodology
123.
learning metrics
124.
learning models
125.
learning motivation
126.
learning objectives
127.
learning objects
128.
learning organization
129.
learning orientation
130.
learning outcomes
131.
learning process
132.
learning processes
133.
learning rate
134.
learning rate dependence on ownership form
135.
learning rate of organization
136.
learning region
137.
learning situation
138.
learning software agents
139.
learning styles
140.
learning systems
141.
learning technologies
142.
learning theories
143.
learning through the questionnaires
144.
learning university
145.
learning-to-rank
146.
lifelong learning
147.
machine learning
148.
machine learning (ML)
149.
machine learning algorithms
150.
machine learning approach
151.
Machine Learning Explainable model
152.
machine learning for environmental applications
153.
machine learning models
154.
machine learning systems
155.
machine-learning
156.
machine-learning predictive model
157.
mathematics students learning habits
158.
Meaningful learning
159.
measuring learning
160.
mobile learning
161.
model learning
162.
Multi-agent reinforcement learning
163.
multi-task learning
164.
mutual learning
165.
new learning models
166.
node embedding learning
167.
NREN e-learning
168.
on-device transfer learning
169.
online learning
170.
ontologies for learning systems
171.
ontology learning
172.
Open Learning Resources (OLR)
173.
organisational learning
174.
organizational learning
175.
organizational learning measurement instruments
176.
organizational learning rate dependence on management
177.
organizational learning rate measurement
178.
outcome oriented learning
179.
Parkinson’s disease machine learning
180.
peer‐to‐peer learning group
181.
personalised learning
182.
policy learning
183.
problem-based learning
184.
Problem-based learning (PBL)
185.
project learning
186.
project-based learning
187.
Q-learning
188.
Q-learning algorithm
189.
query learning
190.
regional learning
191.
reinforcement learning
192.
Reinforcement Learning (RL)
193.
relative learning performance
194.
Remote learning
195.
research-oriented learning
196.
reusable learning objects
197.
robust machine learning
198.
scholarship of teaching and learning
199.
self learning software
200.
self learning system
201.
self-learning
202.
self-regulated learning
203.
semi-supervised learning
204.
small data machine learning
205.
smart learning
206.
smart learning environment
207.
social learning
208.
stochastic learning theory
209.
student centred learning
210.
supervised learning
211.
supervised learning data
212.
supervised machine learning
213.
zero-shot learning
214.
task based learning
215.
team learning
216.
Technological learning
217.
technology-enhanced learning
218.
the dimensions of the learning organisation
219.
the dimensions of the learning organization questionnaire (DLOQ)
220.
tools for interactive learning and teaching
221.
trans-disciplinary social-learning
222.
transfer learning
223.
true online reinforcement learning
224.
ubiquitous learning
225.
unsupervised learning
226.
unsupervised machine learning
227.
urban learning center
228.
value of learning
229.
web and computerbased learning
230.
Web and computer-based learning
231.
virtual collaborative learning environment (VCLE)
232.
virtual learning environment
233.
virtual learning factory
234.
work-based learning
235.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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