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book article EST
/
book article ENG
Expectations of software development practitioners for non-technical clients
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and information systems VIII : selected papers from the Eleventh International Baltic Conference, DB&IS 2014
2014
/
p. 317-330 : ill
https://doi.org/10.3233/978-1-61499-458-9-317
Conference proceedings at Scopus
Article at Scopus
Article at WOS
book article EST
/
book article ENG
2
book article
Perceptions of software development practitioners on client learning
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and Information Systems : proceedings of the 11th International Baltic Conference, Baltic DB&IS 2014 : Tallinn, Estonia, 8-11 June, 2014
2014
/
p. 397-406
book article
Number of records 2, displaying
1 - 2
keyword
270
1.
client learning
2.
client
3.
client firm performance
4.
client participation
5.
client-server
6.
client-vendor relationship
7.
client-vendor relationship in software development
8.
active blended learning
9.
active learning
10.
active learning and engagement
11.
active learning methods
12.
adaptive learning
13.
adversarial machine learning
14.
adversarial machine-learning
15.
algorithm controlling the learning process
16.
appetitive associative learning
17.
approach to learning
18.
Artificial Intelligence in learning
19.
Attitude to learning
20.
authoritarian learning
21.
automata learning
22.
automatic machine learning (autoML)
23.
bayesian learning
24.
BIM-enabled learning
25.
BIM-enabled learning environment
26.
biophilic learning environments
27.
blended learning
28.
business school as learning organization
29.
business school learning organization questionnaire (BSLOQ)
30.
business school learning rate dependence on GPD
31.
business school learning rate measurement instrument
32.
challenge-based learning
33.
Challenge-Based Learning (CBL)
34.
city-to-city learning
35.
Collaborative e-learning
36.
collaborative learning
37.
competence based learning
38.
competence learning
39.
competence-based learning
40.
competency based learning
41.
Component organised learning (COL)
42.
computer assisted language learning
43.
computer based learning
44.
computer-assisted language learning (CALL)
45.
context-aware learning system
46.
contrastive learning
47.
cooperative reinforcement learning
48.
coping with online teaching and learning
49.
customer learning
50.
data analytics and machine learning
51.
deep learning
52.
deep learning (DL)
53.
deep learning classifier
54.
deep learning method
55.
deep learning methods
56.
deep learning model
57.
deep learning model quantization
58.
deep learning network
59.
deep reinforcement learning
60.
Deep reinforcing learning SDN
61.
Deep-learning
62.
deep-learning (DL)
63.
dictionary learning
64.
digital learning module
65.
digital learning tool design development
66.
digital remote learning
67.
Dimensions of Learning Organisation Questionnaire (DLOQ)
68.
distance learning
69.
distant learning
70.
distributed independent reinforcement learning
71.
double Q-learning
72.
effective teaching and learning
73.
e-learning
74.
e‐learning
75.
e-Learning course
76.
e-Learning database
77.
e-learning environment
78.
electronic learning
79.
embedded deep learning
80.
Emergency remote learning
81.
ensemble learning
82.
enterprising and entrepreneurial learning
83.
entrepreneurial learning
84.
entrepreneurial teaching and learning
85.
ESG-learning
86.
experiential learning
87.
explainable machine learning
88.
Federated learning
89.
federated learning (FL)
90.
flexible learning
91.
game based learning
92.
game-based learning
93.
Gamified learning
94.
graph machine learning
95.
guided in-service learning
96.
hands-on learning
97.
hands-on-learning
98.
history learning
99.
horizontal federated learning
100.
human-centred learning
101.
hybrid learning
102.
Immersive Learning
103.
inclusive learning
104.
incremental learning
105.
inductive learning
106.
inductive learning algorithm
107.
interactive learning objects
108.
interdisciplinary learning
109.
interpretable machine learning
110.
inverse reinforcement learning
111.
investor learning
112.
iterative learning
113.
Kolb’s experiential learning cycle
114.
language learning
115.
Learner-centered learning environment
116.
learning
117.
learning (artificial intelligence)
118.
learning activities
119.
learning adaptation in autonomous vehicles
120.
learning algorithm
121.
learning analysis
122.
learning analytics
123.
learning and experimentation
124.
learning and health outcomes
125.
learning and memory
126.
learning business school
127.
learning by teaching
128.
learning concept
129.
learning content
130.
learning design
131.
learning difficulties
132.
Learning environment
133.
learning experience
134.
learning factory
135.
Learning from Demonstration
136.
learning infrastructures
137.
Learning Lab
138.
learning management
139.
learning management system
140.
learning management systems
141.
learning methodology
142.
learning metrics
143.
learning models
144.
learning motivation
145.
learning objectives
146.
learning objects
147.
learning organization
148.
learning orientation
149.
learning outcomes
150.
learning process
151.
learning processes
152.
learning rate
153.
learning rate dependence on ownership form
154.
learning rate of organization
155.
learning region
156.
learning situation
157.
learning software agents
158.
learning styles
159.
learning systems
160.
learning technologies
161.
learning theories
162.
learning through the questionnaires
163.
learning university
164.
learning-to-rank
165.
lifelong learning
166.
long-short term learning
167.
machine learning
168.
machine learning (ML)
169.
machine learning algorithms
170.
machine learning applications in power systems
171.
machine learning approach
172.
Machine Learning Explainable model
173.
machine learning for environmental applications
174.
machine learning models
175.
machine learning systems
176.
machine-learning
177.
machine-learning control
178.
machine-learning predictive model
179.
mathematics students learning habits
180.
Meaningful learning
181.
measuring learning
182.
mobile learning
183.
model learning
184.
Multi-agent deep reinforcement learning
185.
Multi-agent reinforcement learning
186.
multi-task learning
187.
mutual learning
188.
new learning models
189.
node embedding learning
190.
NREN e-learning
191.
on-device transfer learning
192.
online distance learning
193.
online learning
194.
ontologies for learning systems
195.
ontology learning
196.
Open Learning Resources (OLR)
197.
organisational learning
198.
organizational learning
199.
organizational learning measurement instruments
200.
organizational learning rate dependence on management
201.
organizational learning rate measurement
202.
outcome oriented learning
203.
Parkinson’s disease machine learning
204.
peer‐to‐peer learning group
205.
personalised learning
206.
personalized learning
207.
policy learning
208.
probability-informed machine learning
209.
problem-based learning
210.
Problem-based learning (PBL)
211.
project learning
212.
project-based learning
213.
Q-learning
214.
Q-learning algorithm
215.
query learning
216.
regional learning
217.
reinforcement learning
218.
Reinforcement Learning (RL)
219.
relative learning performance
220.
Remote learning
221.
research-oriented learning
222.
reusable learning objects
223.
robust machine learning
224.
scholarship of teaching and learning
225.
second language learning
226.
self learning software
227.
self learning system
228.
self-learning
229.
self-regulated learning
230.
semi-supervised learning
231.
sequence of learning activities
232.
sequence to sequence learning
233.
sequential learning
234.
SIS problem, learning with errors
235.
small data machine learning
236.
smart learning
237.
smart learning environment
238.
social learning
239.
socio-emotional learning
240.
Statistical Machine learning
241.
stochastic learning theory
242.
student centred learning
243.
supervised contrastive learning
244.
supervised learning
245.
supervised learning data
246.
supervised machine learning
247.
synchronous hybrid learning
248.
zero-shot learning
249.
task based learning
250.
team learning
251.
Technological learning
252.
technology-enhanced learning
253.
the dimensions of the learning organisation
254.
the dimensions of the learning organization questionnaire (DLOQ)
255.
tools for interactive learning and teaching
256.
trans-disciplinary social-learning
257.
transfer learning
258.
true online reinforcement learning
259.
ubiquitous learning
260.
unsupervised learning
261.
unsupervised machine learning
262.
urban learning center
263.
value of learning
264.
web and computerbased learning
265.
Web and computer-based learning
266.
virtual collaborative learning environment (VCLE)
267.
virtual learning environment
268.
virtual learning factory
269.
work-based learning
270.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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