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client learning (võtmesõna)
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artikkel kogumikus EST
/
artikkel kogumikus ENG
Expectations of software development practitioners for non-technical clients
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and information systems VIII : selected papers from the Eleventh International Baltic Conference, DB&IS 2014
2014
/
p. 317-330 : ill
https://doi.org/10.3233/978-1-61499-458-9-317
Conference proceedings at Scopus
Article at Scopus
Article at WOS
artikkel kogumikus EST
/
artikkel kogumikus ENG
2
artikkel kogumikus
Perceptions of software development practitioners on client learning
Ojastu, Deniss
;
Robal, Tarmo
;
Kalja, Ahto
Databases and Information Systems : proceedings of the 11th International Baltic Conference, Baltic DB&IS 2014 : Tallinn, Estonia, 8-11 June, 2014
2014
/
p. 397-406
artikkel kogumikus
Kirjeid leitud 2, kuvan
1 - 2
võtmesõna
234
1.
client learning
2.
client
3.
client firm performance
4.
client participation
5.
client-server
6.
client-vendor relationship
7.
client-vendor relationship in software development
8.
active blended learning
9.
active learning
10.
active learning methods
11.
adversarial machine learning
12.
adversarial machine-learning
13.
algorithm controlling the learning process
14.
appetitive associative learning
15.
approach to learning
16.
Attitude to learning
17.
authoritarian learning
18.
automata learning
19.
automatic machine learning (autoML)
20.
bayesian learning
21.
BIM-enabled learning
22.
BIM-enabled learning environment
23.
blended learning
24.
business school as learning organization
25.
business school learning organization questionnaire (BSLOQ)
26.
business school learning rate dependence on GPD
27.
business school learning rate measurement instrument
28.
challenge-based learning
29.
Collaborative e-learning
30.
collaborative learning
31.
competence based learning
32.
competence learning
33.
competence-based learning
34.
competency based learning
35.
Component organised learning (COL)
36.
computer assisted language learning
37.
computer based learning
38.
computer-assisted language learning (CALL)
39.
cooperative reinforcement learning
40.
coping with online teaching and learning
41.
customer learning
42.
deep learning
43.
deep learning (DL)
44.
deep learning classifier
45.
deep learning method
46.
deep learning model
47.
deep learning model quantization
48.
deep learning network
49.
deep reinforcement learning
50.
Deep reinforcing learning SDN
51.
Deep-learning
52.
deep-learning (DL)
53.
dictionary learning
54.
digital learning module
55.
digital remote learning
56.
Dimensions of Learning Organisation Questionnaire (DLOQ)
57.
distance learning
58.
distant learning
59.
distributed independent reinforcement learning
60.
double Q-learning
61.
effective teaching and learning
62.
e-learning
63.
e‐learning
64.
e-Learning course
65.
e-Learning database
66.
e-learning environment
67.
electronic learning
68.
embedded deep learning
69.
Emergency remote learning
70.
ensemble learning
71.
enterprising and entrepreneurial learning
72.
entrepreneurial learning
73.
entrepreneurial teaching and learning
74.
ESG-learning
75.
experiential learning
76.
Federated learning
77.
federated learning (FL)
78.
flexible learning
79.
game based learning
80.
game-based learning
81.
graph machine learning
82.
guided in-service learning
83.
hands-on-learning
84.
history learning
85.
horizontal federated learning
86.
hybrid learning
87.
incremental learning
88.
inductive learning
89.
inductive learning algorithm
90.
interactive learning objects
91.
interdisciplinary learning
92.
interpretable machine learning
93.
inverse reinforcement learning
94.
investor learning
95.
iterative learning
96.
Kolb’s experiential learning cycle
97.
language learning
98.
Learner-centered learning environment
99.
learning
100.
learning (artificial intelligence)
101.
learning activities
102.
learning adaptation in autonomous vehicles
103.
learning algorithm
104.
learning analysis
105.
learning analytics
106.
learning and experimentation
107.
learning and health outcomes
108.
learning and memory
109.
learning business school
110.
learning by teaching
111.
learning concept
112.
learning design
113.
learning difficulties
114.
Learning environment
115.
learning experience
116.
learning infrastructures
117.
Learning Lab
118.
learning management
119.
learning management system
120.
learning management systems
121.
learning methodology
122.
learning metrics
123.
learning models
124.
learning motivation
125.
learning objectives
126.
learning objects
127.
learning organization
128.
learning orientation
129.
learning outcomes
130.
learning process
131.
learning processes
132.
learning rate
133.
learning rate dependence on ownership form
134.
learning rate of organization
135.
learning region
136.
learning situation
137.
learning software agents
138.
learning styles
139.
learning systems
140.
learning technologies
141.
learning theories
142.
learning through the questionnaires
143.
learning university
144.
learning-to-rank
145.
lifelong learning
146.
machine learning
147.
machine learning (ML)
148.
machine learning algorithms
149.
machine learning approach
150.
Machine Learning Explainable model
151.
machine learning for environmental applications
152.
machine learning models
153.
machine learning systems
154.
machine-learning
155.
machine-learning predictive model
156.
mathematics students learning habits
157.
Meaningful learning
158.
measuring learning
159.
mobile learning
160.
model learning
161.
Multi-agent reinforcement learning
162.
multi-task learning
163.
mutual learning
164.
new learning models
165.
node embedding learning
166.
NREN e-learning
167.
on-device transfer learning
168.
online learning
169.
ontologies for learning systems
170.
ontology learning
171.
Open Learning Resources (OLR)
172.
organisational learning
173.
organizational learning
174.
organizational learning measurement instruments
175.
organizational learning rate dependence on management
176.
organizational learning rate measurement
177.
outcome oriented learning
178.
Parkinson’s disease machine learning
179.
peer‐to‐peer learning group
180.
personalised learning
181.
policy learning
182.
problem-based learning
183.
Problem-based learning (PBL)
184.
project learning
185.
project-based learning
186.
Q-learning
187.
Q-learning algorithm
188.
query learning
189.
regional learning
190.
reinforcement learning
191.
Reinforcement Learning (RL)
192.
relative learning performance
193.
Remote learning
194.
research-oriented learning
195.
reusable learning objects
196.
robust machine learning
197.
scholarship of teaching and learning
198.
self learning software
199.
self learning system
200.
self-learning
201.
self-regulated learning
202.
semi-supervised learning
203.
small data machine learning
204.
smart learning
205.
smart learning environment
206.
social learning
207.
stochastic learning theory
208.
student centred learning
209.
supervised learning
210.
supervised learning data
211.
supervised machine learning
212.
zero-shot learning
213.
task based learning
214.
team learning
215.
Technological learning
216.
technology-enhanced learning
217.
the dimensions of the learning organisation
218.
the dimensions of the learning organization questionnaire (DLOQ)
219.
tools for interactive learning and teaching
220.
trans-disciplinary social-learning
221.
transfer learning
222.
true online reinforcement learning
223.
ubiquitous learning
224.
unsupervised learning
225.
unsupervised machine learning
226.
urban learning center
227.
value of learning
228.
web and computerbased learning
229.
Web and computer-based learning
230.
virtual collaborative learning environment (VCLE)
231.
virtual learning environment
232.
virtual learning factory
233.
work-based learning
234.
workplace learning
autor
1
1.
ELIXIR Machine Learning Focus Group
märksõna
1
1.
UNDP Urban Learning Center
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