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Perspectives on Visual Learning ; 4 (series)
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1
book article
Phenomenology of Diagrams
Moktefi, Amirouche
How images behave
2020
/
p. 241-243
https://www.ocd.bme.hu/wp-content/uploads/2020/12/VLC9_online_final_Dec_11.pdf
book article
2
book article
The Productive Ambiguity of Venn's Three Circles
Lemanski, Jens
;
Moktefi, Amirouche
How images behave
2020
/
p. 245-247 : ill
https://www.ocd.bme.hu/wp-content/uploads/2020/12/VLC9_online_final_Dec_11.pdf
book article
Number of records 2, displaying
1 - 2
keyword
281
1.
audio and visual data
2.
automated visual inspection
3.
compensation for visual impairment
4.
exploratory visual analytics
5.
perception of visual information
6.
regional visual read
7.
Visual aesthetic
8.
visual arguments
9.
visual assessment
10.
visual basic for applications
11.
visual comfort
12.
visual communication
13.
visual corona
14.
visual feedback
15.
visual grading
16.
visual inspection
17.
visual inspections
18.
visual management
19.
visual methods
20.
visual observation
21.
visual obstacle avoidance
22.
visual pollution
23.
visual reasoning
24.
visual representation
25.
Visual semantic features
26.
visual simulation
27.
visual task description
28.
visual wave observations
29.
citizen perspectives
30.
features of perspectives
31.
public perspectives
32.
theoretical perspectives
33.
active blended learning
34.
active learning
35.
active learning and engagement
36.
active learning methods
37.
adaptive learning
38.
adversarial machine learning
39.
adversarial machine-learning
40.
algorithm controlling the learning process
41.
appetitive associative learning
42.
approach to learning
43.
Attitude to learning
44.
authoritarian learning
45.
automata learning
46.
automatic machine learning (autoML)
47.
bayesian learning
48.
BIM-enabled learning
49.
BIM-enabled learning environment
50.
biophilic learning environments
51.
blended learning
52.
business school as learning organization
53.
business school learning organization questionnaire (BSLOQ)
54.
business school learning rate dependence on GPD
55.
business school learning rate measurement instrument
56.
challenge-based learning
57.
Challenge-Based Learning (CBL)
58.
client learning
59.
Collaborative e-learning
60.
collaborative learning
61.
competence based learning
62.
competence learning
63.
competence-based learning
64.
competency based learning
65.
Component organised learning (COL)
66.
computer assisted language learning
67.
computer based learning
68.
computer-assisted language learning (CALL)
69.
contrastive learning
70.
cooperative reinforcement learning
71.
coping with online teaching and learning
72.
customer learning
73.
data analytics and machine learning
74.
deep learning
75.
deep learning (DL)
76.
deep learning classifier
77.
deep learning method
78.
deep learning methods
79.
deep learning model
80.
deep learning model quantization
81.
deep learning network
82.
deep reinforcement learning
83.
Deep reinforcing learning SDN
84.
Deep-learning
85.
deep-learning (DL)
86.
dictionary learning
87.
digital learning module
88.
digital remote learning
89.
Dimensions of Learning Organisation Questionnaire (DLOQ)
90.
distance learning
91.
distant learning
92.
distributed independent reinforcement learning
93.
double Q-learning
94.
effective teaching and learning
95.
e-learning
96.
e‐learning
97.
e-Learning course
98.
e-Learning database
99.
e-learning environment
100.
electronic learning
101.
embedded deep learning
102.
Emergency remote learning
103.
ensemble learning
104.
enterprising and entrepreneurial learning
105.
entrepreneurial learning
106.
entrepreneurial teaching and learning
107.
ESG-learning
108.
experiential learning
109.
explainable machine learning
110.
Federated learning
111.
federated learning (FL)
112.
flexible learning
113.
game based learning
114.
game-based learning
115.
Gamified learning
116.
graph machine learning
117.
guided in-service learning
118.
hands-on-learning
119.
history learning
120.
horizontal federated learning
121.
human-centred learning
122.
hybrid learning
123.
Immersive Learning
124.
incremental learning
125.
inductive learning
126.
inductive learning algorithm
127.
interactive learning objects
128.
interdisciplinary learning
129.
interpretable machine learning
130.
inverse reinforcement learning
131.
investor learning
132.
iterative learning
133.
Kolb’s experiential learning cycle
134.
language learning
135.
Learner-centered learning environment
136.
learning
137.
learning (artificial intelligence)
138.
learning activities
139.
learning adaptation in autonomous vehicles
140.
learning algorithm
141.
learning analysis
142.
learning analytics
143.
learning and experimentation
144.
learning and health outcomes
145.
learning and memory
146.
learning business school
147.
learning by teaching
148.
learning concept
149.
learning content
150.
learning design
151.
learning difficulties
152.
Learning environment
153.
learning experience
154.
learning factory
155.
Learning from Demonstration
156.
learning infrastructures
157.
Learning Lab
158.
learning management
159.
learning management system
160.
learning management systems
161.
learning methodology
162.
learning metrics
163.
learning models
164.
learning motivation
165.
learning objectives
166.
learning objects
167.
learning organization
168.
learning orientation
169.
learning outcomes
170.
learning process
171.
learning processes
172.
learning rate
173.
learning rate dependence on ownership form
174.
learning rate of organization
175.
learning region
176.
learning situation
177.
learning software agents
178.
learning styles
179.
learning systems
180.
learning technologies
181.
learning theories
182.
learning through the questionnaires
183.
learning university
184.
learning-to-rank
185.
lifelong learning
186.
long-short term learning
187.
machine learning
188.
machine learning (ML)
189.
machine learning algorithms
190.
machine learning approach
191.
Machine Learning Explainable model
192.
machine learning for environmental applications
193.
machine learning models
194.
machine learning systems
195.
machine-learning
196.
machine-learning predictive model
197.
mathematics students learning habits
198.
Meaningful learning
199.
measuring learning
200.
mobile learning
201.
model learning
202.
Multi-agent reinforcement learning
203.
multi-task learning
204.
mutual learning
205.
new learning models
206.
node embedding learning
207.
NREN e-learning
208.
on-device transfer learning
209.
online learning
210.
ontologies for learning systems
211.
ontology learning
212.
Open Learning Resources (OLR)
213.
organisational learning
214.
organizational learning
215.
organizational learning measurement instruments
216.
organizational learning rate dependence on management
217.
organizational learning rate measurement
218.
outcome oriented learning
219.
Parkinson’s disease machine learning
220.
peer‐to‐peer learning group
221.
personalised learning
222.
Personalized learning
223.
policy learning
224.
problem-based learning
225.
Problem-based learning (PBL)
226.
project learning
227.
project-based learning
228.
Q-learning
229.
Q-learning algorithm
230.
query learning
231.
regional learning
232.
reinforcement learning
233.
Reinforcement Learning (RL)
234.
relative learning performance
235.
Remote learning
236.
research-oriented learning
237.
reusable learning objects
238.
robust machine learning
239.
scholarship of teaching and learning
240.
self learning software
241.
self learning system
242.
self-learning
243.
self-regulated learning
244.
semi-supervised learning
245.
sequence of learning activities
246.
SIS problem, learning with errors
247.
small data machine learning
248.
smart learning
249.
smart learning environment
250.
social learning
251.
socio-emotional learning
252.
stochastic learning theory
253.
student centred learning
254.
supervised contrastive learning
255.
supervised learning
256.
supervised learning data
257.
supervised machine learning
258.
synchronous hybrid learning
259.
zero-shot learning
260.
task based learning
261.
team learning
262.
Technological learning
263.
technology-enhanced learning
264.
the dimensions of the learning organisation
265.
the dimensions of the learning organization questionnaire (DLOQ)
266.
tools for interactive learning and teaching
267.
trans-disciplinary social-learning
268.
transfer learning
269.
true online reinforcement learning
270.
ubiquitous learning
271.
unsupervised learning
272.
unsupervised machine learning
273.
urban learning center
274.
value of learning
275.
web and computerbased learning
276.
Web and computer-based learning
277.
virtual collaborative learning environment (VCLE)
278.
virtual learning environment
279.
virtual learning factory
280.
work-based learning
281.
workplace learning
subject term
2
1.
Visual Basic (tarkvara)
2.
UNDP Urban Learning Center
author
1
1.
ELIXIR Machine Learning Focus Group
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