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Perspectives on Visual Learning ; 4 (series)
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1
book article
Phenomenology of Diagrams
Moktefi, Amirouche
How images behave
2020
/
p. 241-243
https://www.ocd.bme.hu/wp-content/uploads/2020/12/VLC9_online_final_Dec_11.pdf
book article
2
book article
The Productive Ambiguity of Venn's Three Circles
Lemanski, Jens
;
Moktefi, Amirouche
How images behave
2020
/
p. 245-247 : ill
https://www.ocd.bme.hu/wp-content/uploads/2020/12/VLC9_online_final_Dec_11.pdf
book article
Number of records 2, displaying
1 - 2
keyword
266
1.
audio and visual data
2.
exploratory visual analytics
3.
perception of visual information
4.
regional visual read
5.
Visual aesthetic
6.
visual arguments
7.
visual assessment
8.
visual basic for applications
9.
visual comfort
10.
visual communication
11.
visual corona
12.
visual feedback
13.
visual grading
14.
visual inspection
15.
visual inspections
16.
visual management
17.
visual methods
18.
visual observation
19.
visual pollution
20.
visual reasoning
21.
visual representation
22.
Visual semantic features
23.
visual simulation
24.
visual task description
25.
visual wave observations
26.
citizen perspectives
27.
features of perspectives
28.
public perspectives
29.
theoretical perspectives
30.
active blended learning
31.
active learning
32.
active learning methods
33.
adversarial machine learning
34.
adversarial machine-learning
35.
algorithm controlling the learning process
36.
appetitive associative learning
37.
approach to learning
38.
Attitude to learning
39.
authoritarian learning
40.
automata learning
41.
automatic machine learning (autoML)
42.
bayesian learning
43.
BIM-enabled learning
44.
BIM-enabled learning environment
45.
blended learning
46.
business school as learning organization
47.
business school learning organization questionnaire (BSLOQ)
48.
business school learning rate dependence on GPD
49.
business school learning rate measurement instrument
50.
challenge-based learning
51.
client learning
52.
Collaborative e-learning
53.
collaborative learning
54.
competence based learning
55.
competence learning
56.
competence-based learning
57.
competency based learning
58.
Component organised learning (COL)
59.
computer assisted language learning
60.
computer based learning
61.
computer-assisted language learning (CALL)
62.
cooperative reinforcement learning
63.
coping with online teaching and learning
64.
customer learning
65.
deep learning
66.
deep learning (DL)
67.
deep learning classifier
68.
deep learning method
69.
deep learning methods
70.
deep learning model
71.
deep learning model quantization
72.
deep learning network
73.
deep reinforcement learning
74.
Deep reinforcing learning SDN
75.
Deep-learning
76.
deep-learning (DL)
77.
dictionary learning
78.
digital learning module
79.
digital remote learning
80.
Dimensions of Learning Organisation Questionnaire (DLOQ)
81.
distance learning
82.
distant learning
83.
distributed independent reinforcement learning
84.
double Q-learning
85.
effective teaching and learning
86.
e-learning
87.
e‐learning
88.
e-Learning course
89.
e-Learning database
90.
e-learning environment
91.
electronic learning
92.
embedded deep learning
93.
Emergency remote learning
94.
ensemble learning
95.
enterprising and entrepreneurial learning
96.
entrepreneurial learning
97.
entrepreneurial teaching and learning
98.
ESG-learning
99.
experiential learning
100.
Federated learning
101.
federated learning (FL)
102.
flexible learning
103.
game based learning
104.
game-based learning
105.
graph machine learning
106.
guided in-service learning
107.
hands-on-learning
108.
history learning
109.
horizontal federated learning
110.
human-centred learning
111.
hybrid learning
112.
incremental learning
113.
inductive learning
114.
inductive learning algorithm
115.
interactive learning objects
116.
interdisciplinary learning
117.
interpretable machine learning
118.
inverse reinforcement learning
119.
investor learning
120.
iterative learning
121.
Kolb’s experiential learning cycle
122.
language learning
123.
Learner-centered learning environment
124.
learning
125.
learning (artificial intelligence)
126.
learning activities
127.
learning adaptation in autonomous vehicles
128.
learning algorithm
129.
learning analysis
130.
learning analytics
131.
learning and experimentation
132.
learning and health outcomes
133.
learning and memory
134.
learning business school
135.
learning by teaching
136.
learning concept
137.
learning content
138.
learning design
139.
learning difficulties
140.
Learning environment
141.
learning experience
142.
Learning from Demonstration
143.
learning infrastructures
144.
Learning Lab
145.
learning management
146.
learning management system
147.
learning management systems
148.
learning methodology
149.
learning metrics
150.
learning models
151.
learning motivation
152.
learning objectives
153.
learning objects
154.
learning organization
155.
learning orientation
156.
learning outcomes
157.
learning process
158.
learning processes
159.
learning rate
160.
learning rate dependence on ownership form
161.
learning rate of organization
162.
learning region
163.
learning situation
164.
learning software agents
165.
learning styles
166.
learning systems
167.
learning technologies
168.
learning theories
169.
learning through the questionnaires
170.
learning university
171.
learning-to-rank
172.
lifelong learning
173.
long-short term learning
174.
machine learning
175.
machine learning (ML)
176.
machine learning algorithms
177.
machine learning approach
178.
Machine Learning Explainable model
179.
machine learning for environmental applications
180.
machine learning models
181.
machine learning systems
182.
machine-learning
183.
machine-learning predictive model
184.
mathematics students learning habits
185.
Meaningful learning
186.
measuring learning
187.
mobile learning
188.
model learning
189.
Multi-agent reinforcement learning
190.
multi-task learning
191.
mutual learning
192.
new learning models
193.
node embedding learning
194.
NREN e-learning
195.
on-device transfer learning
196.
online learning
197.
ontologies for learning systems
198.
ontology learning
199.
Open Learning Resources (OLR)
200.
organisational learning
201.
organizational learning
202.
organizational learning measurement instruments
203.
organizational learning rate dependence on management
204.
organizational learning rate measurement
205.
outcome oriented learning
206.
Parkinson’s disease machine learning
207.
peer‐to‐peer learning group
208.
personalised learning
209.
policy learning
210.
problem-based learning
211.
Problem-based learning (PBL)
212.
project learning
213.
project-based learning
214.
Q-learning
215.
Q-learning algorithm
216.
query learning
217.
regional learning
218.
reinforcement learning
219.
Reinforcement Learning (RL)
220.
relative learning performance
221.
Remote learning
222.
research-oriented learning
223.
reusable learning objects
224.
robust machine learning
225.
scholarship of teaching and learning
226.
self learning software
227.
self learning system
228.
self-learning
229.
self-regulated learning
230.
semi-supervised learning
231.
sequence of learning activities
232.
SIS problem, learning with errors
233.
small data machine learning
234.
smart learning
235.
smart learning environment
236.
social learning
237.
stochastic learning theory
238.
student centred learning
239.
supervised contrastive learning
240.
supervised learning
241.
supervised learning data
242.
supervised machine learning
243.
synchronous hybrid learning
244.
zero-shot learning
245.
task based learning
246.
team learning
247.
Technological learning
248.
technology-enhanced learning
249.
the dimensions of the learning organisation
250.
the dimensions of the learning organization questionnaire (DLOQ)
251.
tools for interactive learning and teaching
252.
trans-disciplinary social-learning
253.
transfer learning
254.
true online reinforcement learning
255.
ubiquitous learning
256.
unsupervised learning
257.
unsupervised machine learning
258.
urban learning center
259.
value of learning
260.
web and computerbased learning
261.
Web and computer-based learning
262.
virtual collaborative learning environment (VCLE)
263.
virtual learning environment
264.
virtual learning factory
265.
work-based learning
266.
workplace learning
subject term
2
1.
Visual Basic (tarkvara)
2.
UNDP Urban Learning Center
author
1
1.
ELIXIR Machine Learning Focus Group
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