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Kolb’s experiential learning cycle (keyword)
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book article
Teaching pentesting to social sciences students using experiential learning techniques to improve attitudes towards possible cybersecurity careers
Melnikovas, Aleksandras
;
Lugo, Ricardo Gregorio
;
Maennel, Kaie
;
Brilingaite, Agne
;
Sütterlin, Stefan
;
Juozapavicius, Ausrius
Proceedings of the 22nd European Conference on Cyber Warfare and Security
2023
/
p. 294-302
https://doi.org/10.34190/eccws.22.1.1145
book article
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keyword
301
1.
Kolb’s experiential learning cycle
2.
experiential learning
3.
experiential brands
4.
experiential marketing
5.
experiential product
6.
business cycle
7.
carbon cycle
8.
cell cycle
9.
cluster life-cycle
10.
Cooper-Helmstetter cell cycle theory
11.
credit cycle
12.
customer activity cycle
13.
cycle
14.
cycle skipping control
15.
cycle skipping modulation
16.
cycle-life
17.
cycle-skipping modulation
18.
drive cycle
19.
duty cycle control
20.
economic cycle
21.
finite cycle-based model predictive control
22.
firm life cycle
23.
freeze-thaw cycle
24.
high cycle fatigue
25.
life cycle analysis
26.
life cycle analysis (LCA)
27.
life cycle assessment
28.
life cycle assessment (LCA)
29.
life cycle contract
30.
Life Cycle Cost
31.
life cycle cost analysis (LCCA)
32.
life cycle costing
33.
life cycle costing (LCC)
34.
life cycle evaluation
35.
life cycle extension
36.
life cycle process
37.
life cycle sustainability assessment
38.
life cycle thinking
39.
life-cycle
40.
life-cycle assessment
41.
life-cycle cost
42.
life-cycle cost analysis
43.
life-cycle management
44.
menstrual cycle disorders
45.
Mining life cycle
46.
nitrogen cycle
47.
PDCA cycle
48.
phosphorus cycle
49.
plastic life-cycle
50.
product life cycle management
51.
value activity cycle
52.
active blended learning
53.
active learning
54.
active learning and engagement
55.
active learning methods
56.
adaptive learning
57.
adversarial machine learning
58.
adversarial machine-learning
59.
algorithm controlling the learning process
60.
appetitive associative learning
61.
approach to learning
62.
Attitude to learning
63.
authoritarian learning
64.
automata learning
65.
automatic machine learning (autoML)
66.
bayesian learning
67.
BIM-enabled learning
68.
BIM-enabled learning environment
69.
biophilic learning environments
70.
blended learning
71.
business school as learning organization
72.
business school learning organization questionnaire (BSLOQ)
73.
business school learning rate dependence on GPD
74.
business school learning rate measurement instrument
75.
challenge-based learning
76.
Challenge-Based Learning (CBL)
77.
city-to-city learning
78.
client learning
79.
Collaborative e-learning
80.
collaborative learning
81.
competence based learning
82.
competence learning
83.
competence-based learning
84.
competency based learning
85.
Component organised learning (COL)
86.
computer assisted language learning
87.
computer based learning
88.
computer-assisted language learning (CALL)
89.
contrastive learning
90.
cooperative reinforcement learning
91.
coping with online teaching and learning
92.
customer learning
93.
data analytics and machine learning
94.
deep learning
95.
deep learning (DL)
96.
deep learning classifier
97.
deep learning method
98.
deep learning methods
99.
deep learning model
100.
deep learning model quantization
101.
deep learning network
102.
deep reinforcement learning
103.
Deep reinforcing learning SDN
104.
Deep-learning
105.
deep-learning (DL)
106.
dictionary learning
107.
digital learning module
108.
digital remote learning
109.
Dimensions of Learning Organisation Questionnaire (DLOQ)
110.
distance learning
111.
distant learning
112.
distributed independent reinforcement learning
113.
double Q-learning
114.
effective teaching and learning
115.
e-learning
116.
e‐learning
117.
e-Learning course
118.
e-Learning database
119.
e-learning environment
120.
electronic learning
121.
embedded deep learning
122.
Emergency remote learning
123.
ensemble learning
124.
enterprising and entrepreneurial learning
125.
entrepreneurial learning
126.
entrepreneurial teaching and learning
127.
ESG-learning
128.
explainable machine learning
129.
Federated learning
130.
federated learning (FL)
131.
flexible learning
132.
game based learning
133.
game-based learning
134.
Gamified learning
135.
graph machine learning
136.
guided in-service learning
137.
hands-on-learning
138.
history learning
139.
horizontal federated learning
140.
human-centred learning
141.
hybrid learning
142.
Immersive Learning
143.
incremental learning
144.
inductive learning
145.
inductive learning algorithm
146.
interactive learning objects
147.
interdisciplinary learning
148.
interpretable machine learning
149.
inverse reinforcement learning
150.
investor learning
151.
iterative learning
152.
language learning
153.
Learner-centered learning environment
154.
learning
155.
learning (artificial intelligence)
156.
learning activities
157.
learning adaptation in autonomous vehicles
158.
learning algorithm
159.
learning analysis
160.
learning analytics
161.
learning and experimentation
162.
learning and health outcomes
163.
learning and memory
164.
learning business school
165.
learning by teaching
166.
learning concept
167.
learning content
168.
learning design
169.
learning difficulties
170.
Learning environment
171.
learning experience
172.
learning factory
173.
Learning from Demonstration
174.
learning infrastructures
175.
Learning Lab
176.
learning management
177.
learning management system
178.
learning management systems
179.
learning methodology
180.
learning metrics
181.
learning models
182.
learning motivation
183.
learning objectives
184.
learning objects
185.
learning organization
186.
learning orientation
187.
learning outcomes
188.
learning process
189.
learning processes
190.
learning rate
191.
learning rate dependence on ownership form
192.
learning rate of organization
193.
learning region
194.
learning situation
195.
learning software agents
196.
learning styles
197.
learning systems
198.
learning technologies
199.
learning theories
200.
learning through the questionnaires
201.
learning university
202.
learning-to-rank
203.
lifelong learning
204.
long-short term learning
205.
machine learning
206.
machine learning (ML)
207.
machine learning algorithms
208.
machine learning approach
209.
Machine Learning Explainable model
210.
machine learning for environmental applications
211.
machine learning models
212.
machine learning systems
213.
machine-learning
214.
machine-learning predictive model
215.
mathematics students learning habits
216.
Meaningful learning
217.
measuring learning
218.
mobile learning
219.
model learning
220.
Multi-agent reinforcement learning
221.
multi-task learning
222.
mutual learning
223.
new learning models
224.
node embedding learning
225.
NREN e-learning
226.
on-device transfer learning
227.
online learning
228.
ontologies for learning systems
229.
ontology learning
230.
Open Learning Resources (OLR)
231.
organisational learning
232.
organizational learning
233.
organizational learning measurement instruments
234.
organizational learning rate dependence on management
235.
organizational learning rate measurement
236.
outcome oriented learning
237.
Parkinson’s disease machine learning
238.
peer‐to‐peer learning group
239.
personalised learning
240.
Personalized learning
241.
policy learning
242.
problem-based learning
243.
Problem-based learning (PBL)
244.
project learning
245.
project-based learning
246.
Q-learning
247.
Q-learning algorithm
248.
query learning
249.
regional learning
250.
reinforcement learning
251.
Reinforcement Learning (RL)
252.
relative learning performance
253.
Remote learning
254.
research-oriented learning
255.
reusable learning objects
256.
robust machine learning
257.
scholarship of teaching and learning
258.
self learning software
259.
self learning system
260.
self-learning
261.
self-regulated learning
262.
semi-supervised learning
263.
sequence of learning activities
264.
sequence to sequence learning
265.
sequential learning
266.
SIS problem, learning with errors
267.
small data machine learning
268.
smart learning
269.
smart learning environment
270.
social learning
271.
socio-emotional learning
272.
stochastic learning theory
273.
student centred learning
274.
supervised contrastive learning
275.
supervised learning
276.
supervised learning data
277.
supervised machine learning
278.
synchronous hybrid learning
279.
zero-shot learning
280.
task based learning
281.
team learning
282.
Technological learning
283.
technology-enhanced learning
284.
the dimensions of the learning organisation
285.
the dimensions of the learning organization questionnaire (DLOQ)
286.
tools for interactive learning and teaching
287.
trans-disciplinary social-learning
288.
transfer learning
289.
true online reinforcement learning
290.
ubiquitous learning
291.
unsupervised learning
292.
unsupervised machine learning
293.
urban learning center
294.
value of learning
295.
web and computerbased learning
296.
Web and computer-based learning
297.
virtual collaborative learning environment (VCLE)
298.
virtual learning environment
299.
virtual learning factory
300.
work-based learning
301.
workplace learning
author
1
1.
ELIXIR Machine Learning Focus Group
subject term
1
1.
UNDP Urban Learning Center
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